News Liste Counter-Strike Nexon: Zombies

[Update] Patch Notes : May 14th
Counter-Strike Nexon: Zombies
Heute 02:57 Community Announcements


Here's a rundown of some of the major updates in today's patch!
Please see here for the Decoder rates.

  • Zombie Z Update InformationWith this update, the Extend-exclusive maps will be removed, and the features from the Extend maps will be applied to all of Zombie Z.
  • Rendering Improvement VFX Settings (Beta)
  • Studio Future Theme Update
  • Studio Cube Fragments Giveaway (5/14 - 6/11)Donate Cubes to the studio map you're rooting for, and get rewards!
  • Studio Event Decoder Raffle Event (5/14 - 6/11)Cheer for other players' Studio maps, and get a chance to win a raffle!
  • Studio Cheer Cube Fragment Use-up Event (5/14 - 6/11)Meet the following conditions during the event to get rewards.
  • Try The Counter Exchange CP Event! (5/14 - 6/11)Earn CP (CSN Event Points) by completing missions during the event.
  • CP Challenge! Attendance Event (5/21 - 6/11)You can obtain additional CP by trying out the attendance mission!
  • Skill Perk Collection Event (5/14 - 6/11)Log in to the game and get Skill Perk items!
  • Zombie Hero Mode (Rebalanced) Medal Acquisition Event (5/14 - Permanent)Play Zombie Hero Mode with Rebalanced settings to obtain a new medal.
  • May is a Great Month 2 Play with Zombies (5/14 - 6/11)Get 2 points every day to make it a rich May!
  • New User Package/Welcome Back Supply Box Rework (5/14 - Permanent)Get various items from the welcome supply box prepared for new and returning players!
  • Login Supplies Event (5/14 - 6/10)Logging in during the event will give you daily and cumulative rewards!
  • New Transcendence Class [Amy & Pablo] Promotion (5/14 - 6/11) The following Classes will make a special appearance in Class Decoders and Premium Class Decoders during the event.
  • New Transcendence Class [Amy & Pablo] Guaranteed Giveaway (5/14 - 6/11) Get two new guaranteed Transcendence Classes (Amy, Pablo) based on how many Class Decoders and Premium Class Decoders are used during the event!
  • New Transcendence Class [Amy & Pablo] Medal Giveaway (5/14 - 6/11) When you own all items in the new Transcendence Classes set, you will receive the Transcendence Class medal.
  • New Spray & Class Decoder Promotion (5/14 - 6/11)
  • [Pulse Reactor] Transcendence Weapon Promotion (5/14 - 6/11)The Pulse Reactor can drop from the Transcendence Premium Decoder and Transcendence Decoder during the event.
  • [Pulse Reactor] Transcendence Weapon Guaranteed Giveaway (5/14 - 6/11)Depending on the number of Transcendence Premium Decoders and Transcendence Decoders used during the event, you may be guaranteed to receive the Pulse Reactor!


---------- Details ----------



Update Information



Zombie Z Update Information


With this update, the Extend-exclusive maps will be removed, and the features from the Extend maps will be applied to all of Zombie Z.

  • 1. EXP Limit[list]
  • There will be a max level limit per round.
  • 1st round limit is Lv. 4. Increases by 4 each round.
  • You will no longer earn EXP at max level, but will gain increased Karma.
[/list]

  • 2. Special Mutation System Added[list]
  • Once you reach a certain round, you can choose between two Special Mutations to obtain.
  • Special Mutations do not cost Mutation Points.
[/list]

    [list]
  • Name/Mutation Effects[list]
  • Zombie Booster: While playing as a Zombie, obtain all Zombie/Human Karma.
  • Patience: Significantly decreases Attack at the beginning of the round, but increases Attack later.
  • Unlock Increase: Weapon Unlock level increased, but attack also increased.
  • Friend: Combat power increases when with a friend.
  • Self Progression: Do not level up automatically, but gain Mutation Reobtain Count.
  • Revival Chance: Revive as a Human one time during the Game.
  • Diversity: Gain additional effect when all weapons in use have different ranks.
  • Bonus: Gain Additional Mutation.
  • Escape Artist: Gain additional effect for a set duration when HP decreases.
  • Vampire: Recover HP when inflicting damage.
  • Mature Savings: Gain additional effect when achieving max level.
  • SMG Master: Increase SMG attack power.
  • Rifle Master: Increase Rifle attack power.
  • Shotgun Master: Increase Shotgun attack power.
  • Machine Gun Master: Increase Machine Gun attack power.
  • Desperado: Cannot use Primary Weapon, increased Secondary Weapon attack power.
[/list][/list]

