New Content
- [p]Verso's Drafts, a new playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover :)[/p][list]
- [p]Located on the World Map, next to Lumière - Accessible from Act III[/p][/*]
- [p]Esquie’s Underwater ability is required![/p][/*]
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New Features
- [p]Added Photo Mode with plenty of settings and options for players to get creative with while capturing your favourite moments from the game, accessible at any time from the pause menu! [/p][/*]
- [p]Added Lumina Sets feature, allowing players to save up to 50 different lumina loadouts for adapting to plenty of different fighting tactics at any moment [/p][/*]
- [p]Added Abandon Battle option in the pause menu which can now be opened in battle [/p][/*]
- [p]Added HUD Scale setting, allowing players to adjust the size of in-game HUD elements from 80% to 120% [/p][/*]
- [p]Added FSR 4 support, including AMD temporal upscaling for sharper visuals and Frame Generation for smoother gameplay on compatible GPUs [/p][/*]
- [p]Added new filters for Pictos and Luminas and improved the UI [/p][/*]
- [p]Added input remapping for controller[/p][/*]
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Handheld PC improvements
- [p]The game is now certified on Steam Deck and ROG Xbox Ally! [/p][/*]
- [p]Global improvement of text legibility[/p][/*]
- [p]Fixed multiple fog and lighting issues: [/p][list]
- [p]Overly intense effects during the Flying Manor boss fight (which also impacted some cinematics) [/p][/*]
- [p]Overexposed areas in the Visages [/p][/*]
- [p]Overly dark areas in the Endless Tower[/p][/*]
- [p]Controller input is now supported in installation wizards (no longer touchscreen-only)[/p][/*]
Bug Fixes
- [p]Fixed an issue where using Battle Retry after a cinematic or automatic trigger could spawn the player out of the world if the last save was created in a different location [/p][/*]
- [p]The playtime displayed on save files now accurately reflects total playtime, including time spent on Game Overs (Note: this fix does not retroactively update existing save files.) [/p][/*]
- [p]Fixed inventory behaviour so that sort order now persists after closing the game menu [/p][/*]
- [p]Fixed issue preventing Intel XeSS Frame Generation setting from being accessible on PC Game Pass [/p][/*]
- [p]Fixed an issue where the usage of particular diacritic marks (e.g. ^, ~, ´, `) in Windows is blocked after launching the title[/p][/*]
- [p]Fixed Breaking Death always breaking all enemies when the character dies, it should only break the enemy that killed the character - As a result, it shouldn’t work when the character kills themself anymore[/p][/*]
- [p]Characters' turn order during a First Strike, triggered by attacking an enemy on the map, now correctly respects characters' Speed[/p][/*]
- [p]Fixed Boucharo giving +150% Critical chance instead of +50% Critical chance [/p][/*]
- [p]Fixed some Luminas giving unintended hidden +10% damage: [/p][list]
- [p]Sweet Kill [/p][/*]
- [p]Teamwork [/p][/*]
- [p]Dead Energy II [/p][/*]
- [p]First Strike and others [/p][/*]
[p][/p][p]We are still working on adding more fixes and additions to the list of languages to include even more! So stay tuned for those :)[/p][p][/p][p]In the meantime, we hope you have fun!![/p][p][/p][p]~ The Expedition 33 Team[/p]
