Server cfg - 1.3 CTF Public

Beitrag vom 19.02.07 09:52 von LidoKain
Einrichten eines COD 2 Server 1.3 für Capture the Flag
hier eine Beispiel Server.cfg von einen 1.3er CTF Public Server ! Diese muss in der Main liegen !
die mit "" stehenden Commandos muessen mit eigenen Daten bzw Werten gefüllt werden !


//Anzeige ASE, HLSW, etc.
sets _Clan ""
sets _Website ""
sets _Location ""
sets _Community ""



//Servername
//Farbcodes sollten wie in CoD funktionieren
set sv_hostname ""

//Willkommensnachricht
set scr_motd ""

//IP bei multihomed Servern
set net_ip ""

//Port (Standard 28960)
set net_port ""

//gebannte IPs
set g_banIPs ""

//Passwörter

//RCON-Passwort
set rcon_password ""

//Client-Passwort
set g_password ""

//Privates Passwort
set sv_privatepassword ""

//Maximale Spieler
set sv_maxclients ""

//Private Clients
set sv_privateclients ""
set g_minGameClients "0"
set match_minplayers "0"


//Min und Max Ping
set sv_minPing "0"
set sv_maxPing "200"

//Maximale Datenrate
set sv_maxRate "25000"

//Anti-Lag
set g_antilag "1"

//Server-FPS
set sv_fps "20"

//Wiederverbindungs-Limit (Minuten?)
set sv_reconnectlimit "1"

//Sprach-Kommunkiation InGame
//0 = aus, 1 = an
set sv_voice "0"

//Sprach-Qualität (0 = aus, 1- 9 Qualität)
set sv_voicequality "0"

//Konsole für Clients an/aus
//0 = an, 1 = aus
set sv_disableClientConsole "0"

//Tote können mit allen chaten 0 = aus, 1 = an
set g_deadChat "1"

//gebannte Zeit nach Kick (Sekunden)
set sv_kickBanTime "0"

//Spiel loggen
//
//Loggen an/ aus (0/1)
set logfile "0"
//
//Name der Log-Datei
set g_log "games_mp.log"
//
//0 - gepuffertes Loggen (zeitversetzt)
//1 - sofortiges Loggen
set g_logsync "0"

//PK3-Abgleich Server & Client
set sv_pure "1"

//Spam-Schutz an/aus (0/1)
set sv_floodProtect "1"

//Anonymous erlaubt/verboten (0/1)
set sv_allowAnonymous "0"

//Cheats aus/an (0/1)
set sv_cheats "0"

//Downloads aus/an (0/1)
set sv_allowDownload "1"

//set sv_wwwDownload "1"
//set sv_wwwBaseURL ""

//KillCam aus/an (0/1)
set scr_killcam "1"

//Zuschauer-Modus
//
//Freies Zuschauen aus/an (0/1)
set scr_spectatefree "0"
//
//Gegner beobachten aus/an (0/1)
set scr_spectateenemy "0"

//Automatischer Teamausgleich
//0 - aus
//X > 0 - gleicht die Teams aus bei einer Spieleranzahl von X
set scr_teambalance "1"

//Symbole über Teamkameraden
//0 = nein, 1 = ja
set scr_drawfriend "1"

//Wiedereinstieg erzwingen
// 0 = nein, 1 = ja
//deaktiviert die KillCam!
set scr_forcerespawn "1"

//Teambeschuss
//0 - aus
//1 - an
//2 - Reflektierter Schaden
//3 - Geteilter Schaden
set scr_friendlyfire "0"

//Abstimmungen
//0 = verboten, 1 = erlaubt
set g_allowvote "0"

set g_allowVoteClientKick "0"
set g_allowVoteGameType "0"
set g_allowVoteKick "0"
set g_allowVoteMap "0"
set g_allowVoteMapRestart "0"
set g_allowVoteMapRotate "0"
set g_allowVoteTempBanClient "0"
set g_allowVoteTempBanUser "0"
set g_allowVoteTypeMap "0"
set g_allowVoteDrawFriend "0"
set g_allowVoteFriendlyFire "0"
set g_allowVoteKillCam "0"