  • 3. Mutation Reobtain System[list]
  • You can use the Mutation Reobtain feature (L key) to remove unwanted Mutations and obtain a different one.
  • * Special Mutations and fixed Mutations cannot be removed.
[/list]

  • 4. Karma Effect Changes[list]
  • Sub Karma effect is removed and some per-team Karma effects have changed.
[/list]

    [list]
  • Team - Humans[list]
  • Karma Level 1: Gain 1 Mutation Reobtain Count
  • Karma Level 2: All Human Mutation activated during Karma using round, Gain 1 Mutation Reobtain Count
  • Karma Level 3: Gain 1 Mutation Reobtain Count
[/list][/list]

    [list]
  • Team - Zombies[list]
  • Karma Level 1: Increases maximum HP until game ends
  • Karma Level 2: Reduced Respawn Time, Hero Zombie Play
  • Karma Level 3: Knockback/Stun lasts until game ends, 6s Invincibility, Max HP, Defense increase buff for set duration
[/list][/list]

  • 5. Purchase Random Weapon Changes[list]
  • We made a change so that more efficient choices of weapons can be purchased (weapons that have a higher selection rate will be provided first), but reward effects are removed, and the cost will slowly increase per round.
  • For more details, please refer to the Zombie Z Update Preview.
[/list]
https://store.steampowered.com/news/app/273110/view/539979243764844781

Rendering Improvement VFX Settings (Beta)



  • Rendering Improvement[list]
  • Some features will be optionally available in certain maps to allow you to experience modern graphics.
  • This feature will be available in [Settings - Video] for detailed settings with the name VFX (Visual Effects).
  • * If you have VFX enabled, you can toggle it in real-time with the F8 key.
  • * If you want to change the key, you can change it in [Settings] - [Key Mode] - [Misc.] - [Enable/Disable VFX] settings.
  • * Currently, two maps are applicable for VFX Settings: Italy and Dust.
  • * You can find more detailed information in the Rendering Improvement VFX Settings Preview.
[/list]
https://store.steampowered.com/news/app/273110/view/539979243764844785

Studio Future Theme Update



  • New Studio Sample Map[list]
  • A [Future Town] map will be released, consisting of future-themed blocks.
  • Description: Create stunning, creative maps with the new Studio theme, set in a futuristic, virtual new city. (Supports Studio - Hide and Seek mode.)
[/list]

  • Studio - Future Themed Block Updates[list]
  • A variety of new blocks, including 59 standard, 12 decorative, and 12 device blocks, have been added.
  • * You can view the new blocks in Creation Mode without adding a separate theme pack.
[/list]

Event Information



Studio Cube Fragments Giveaway (5/14 - 6/11)


Donate Cubes to the studio map you're rooting for, and get rewards!

  • Conditions/Rewards[list]
  • Reach 30 minutes of playtime on a studio map
  • Cheer Cube Fragment x50
[/list]

  • Notice[list]
  • Can only participate once per day per account.
  • You can only participate in rooms with 3 or more players.
[/list]

Studio Event Decoder Raffle Event (5/14 - 6/11)


Cheer for other players' Studio maps, and get a chance to win a raffle!

  • Conditions/Rewards[list]
  • Reach 10 minutes of playtime on a Studio map another player created & donate 100 Cubes or more (5 people)
  • Event Decoder x30
[/list]

  • Notice[list]
  • Reward Distribution: 6/13
  • Only the playtime and donation during the event period will count.
  • You must reach 10 minutes of playtime on the map.
  • Event Decoders can be used until midnight of the day they were obtained, and are removed afterwards.
[/list]

Studio Cheer Cube Fragment Use-up Event (5/14 - 6/11)


Meet the following conditions during the event to get rewards.

