Optimization / General Fixes
- Fixed an issue where bots would walk backwards during melee
- Improved bot navigation on Zonnebeke, Sechault, and Vieil Armand
- Bots will not be considered as players during team balancing.
For server owners:
New server config settings:- [b]PreserveTeam=True/False[/b] - If set to False (default), this setting will disable exceptions to team balancing rules during server join and map transition. If a player was on a team and leaves then rejoins the server, the player will now be auto-balanced to the team with fewer players, rather than forced on the same team as before.
- [b]EnforceTeamBalancing=True/False[/b] - This setting is set to True by default. It can be adjusted by server admins, though it is recommended to keep it active.
- [b]NumPlayersDiffForTeamChanges (number) changed from 3 to 1[/b] - This setting will affect when players will be considered for team-balancing. Players will be considered for auto-balancing upon server join and map switch if the opposite team’s human player amount has a difference of more than 1. This setting can also be changed by server admins.
