- p]Better pathing for Living Settlements NPCs, improved performance during Purges, a “Coup de Grace” truncheon fix, and multiple streaming and loading optimizations and fixes--among tons of other improvements. [/p][/*]
- [p]Introducing the Dark Dregs! Find light in the darkness in a fresh twist on a classic dungeon experience, available for a limited time from now until September 19th. New challenges and rewards await those who brave the depths! [/p][/*]
- [p]Dark Dregs replaces the original Dregs while it is active, and is accessible through the same entrance. [/p][/*]
- [p]After the 19th, it will join Bounty Hunting and The Sacred Hunt as rotating events and will return for set intervals in the future. [/p][/*]
- [p]The Black Lotus Bazaar has new delights for the fashionable and discerning Exile! Look forward to new bundles like Khitan New Year and the Vanir Cabin![/p][/*]
General Gameplay & Systems (All Platforms)
- [p]Multiple placeholder localization strings were corrected in the Admin Panel[/p][/*]
- [p]Attribute points could desync after level-ups during server crashes[/p][p] Coup de Grace truncheon did not properly kill T1–T3 thralls, instead leaving them unconscious[/p][/*]
- [p]Stacking and clipping issues affected various placeable items including kegs, tables, desks, and paintings[/p][/*]
- [p]Sorcerous pet food had incorrect expiration timers across server types[/p][/*]
- [p]Stability loss on upgraded altars occurred if placeables were present during model scaling changes[/p][/*]
- [p]Crafting the Keystone did not return the item or ingredients on dedicated servers when using drag-and-drop method[/p][/*]
- [p]Battering Ram was not available for crafting at appropriate Blacksmith benches[/p][/*]
- [p]Executioner Chest placement was too close to cliff edge, risking player or item loss[/p][/*]
- [p]Player characters could respawn inside previously visited dungeons after death or relogging[/p][/*]
- [p]Dismemberment effects from Battle Pass content were not triggering as expected[/p][/*]
- [p]Character creation settings were not consistently saved for newly created characters[/p][/*]
- [p]Sated food buff unintentionally reduced base health values[/p][/*]
- [p]Multiplicative stat modifiers with the same value failed to apply consistently[/p][/*]
- [p]Turanian Tiger Cub recipe incorrectly required Animal Pen instead of Handcrafting[/p][/*]
- [p]Email verification UI truncated confirmation text[/p][/*]
- [p]Candles remained floating at Headhunter event locations after despawn[/p][/*]
- [p]Unlocking the Quickfooted perk previously caused animation issues during normal walking movement[/p][/*]
- [p]Fixed splitting a stack on the hotbar, causing half to disappear. [/p][/*]
Bazaar Items & Cosmetics
- [p]Numerous Bazaar assets failed to appear in the Ancestral Knowledge or Admin Panel after purchase[/p][/*]
- [p]Clipping or improper placement behavior affected several Bazaar decorations and structures[/p][/*]
- [p]Incorrect placement and dismantle SFX were assigned to various Bazaar items (e.g. wood items using stone sounds)[/p][/*]
- [p]Claw Training Emote bundle did not unlock unarmed emote unless granted via Admin Tool[/p][/*]
- [p]Dye slots on several armor pieces were missing, non-functional, or misconfigured[/p][/*]
- [p]Weight values were identical across Bazaar pet variants regardless of type (Normal, Alpha, Greater)[/p][/*]
- [p]Turanian Tiger Cubs incorrectly transformed into default Tiger Cub during revive attempts[/p][/*]
- [p]Hyrkanian Painted Horse could not be moved into stables and failed to produce dung[/p][/*]
- [p]Missing collision detected on certain decorations (e.g. Paper Lanterns, Market Round Tent)[/p][/*]
- [p]Cosmetic naming inconsistencies included 'Eyebrows' listed as two separate words [/p][/*]
Purge System
- [p]Purge events failed to start under valid basecamp conditions[/p][/*]
- [p]HUD messages, threat indicators and victory messages for Purge were not localized[/p][/*]
- [p]Users could reach a negative threat level, preventing progression[/p][/*]
- [p]Damage could be dealt to caged NPCs before liberation sequence completed[/p][/*]
- [p]Performance degradation occurred during simultaneous Purge events[/p][/*]
- [p]FOB spawn logic allowed bases to generate on already-claimed player land[/p][/*]
- [p]Purge Accountant dialogue failed to trigger correctly in single-player [/p][/*]
Crafting & Knowledge UI
- [p]Multiple items failed to appear at appropriate crafting stations or under expected subcategories (e.g. Battering Ram, Bazaar items)[/p][/*]
- [p]Knowledge entries were miscategorized or missing for various unlockables[/p][/*]
- [p]Post-purchase, many Bazaar items did not unlock properly in Ancestral Knowledge[/p][/*]
- [p]Invalid or missing dye slot configurations were found across several armor sets [/p][/*]
Platform-Specific (PC/Xbox/PS5)
- [p]Addressed various crashes during UI navigation, loading screens, or item placement (PC)[/p][/*]
- [p]Text flickering occurred in account settings at 1600x900 resolution in windowed mode (PC)[/p][/*]
- [p]Game froze when alt-tabbing or using launcher 'Continue' button (PC)[/p][/*]
- [p]Level of Detail (LOD) and texture streaming issues occurred in various areas (Xbox)[/p][/*]
- [p]Ping and player counts were not displayed correctly on Xbox and PlayStation server browsers (PS/Xbox)[/p][/*]
- [p]Initial login caused crash on dedicated servers after first boot sequence (PS) [/p][/*]
Building & Placeables
- [p]Snapping, stacking, and collision issues affected a variety of placeables and structural elements[/p][/*]
- [p]Missing or mismatched placement and dismantling SFX impacted newly added structures[/p][/*]
- [p]Vanir Cabin and similar foundations had terrain offset issues leading to floating visuals[/p][/*]
- [p]Certain decorative items and doors could be placed repeatedly in the same location causing overlap[/p][/*]
- [p]Hanging Blacksmith Sign could not be placed on all wall types [/p][/*]
Ambient Life, Smart Objects, and AI
- [p]Ambient Thralls failed to interact properly with smart objects such as hookahs[/p][/*]
- [p]Pathing issues led to ambient NPCs getting stuck in doorways or overlapping paths[/p][/*]
- [p]Bar Patrons were unable to open doors or resumed unintended interactions after being interrupted[/p][/*]
- [p]Smart object toggles were missing on multiple Bazaar-related items[/p][/*]
- [p]Accumulated Thralls stacked in fixed locations or appeared in idle T-pose [/p][/*]
AI, Companions & Quests
- [p]Forge mobs did not properly despawn when initiating the Forge Fight quest with Freya[/p][/*]
Localization & Text
- [p]Multiple entries in UI, knowledge panels, and system messages displayed placeholder localization strings[/p][/*]
- [p]Text labels were inconsistently translated or formatted (e.g. 'Eyebrows', 'Dregts Brazier')[/p][/*]
- [p]Victory and challenge announcements were untranslated across multiple languages[/p][/*]
- [p]Incorrect or non-localized messages appeared in event logs and content screens [/p][/*]
Miscellaneous & Technical
- [p]Multiple logging fixes and optimizations.[/p][/*]
- [p]Multiple streaming and loading optimizations and fixes.[/p][/*]
- [p]Addressed various exploits and cheats [/p][/*]