  • Conditions/Rewards[list]
  • Each time 10,000 Cheer Cube Fragments are used
  • 10,000 Mileage Coupon x1
  • Can only participate once per day per account.
[/list]

Try The Counter Exchange CP Event! (5/14 - 6/11)


Earn CP (CSN Event Points) by completing missions during the event.

  • Special Rewards[list]
  • This is a special category of items that have difficult unlock requirements.
  • Unlock requirements are based on the total CP (CSN Event Points) each item requires.
  • Price (CP): 20
  • Unlock Requirements (Total CP): 210
  • Special Reward: CP Special Box
  • Period/Quantity: x1
  • Exchange Limit per Account: 1 time
  • Daily Exchange Limit: 1 time
[/list]

    [list]
  • CP Special Box Contents (Choose 1)[list]
  • Laevateinn (Permanent) x1
  • Satellite Mine (Permanent) x1
  • 2021 Transcendence Class Selection Box x1
  • Devastator (Permanent) x1
  • Special Transcendence Weapon Box x1
  • Gold Weapon Selection Box x1
[/list][/list]

    [list]
  • Special Transcendence Weapon Box Contents[list]
  • Hyper Gaebolg (Permanent) x1
  • SKULL-T9 (Permanent) x1
  • Magnum Shooter (Permanent) x1
  • SG552 Cerberus (Permanent) x1
  • Laser Ripper (Permanent) x1
  • Twin Hawk (Permanent) x1
  • Demolition Hammer (Permanent) x1
[/list][/list]

  • Seasonal Rewards[list]
  • This is a category of items that are part of a specific season.
  • Daily Exchange Limit: none
[/list]
    [list][/tr][/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr]
    Price (CP)Total CP RequiredSeasonal RewardsExchange Limits
    550Wave Pattern Nameplate1
    550Spring Breeze Light Zombie1
    550Propeller Hat1
    550Rainbow Cotton Candy1
    2601,000 Mileage Coupon5
    560Dehancement Material Collection Box10
    880Transcendence Decoder7
    670Class Decoder10
[/list]

  • Normal Rewards[list]
  • This is a category of items that can be traded without unlocking them beforehand.
  • As for Normal Rewards, the exchange limit per account will be reset after the next maintenance.
  • Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.
  • The CP Additional Challenge Event will be consecutively updated in the future.
  • CP is removed when the event ends.
[/list]
    [list][/tr][/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr]
    Price (CP)Normal RewardsExchange Limits
    2Death Eater1
    2Cyclops1
    2Hauteclere1
    2Whip Sword1
    2Skadi1
    2Nyx1
    2Special Agent Mei1
    2Pyromaniac Yuri1
    3Unique Decoder1
    6Unique Premium Decoder1
    4Event Decoder1
    1Grade 3 Parts Reward Box-
    2Grade 4 Parts Reward Box2
    5Grade 5 Parts Reward Box2
    3Random -1 Dehancement Material10
    350 Weapon Enhancement EXP Coupon5
    3100 Weapon Enhancement EXP Coupon3
    1Zombie Scenario Add-On Rate Box-
    2Zombie Damage Meter-
[/list]

  • How to Participate[list]
  • Earn 1 CP for every 10 Kill Points from zombie kills or assists as a human, or infections as a zombie (except bots) in Zombie Mode (up to 7 CP per day).
  • Earn 1 CP for every 30 Kill Points from zombie kills or assists as a human, or infections as a zombie (bots only) in Zombie Mode (up to 2 CP per day).
  • Earn 3 CP for every 2 session clears after scoring 100 Kill Points in Zombie Scenario mode on Hard or higher (up to 9 CP per day)
  • Earn 1 CP for every 20 minutes of in-game playtime (up to 2 CP per day)
[/list]
    [list]
  • Earn 1 CP when you complete 2 of the following missions (up to 1 CP per day):
  • [list]
  • Replace Equipped Skill Perk once.
  • Purchase a Point Transcendence Decoder or a Point Class Decoder from the Shop.
  • Go on an Exploration once.
[/list][/list]

