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As we stand on the horizon between the ending of an era and the dawn of the next, we'll take a moment to reflect on the extraordinary journey we've shared. Your exuberance, sense of community, and the vivid tapestry of experiences you've woven in the world of ARK: Survival Evolved have truly brought our creation to life. You’re the beating heart of our “little” dinosaur game.
Some might consider the upcoming transition a bittersweet occasion punctuated by a sense of loss and sadness. We feel otherwise. Unofficial ASE is in great hands. Yours.
But, as one chapter concludes, another unfolds – and again our stories will mix with yours to create something greater than the sum of two parts. Remember, it's not farewell, it’s “see you real soon” with more ASA news, reveals, gameplay and, ultimately, the launch of ARK: Survival Ascended near the end of October!
So, Survivors, thank you for eight incredible years and here’s to many more.
With heartfelt gratitude and dino-sized enthusiasm,
The Studio Wildcard Team
[url=https://drive.google.com/drive/u/0/folders/10eDgKXiqSbzhCXY-s1nG8lmC-3cxmIZl]Download in full resolution[/url]
[b]Species:[/b] [i]Shastasaurus carmentellum[/i]
[b]Time:[/b] Late Triassic
[b]Diet: [/b]Carnivore
[b]Temperament: [/b]Curious
This odd variant of Shastasaurus seems as curious about humans as its distant relative Ichthyosaur. It sure got my attention when one of these sea monsters swam up to have a look at me! Luckily, its bulk turns out to be worse than its bite.
Shastasaurus has weaponized the ultrasonic chirps it uses for echolocation. It can focus those sounds into a tight cone that disorients prey, or widen the effect to blast apart a school of fish in a concussive wave.
Taming a Shastasaurus was one of the most rewarding experiences of my life. I brought along some Ichthyosaur pals to entertain their larger cousin while I scraped some of its itchy barnacles off with a sickle. From then on, I had a gigantic escort in deep water.
Some tribes manage to kit out their finny friend with a periscope, torpedo bays, and even a cargo hold… Those Shastasaurs end up looking like something from the old kids’ cartoon with cavemen who turned dinos into cars and submarines!
Hey Survivors!
We’re going to recap some of the information we’ve shared regarding ARK: Survival Ascended in this crunch, along with touching on some topics that haven’t been covered and expanding on some that have!
If you’ve been following along for the last few months, you might already know some of this information, but we’ve seen a lot of questions lately, so let’s start with the basics before diving into some of the more frequently asked questions from the community.
[b]IF YOU ALREADY KNOW ABOUT ASA, FEEL FREE TO SKIP THIS BIT :-)...[/b]
[b]What is ASA?[/b]
ARK: Survival Ascended (ASA) is a next-generation remake of our beloved ARK: Survival Evolved, harnessing the power of Unreal Engine 5.
[b]When is it launching?[/b]
The launch is just around the corner! We’ll reveal the launch trailer screenshots and set the game live near the end of October.
[b]Where can you play it?[/b]
You’ll be able to play ARK: Survival Ascended on Xbox Series S/X, PlayStation 5, and PC (Windows/Steam).
[b]Why are you doing it?[/b]
There are various reasons we’ve decided to take this approach. One is to refine the development team’s skills on UE5 and how far it can be pushed for next-generation titles (ARK 2).. Another factor is for business reasons. Developing a next-generation sequel while no longer releasing paid expansion packs has proven difficult for our Studio’s long-term survival, so we need to continue generating revenue while we develop ARK 2. And finally, the ultimate reason: whereas ARK2 is being designed as a Souls-like adventure, we want to provide the community with an evergreen classic-ARK experience, one that can continue to grow over time on a cleaned-up code base, leveraging new technological advancements not only in the industry but also what we’ve been working on with the ARK Franchise as a creative whole.
[b]How are you leveraging the new technology?[/b]
Another question that could result in quite a mouthful of a response, so we’ll try to keep it simple. Here’s what’ll be coming with ASA:
- ARK’s codebase has been rewritten, and its artwork recreated by hand to take full advantage of Unreal Engine 5, including its Lumen and Nanite systems.
- Advanced graphics features such as dynamic water (Custom FluidNinja integration), complete interactive physical foliage, and more systems to create a beautiful, immersive, next-generation experience.
- Cross-platform Modding: we’re working with Overwolf to provide an industry-first cross-platform modding experience, where mods created on PC are delivered directly to your consoles from a custom modding backend and in-game user mod browser. The modding capability for creators includes using the full power of Unreal Engine 5, including Blueprint, to create anything, any kind of new content or gameplay, within ARK.
- Full Cross-platform Multiplayer
- Over time we’ll be releasing 11 Brand-new creatures (More than any previous DLC expansions)
- New mini-map system (pan, zoom, pings, etc.)
