GAMEPLAY CHANGES
[/b] [b]SANDSTORM[/b]- Sandstorm will now last 5 minutes instead of 2 minutes.
- Increased damage of the sandstorm from 2 to 3 per second.
- Reduced hydration consumption rate from 1.7 to 1.4 per second
- Reduced nourishment consumption rate from 1.3 to 1.1 per second
- Energy cost of stamina regen reduced from 1 to 0.3
- Clay can now be used as a sun protection item.
- Certain objectives are now more descriptive.
BUG FIXES
[/b]- FIXED - The cave lights up at night after loading a save file.
- FIXED - Cave darkness effect from outside not working after loading a save file.
- FIXED - Empty objectives when entering caves.
- FIXED - Mine entrance wooden structure disappearing after repairing and loading a save file.
- FIXED - Energy cost not correctly being calculated when using tools.
- FIXED - Not able to use "G" key for drinking anymore after certain interactions.
- FIXED - Options display section always asking for confirmation after changing a value.
- FIXED - Setting window mode to "Borderless" will no longer allow you to set resolution (as this had no effect).
- FIXED - Crafting table in first base would save the game everytime you would use it.
- FIXED - Not able to use clay for sun protection.
- FIXED - When crafting an item at the crafting bench, the list of craftable items wouldn't readjust to put the craftable items at the top of the list.
- FIXED - Ambience audio not working when going back to the title screen and starting a new game.
- FIXED - Main menu music will now stop when you start new game or go to the credits.
- FIXED - Pause menu music continues in options menu.
- FIXED - Scaled up interaction text.
- FIXED - Scaled up size of sunburn protection text.
- FIXED - Removed "!" after "Canteen Full" text for readability.
- FIXED - Several spelling mistake fixes.
- FIXED - Feedback button is now more visible when opening pause menu.