  • How to Earn Kill Points[list]
  • Zombie Kills as a Human: 3 Points
  • Zombie Assists as a Human: 1 Point
  • Human Infections as a Zombie: 4 Points
  • Human Infection Assists as Zombie: 0 Points
[/list]

  • Notice[list]
  • You can earn up to 10 CP a day.
  • Daily Missions reset every day at midnight.
  • You can earn playtime in all modes, including Studio Mode.
  • Besides playtime, in-game missions do not count towards participation in Studio Mode.
  • You can only participate in rooms with 3 or more players.
  • Autohunt kills are excluded regardless of mode.
  • Eligible Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
  • Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
  • You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
  • CP and the CP Special Box are removed during the maintenance when the event ends.
  • You can only select 1 of the contents from the CP Special Box to obtain.
[/list]

CP Challenge! Attendance Event (5/21 - 6/11)


You can obtain additional CP by trying out the attendance mission!

  • Conditions/Rewards[list]
  • 3-Day Total Attendance: 3 CP
  • 5-Day Total Attendance: 5 CP
  • 9-Day Total Attendance: 7 CP
  • 14-Day Total Attendance: 15 CP
[/list]

  • Notice[list]
  • You can earn up to 30 CP during the event.
  • Cumulative Attendance: Consecutive attendance is not necessary. The attendance count does not reset after obtaining the 3-Day cumulative attendance reward. (If you claim the 3-Day cumulative attendance rewards, you are eligible for 5-Day cumulative attendance by checking in for 2 more days)
  • CP is removed when the event ends.
[/list]

Skill Perk Collection Event (5/14 - 6/11)


Log in to the game and get Skill Perk items!

  • Conditions/Rewards[list]
  • Upon your first login game during the event period, you will receive all of the Skill Perk items that are available but only during the event period.
  • Evolved Reinforced Host Duration Boost 
  • Enraged Reinforced Host Duration Boost 
  • Enraged Reinforced Host Movement Speed Boost 
  • Enraged Reinforced Host Knockback/Stun Resistance Boost 
  • Knockback/Stun Resistance Boost A
  • Knockback/Stun Resistance Boost B
  • Hero Zombie Probability Boost 
  • Knockback/Stun Resistance Boost C
  • Zombie HP Recovery upon Taking Damage 
  • Additional Zombie Karma Acquisition 
  • Additional Karma Acquisition 
  • Human Pursuit 
  • Zombie Tracking 
  • Unique Weapon Boost 
  • Transcendence Weapon Boost 
  • Additional Zombie Bombs 
  • Additional Zombie Shock Bombs 
  • Zombie Skill Cooldown Reset 
  • Zombie Bomb Recreation 
  • Zombie Revival HP Boost 
  • Knockback/Stun Resistance Boost D
  • Zombie Bomb Damage Boost
  • Human Karma Boost
  • Supply Boost 
  • These Skill Perk items can only be used during the event period and will be deleted once it ends.
[/list]

Zombie Hero Mode (Rebalanced) Medal Acquisition Event (5/14 - Permanent)


Play Zombie Hero Mode with Rebalanced settings to obtain a new medal.

  • Conditions/Rewards[list]
  • Equip a total of 20 Skill Perks in Zombie Hero Mode (Rebalanced)
  • Perk Chaser
[/list]
  • Notice[list]
  • Honor Points: 10
  • This event can be cleared in Zombie Hero Mode with Rebalanced settings and a Win Objective of 13 rounds or higher.
  • You must equip different types of Skill Perks to count toward the event. (The same Skill Perk will only count once)
  • You must complete the session to count the number of Skill Perks equipped toward the event.
[/list]

May is a Good Month to Play with Zombies. (5/14 - 6/11)


Get 2 points every day to make it a rich May!

  • Conditions/Rewards[list]
  • Reach 20 minutes of Zombie Hero Rebalanced playtime with 3 Skill Perks equipped: 1 point (once per day)
  • Spend 20 CP in the CP Shop: 1 point (once per day)
[/list]

  • Pileup Rewards[list]
  • 2 Points: Event Decoder x2
  • 4 Points: Class Decoder x2
  • 6 Points: Transcendence Decoder x2
  • 8 Points: Event Decoder x3
  • 10 Points: Class Decoder x3
  • 13 Points: Transcendence Decoder x3
  • 15 Points: Class Decoder x3
[/list]

  • Notice[list]
  • You may only obtain up to 2 points per day.
  • Each reward can be earned only once per account.
  • Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.
[/list]

New User Package/Welcome Back Supply Box Rework (5/14 - Permanent)


Get various items from the welcome supply box prepared for new and returning players!