- New structures (display cases, smaller TEK Teleporters, building pieces) & major building-system overhaul
- New Gameplay Items
- Dynamic navigation mesh and creature pathfinding overhaul (AI pathfinding)
- Total UI Revamp
- Photo Mode
- New camera systems for players and dinos, with the option to revert to the old systems.
- New Player Character Assets with Revamped and Improved Customization
- Gamepad virtual-cursor UI input system
- New Dino-Manager system (view the real-time status and track-locations of all your creatures at will through one unified menu)
- … and much more!
- Overhauled Building
- Disabled leveling of movement speed on creatures and players on Official Network (Unofficials can change this via config, of course) -- we see the conversations, we already did it a while back ????
- Small Dino QOLs
- Breeding Changes
- This one sounds scary, we know. Our Product and QA teams were freaking out about it, but generally, our intention hasn’t been to change the strength of creatures but to make the implementation cleaner. Previously, mutations were based on a creature's wild stat multiplier, and now we’ve given it its multiplier. This has led to some creatures receiving some buffs/nerfs in particular stats, but we intend to rebalance this over time as we evaluate their roles in the meta. We’ll want your feedback on that :).
- We have NOT FIXED getting more than 20 mutations, but we removed the 255 cap so that servers can specify a cap. We’ll leave it as is for our Officials (255), but it’s open to adjustments.
- On Thursday 5th, we’ll be providing access to your PC saves and you’ll also be able to directly rent a server from Nitrado who can host your PC or console saves. Nitrado servers using the Official Save games are now available for pre-order here.
- Order your server today and save an additional 10% discount using promo code: [b]LEGACY[/b]
- Access to all official save games for all platforms – PC, PlayStation, and Xbox.
- Easily import the save game with one click using the web interface.
- Have access to a comprehensive guide and FAQs telling you everything you need to know about hosting servers.
- For more information, please visit [url=https://server.nitrado.net/en-GB/offers/ark-survival-evolved-official-save-game?short=arkseosg&ram=1024]this page[/url].
- Promo code is not available for XBOX version.
[url=https://survivetheark.com/index.php?/gallery/album/3617-featured-fan-art/]Fan Art Gallery[/url] | [url=https://survivetheark.com/index.php?/gallery/album/3623-featured-screenshots/]Screenshot Gallery[/url] | [url=https://docs.google.com/forms/d/e/1FAIpQLSftQUqoYHb2QhG-rqeRMmL2r4-GVtW56tCdclH5sD-YQ_5HKw/viewform]Artist Feedback Form[/url]
[url=https://twitter.com/OfficialMonarky]Monarky[/url]'s newest season is still on going. This massive collaboration of over 30 content creators challenges them to work together or struggle alone as they battle through one of ARK's most challenging mod, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2112724006]The Hunted[/url]!
Welcoming seasoned and newer creators, Monarky's The Hunted is set to last until ARK: Survival Ascended's release at the end of October! Their goal is to celebrate eight wonderful years of ARK by creating a community network all in support of ARK content and pushing everyone's in-game survival knowledge to the very limits!
Peruse the list of all the content creators [url=https://docs.google.com/spreadsheets/d/1LjVVBZ6QdysZsgK8Yf2rLvf5eN_Ct3_h29DeHWSfWDc/edit#gid=0]here[/url].
You can also join Monarky's [url=https://discord.com/invite/u262yFE9Sk]Discord[/url] to stay up-to-date with the event!
[b]Creator: [url=https://www.youtube.com/@Raasclark]Raasclark[/url][/b]
Raasclark and other content creators attempt to survive The Hunted, a brutally hard mod that changes dino behavior, taming, and survival. Can they live through it?
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[b]Creator: [url=https://www.youtube.com/@FirePumpkin]FirePumpkin[/url][/b]
ARKitects' FirePumkin sings a sea shanty about the pirate life on ARK.
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Ark Allo by @N4STYR4BBiT
Cute by @bonten_ARK
Let's all be stylish! by @rianeko_mabi
Spacewell by SirFritzM
ARK Plesiosaur by @DW_ARK
I will stand my ground by @CrimzonCurlz99
Snow Owl by @k3zk_627
Iguanodon by Haxxine
Vanaheim wonderfull by Powpiki
Construction of this castle started a month ago, and is still not done! by BlueSky
Enjoy your weekend!
Studio Wildcard
Twitter: twitter.com/survivetheark
Discord: discord.com/invite/playark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Steam: steamcommunity.com/app/346110
Youtube: youtube.com/survivetheark
Facebook: facebook.com/survivetheark
Threads: threads.net/@survivetheark
Official Wiki: [url=https://ark.wiki.gg/wiki/ARK_Survival_Evolved_Wiki]ark.wiki.gg[/url]
