City Transport Simulator: Tram – Dev Diary Update #1
Hello everyone, We are excited to give you a deeper insight into the latest developments and improvements for City Transport Simulator: Tram. Due to the high demand from the community, we have decided to publish this Dev Diary to highlight some of the most important changes and bug fixes. You can watch the video version of our Dev Diary here (only available in German): https://youtu.be/TrTk1GDnDEAOverview: Recent Changes and Improvements
In recent weeks, we have been working intensively to stabilize and optimize the gameplay experience in CTS: Tram. We are currently in an intensive testing phase of a new version of the game. We are working on testing and fixing the remaining bugs before we release the update.New Gameplay Options

Improved AI Pedestrians and Vehicle Behavior

Gameplay Adjustments
There are also gameplay improvements:
Switches and Signals
Another major update concerned the functioning of the switches and signals in the game. All the signals you encounter in the game now work correctly and are respected by both your tram and AI vehicles. As a result, there are no longer any issues with trams running red lights or unexpectedly stopping.
Recap of Update 0.3.0 and What's Next