  • Conditions/Rewards[list]
  • Upon logging in from a new/returning account: New and Welcome Back Supply Box x1
[/list]

  • New and Welcome Back Supply Box Contents[list]
  • Lightning Fury
  • Devastator
  • Satellite Mine
  • Windwalker
  • Hyper Gaebolg
  • Demolition Hammer
  • Twin Hawk
  • Laser Ripper
  • SKULL-T9
  • SG552 Cerberus
  • Magnum Shooter
  • Spell Lance Scarlet Rose
  • Negev NG-7 Ajax
  • Psychic Harmonium
  • X-TRACKER
  • Infinity Laser Fist
  • Dual Beretta Gunslinger
  • Magnum Launcher
  • Dual Sword Phantom Slayer
  • Barrett M95
  • M3 Black Dragon
  • Thunder Ghost Walker
  • Red Dragon Cannon
  • Ripper
  • Python Desperado
  • Volcano
  • Ethan
  • Ismael
  • Mirage
  • Anemone
  • High Elf Natasha
  • Dragon Knight Kyrix
  • Leader Soi
  • Super Soldier Jennifer
  • Special Agent Criss
  • Boss David Black
  • Drill Instructor Gerard
  • Private Erica
  • Cyborg
  • Queen
  • Black Rose Miho
  • Pink Heart Shiho
  • Kalael
  • Medea
  • Aetheris
  • Axion
  • Each reward can be earned only once per account.
  • The weapons and classes given as rewards are all temporary with a 15-day duration. The weapons are bound.
  • Welcome Attendance Event is unchanged.
  • Only new or returning players (longer than 30 days of inactivity) can participate in this event.
[/list]

Login Supplies Event (5/14 - 6/10)


Logging in during the event will give you daily and cumulative rewards!

  • Login Rewards: Daily Weapons Supply[list]
  • Daily Weapons Supply Contents
  • [list]
  • Dual Sword Phantom Slayer (1 Day)
  • & M3 Black Dragon (1 Day)
  • & Barrett M95 White Tiger (1 Day)
  • & Dual Beretta Gunslinger (1 Day)
  • Distribute All 4
  • + Two Rare, Unique, or Transcendence weapons (1 Day) have a chance of appearing in the Daily Supply.
[/list][/list]

    [list]
  • Cumulative Rewards[list]
  • 3 Days: Death Eater (15 Days)
  • 6 Days: Cyclops (15 Days)
  • 10 Days: Hauteclere (15 Days)
  • 15 Days: Lightning Fury (15 Days)
  • 20 Days: Divine Blaster (10 Days)
[/list][/list]

  • Notice[list]
  • All weapons from the Daily Supply are bound and cannot be used for Auction/Disassembly/Family Storage (Extension X).
  • When claiming login supplies, the Daily Weapons Supply will be provided directly as rewards instead of items.
  • Rewards can be claimed immediately after game login, and supplies are available until midnight every day.
[/list]

Shop Update



New Transcendence Class [Amy & Pablo] Promotion (5/14 - 6/11)


The following Classes will make a special appearance in Class Decoders and Premium Class Decoders during the event.

  • Probability[list]
  • Premium Class Decoder : Amy and Pablo each have a 2% chance to appear.
  • Class Decoder : Amy and Pablo each have a 0.5% chance to appear.
  • Acquiring Amy will automatically provide Syringe Robot (Permanent).
  • Acquiring Pablo will automatically provide Emergency Medical Drone (Permanent).
[/list]

