City Transport Simulator: Tram – Dev Diary Update #1
Hello everyone,
We are excited to give you a deeper insight into the latest developments and improvements for City Transport Simulator: Tram. Due to the high demand from the community, we have decided to publish this Dev Diary to highlight some of the most important changes and bug fixes.
You can watch the video version of our Dev Diary here (only available in German): https://youtu.be/TrTk1GDnDEA
Overview: Recent Changes and Improvements
In recent weeks, we have been working intensively to stabilize and optimize the gameplay experience in CTS: Tram. We are currently in an intensive testing phase of a new version of the game. We are working on testing and fixing the remaining bugs before we release the update.
New Gameplay Options

Some changes we've already implemented include new options that give players more control, such as:
Improved AI Pedestrians and Vehicle Behavior

One of our focuses in the past weeks has been improving the behavior of AI vehicles and pedestrians. Here's an overview of the changes:
Gameplay Adjustments
There are also gameplay improvements:

Switches and Signals
Another major update concerned the functioning of the switches and signals in the game.
All the signals you encounter in the game now work correctly and are respected by both your tram and AI vehicles. As a result, there are no longer any issues with trams running red lights or unexpectedly stopping.

Bugs related to switches have also been removed. The automatic switch recognition and control now work as intended, contributing to smoother gameplay.
Recap of Update 0.3.0 and What's Next

In the last update (version 0.3.0), we added many new features like the Type D tram, a map expansion, and over 100 new loading screens to enrich the game experience.
With the upcoming update 0.3.1, we will primarily focus on bug fixes and improvements. While there will be no new features, the update will deliver a more stable and immersive gameplay experience.
Console Versions
Another major focus is the work on the console versions for PlayStation 5, Xbox Series X, and Xbox Series S. Particularly for the Xbox Series S, it’s been a challenge to achieve optimal performance without simply reducing graphics quality and AI density.
We are working on ensuring that the game runs on consoles at medium graphics settings with stable 60 FPS. These improvements will also benefit the PC version.
What’s Coming Next?
In the coming weeks, our focus will be on thorough testing. We want to make sure all systems are working flawlessly before releasing the update. Since quality is our top priority, there is no exact release date for the update yet, but we are planning to roll it out within the next few weeks.
We are very pleased with the progress we've made and are looking forward to delivering Update 0.3.1 to you soon.
It’s important to us that the game runs smoothly and stably for all players—whether on PC or console. That’s why we are taking the time to test everything thoroughly.
Thank you for your patience and support! We’ll keep you updated and are eager to hear your feedback.
Stay tuned—there’s much more to come!
Join the discussion on our Steam Forum, Discord Server, and explore our social media channels (YouTube, Instagram, TikTok, and Facebook).
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https://store.steampowered.com/app/2604480/City_Transport_Simulator_Tram/