//Master-Server (wo der Server angemeldet werden soll)
seta sv_master1 "cod2master.activision.com"
seta sv_master2 "cod2update.activision.com"
seta sv_master3 "cod2authorize.activision.com"
seta sv_master4 "cod2master.infinityward.com"
seta sv_master5 "master0.gamespy.com"
seta sv_master6 "master1.gamespy.com"
seta sv_gamespy "1"



//Waffen-Einstellungen
//0 = verboten, 1 = erlaubt

//Scharfschützengewehre
set scr_allow_enfieldsniper "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_springfield "1"
set scr_allow_svt40 "1"

//Gewehre
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_nagant "1"
set scr_allow_g43 "1"

//Schwere MGs
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"

//Leichte MGs
set scr_allow_sten "1"
set scr_allow_mp40 "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"

//Schrotflinte
set scr_allow_shotgun "1

//Granaten
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"

//***

//Spiel-Modi-Einstellungen:

//set sv_pam "1"
//set pam_mode "pub"

//Zeit bis Rundenstart (Sekunden)
set scr_sd_graceperiod "5"

//CTF (Retrival)

//Punkte-Limit (Runden)
set scr_ctf_scorelimit "10"

//Zeit-Limit
set scr_ctf_timelimit "20"



//***

//Start-Spiel-Modus
set g_gametype "ctf"

set sv_mapRotation "gametype ctf map mp_rhine gametype ctf map mp_leningrad gametype ctf map mp_breakout gametype ctf map mp_harbor gametype ctf map mp_brecourt gametype ctf map mp_burgundy gametype ctf map mp_carentan gametype ctf map mp_dawnville gametype ctf map mp_railyard gametype ctf map mp_decoy gametype ctf map mp_farmhouse gametype ctf map mp_downtown gametype ctf map mp_matmata gametype ctf map mp_toujane gametype ctf map mp_trainstation"
set sv_mapRotationCurrentmap ""
wait 250
map_rotate

set scr_ambient sounds/gfx/fogs 0

set scr_allow_ambient_weather 0


//Punkbuster Settings

seta sv_punkbuster "1"
pb sv_enable
pb_sv_MsgPrefix "^3PunkBuster Server"
pb_sv_MaxDlRate 1
pb_sv_MaxConDls 1
pb_sv_KickLen 0
pb_sv_CvarFreq 1
pb_sv_CvarLogging 0
pb_sv_CvarWalk 0
pb_sv_CvarUserPulse 99
pb_sv_CvarChangedPulse 99
pb_sv_CQC 1
pb_sv_LogSync 0
pb_sv_LogCeiling 1000
pb_sv_SsFloor 1
pb_sv_SsCeiling 1000
pb_sv_SsCmd ""
pb_sv_SsWidth 10
pb_sv_SsHeight 10
pb_sv_SsXpct 50
pb_sv_SsYpct 50
pb_sv_SsSrate 4
pb_sv_SsDelay 60
pb_sv_SsPath ""
pb_sv_AutoSsFrom 300
pb_sv_AutoSsTo 1500
pb_sv_AutoSs 0
pb_sv_Sleep 500
pb_sv_PowerMin 100
pb_sv_PowerDef 1
pb_sv_PowerKickLen 0
pb_sv_httpPort 0
pb_sv_httpAddr ""
pb_sv_httpRefresh 600
pb_sv_httpKey ""
pb_sv_httpMaps ""
pb_sv_scoreKick 0
pb_sv_changePeriod 999
pb_sv_changeMax 100
PB_SV_EmptyName 1
pb_sv_dupNameGrace 0
pb_sv_autoUpdBan 1
pb_sv_extChar 1
pb_sv_guidRelax 7
pb_sv_NoGuidGrace 0
pb_sv_ucontimeout 6000
pb_sv_cvarempty

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Call of Duty 2

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PC
Release25.10.2005 GenreEgo-Shooter Entwickler Infinity Ward Inc. Publisher Activision Engine Quake III Arena
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AppId 92 Erstellt ( LidoKain ) Bearbeitet Betrachtet 1177 GuideApp v3.0 by nilius