  • Amy[list]
  • A humanoid android made by Kronos. It is very well made to the point that it almost looks human, except for certain parts. It was originally made to be obedient to humans, but after meeting a certain doctor, its mental defenses were neutralized, leaving it in a somewhat broken state. It acts like an android should normally, but when it's stressed out, it vents its rage and anxiety, and sometimes becomes extremely aggressive.
  • Transcendence Class TR
  • Transcendence Class exclusive voices are applied.
[/list]
    [list]
  • Paired Weapon: Pulse Reactor[list]
  • Removes B mode movement's change in range/increases B mode damage
[/list][/list]
    [list]
  • Zombie Scenario Skill: Amy Protocol[list]
  • Passive:
  •  - Increases overall HP Recovery and Movement Speed when playing in Zombie Scenario mode with Pablo (Connection effect applied, cannot be stacked).
  •  - Applies the Free Market Add-On Effect (This can be stacked, which increases the effect).
  • - Increases Attack against Elite and Boss Zombie monsters.
  • Active:
  • 8-second Invincibility on self + 3% HP recovery per second, applies 5000 temporary HP (blue shield) to allies for 8 seconds (value in normal mode)
  • +10% EXP/Points
  • In Zombie Scenario mode, this character has a higher max level than normal classes.
  • This character adds 1 initial mutation in Zombie Z Mode.
  • This character shows your current damage at the bottom of the screen.
  • This character leaves a unique mark at the target location upon killing an enemy.
  • Marks Zombies at 20% HP or below in Zombie Mode.
[/list][/list]

  • Pablo[list]
  • A doctor whose great appearance and skill earned him the title of godlike. As he always takes patients with a smile, he is very popular. Although he is no doubt a professional, he lacks sympathy or kindness, naturally making the people around him suffer, to the point where no one was able to work with him for longer than a week. Because of that reason, the government has paired him up with a special android nurse to work with him.
  • Transcendence Class CT
  • Transcendence Class exclusive voices are applied.
[/list]
    [list]
  • Paired Weapon: Pulse Reactor[list]
  • B mode final attack area increased/Increases A mode damage
[/list][/list]
    [list]
  • Zombie Scenario Skill: I Am the Only Great Doctor[list]
  • Passive:
  •  - Decreases Damage taken if playing Zombie Scenario with Amy. (Connection effect applied, cannot be stacked)
  •  - Applies the Steel Physique Add-On Effect (This can be stacked, which increases the effect).
  • - Increases Attack against Elite and Boss Zombie monsters.
  • Active:
  • Applies 35% Attack Boost and 1% Leech buff for 8 seconds to self, and applies 30% Attack Boost to nearby allies for 8 seconds.
  • +10% EXP/Points
  • In Zombie Scenario mode, this character has a higher max level than normal classes.
  • This character adds 1 initial mutation in Zombie Z Mode.
  • This character shows your current damage at the bottom of the screen.
  • This character leaves a unique mark at the target location upon killing an enemy.
  • Marks Zombies at 20% HP or below in Zombie Mode.
[/list][/list]

New Transcendence Class [Amy & Pablo] Guaranteed Giveaway (5/14 - 6/11)


Get two new guaranteed Transcendence Classes (Amy, Pablo) based on how many Class Decoders and Premium Class Decoders are used during the event!

  • Conditions/Rewards[list]
  • After reaching 150 Guaranteed Points earned by using a Decoder.
  • After reaching 300 Guaranteed Points earned by using a Decoder.
  • Select either: Amy or Pablo
[/list]

  • Syringe Robot

  • Emergency Medical Drone

  • Notice[list]
  • One Guaranteed Point is awarded each time you use a Class Decoder.
  • Three Guaranteed Points are awarded when you use a Premium Class Decoder.
  • Guaranteed Giveaway rewards can only be collected once per account.
  • Selecting Amy will automatically provide you with a Syringe Robot (Permanent).
  • Selecting Pablo will automatically provide you with an Emergency Medical Drone (Permanent).
[/list]

New Transcendence Class [Amy & Pablo] Medal Giveaway (5/14 - 6/11)


When you own all items in the new Transcendence Classes set, you will receive the Transcendence Class medal.

