We have just rolled out a patch to Steam which fixes and changes the following:
Bug Fixes
- Fixed a soft lock caused by stunning the Grown Bourgeon right after it eats an Expedition Member
- Fixed an issue where upgraded Tints that were not restocked to full capacity could be lost after returning to the menu
- Replaced a placeholder texture with the correct visual asset
- Fixed rare soft lock issues on the World Map: Player could get stuck near a cliff north of the Ancient Sanctuary Player could get stuck in a specific area in the Flying Waters level
- Fixed an issue where a Glaise could spawn in an idle state if Monoco defeated an enemy with Glaise’s Earthquakes skill
Localization
We are still working on a series of fixes and improvements for the coming weeks, and we will share more on that very soon. Until then!
Tomorrow Comes
~ The Expedition 33 Team