  • Conditions/Rewards[list]
  • You'll need the permanent versions of Amy, Pablo, Syringe Robot and Emergency Medical Drone in your inventory in order to receive the Pink Angel Medal.
[/list]

  • Pink Angel[list]
  • Honor Points: 10
  • Description: A medal awarded to those who obtained the permanent versions of Amy, Pablo, Syringe Robot, and Emergency Medical Drone.
  • This medal can be obtained once per account.
[/list]

New Spray & Class Decoder Promotion (5/14 - 6/11)



  • Items for Sale[list]
  • SD Amy Spray
  • SD Pablo Spray
  • Class Decoder Amy Package: SD Amy Spray (Permanent) + Class Decoder x5
  • Class Decoder Pablo Package: SD Pablo Spray (Permanent) + Class Decoder x5
  • Can be purchased once per account during the promotional period.
[/list]

[Pulse Reactor] Transcendence Weapon Promotion (5/14 - 6/11)


The Pulse Reactor can drop from the Transcendence Premium Decoder and Transcendence Decoder during the event.

  • Pulse Reactor Drop Rate[list]
  • Transcendence Premium Decoder: 3%
  • Transcendence Decoder: 0.45%
[/list]

  • Pulse Reactor[list]
  • Type: Primary Weapon (SMG)
  • Description: An SMG equipped with an energy reactor and capacity of 75 projectiles. The reactor recaptures pulse energy to fire special ammunition for basic attacks and basic ammunition for special attacks. Basic attacks also deal reduced damage to additional enemies near the target.
[/list]

[Pulse Reactor] Transcendence Weapon Guaranteed Giveaway (5/14 - 6/11)


Depending on the number of Transcendence Premium Decoders and Transcendence Decoders used during the event, you may be guaranteed to receive the Pulse Reactor!

  • Conditions/Rewards[list]
  • Each time you reach 300 Guaranteed Points
[/list]

  • Notice[list]
  • 6 Guaranteed Points each time you use 1 Transcendence Premium Decoder.
  • 1 Guaranteed Point each time you use 1 Transcendence Decoder.
  • All unused Premium Transcendence Decoders will be removed and replaced with 500 mileage each during maintenance on 6/11.
[/list]

Other Information


  • 1. Using Decoder item in the Inventory now moves you to the corresponding Decoder using page.
  • 2. Clicking on the Purchase button now moves you to the corresponding Decoder shop page.
  • 3. Removed the Season Medal tray effect when Light Zombie Conceal is in effect. 
  • 4. Fixed an issue with Fire Fox's Foxfire not homing onto objects such as Fire Bomb well.
  • 5. Fixed an issue in Zombie Z Extend where Zombies could indefinitely recover HP in certain situations.
  • 6. Fixed an issue where getting infected or emptying your hand while using Ascalon leaves the Boomerang model.
  • 7. Fixed an issue where Humans becoming unarmed by Deimos Shockwave and holding Ascalon sometimes did not display the Boomerang.
  • 8. Fixed an issue where throwing a boomerang right before the end of a round would cause it to continue flying around the player instead of disappearing.
  • 9. Fixed an issue where Expert could not be selected in Super Soldier mode.
  • 10. Fixed an issue where double-clicking the client's title bar resized the window.
  • 11. Changed so the client gets out of Windowed (Fullscreen) when loading a Zombie Scenario connection map while in Windowed (Fullscreen).
  • 12. Fixed an issue where Gravity Repulsor and Abyss Repulsor shared ammo.
  • 13. Fixed an issue with your personal record not displaying on the End of Session screen when Speedrun is OFF in Zombie Scenario mode.
  • 14. Fixed an issue where changing to another mode while Zombie Scenario Speedrun is ON would change the max players to 4.
  • 15. Fixed an issue where applying Weapon Paint to Blue Storm would not apply the Weapon Paint on shop models and in-game.
  • 16. Fixed an issue where jump height is lowered in certain areas of the Requiem map.
  • 17. Changed some textures of the Hideout 2 map.
  • 18, Fixed an issue where using Emote as Headliner Ling Ling displays the same Emote only.
  • 19. Fixed an issue where it was possible to shorten the record by intentionally wiping in Zombie Scenario Speedrun.
  • 20. Changed the text and logo image in the Settings > Recording menu.

Logo for Counter-Strike Nexon: Zombies
Release:07.10.2014 Genre: Ego-Shooter Entwickler: Nexon Vertrieb: Valve Cooperation Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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