Here are the fixes and improvements that have been added this patch.
Patch 1.01.00 will become available on Mac Steam at a later time. We'll provide an update here once the patch becomes available. [/p]
[p][/p][p][/p][p]Major Updates[/p]
[p]This patch adds 5 summonable mounts, decreased loading times for fast travel and revival, and some more changes to controls as part of our ongoing efforts to improve the game's controls.
[/p][p] [/p][p]Patch Notes Version 1.01.00[/p]
[p]Content[/p]
- [p]Added 5 new mounts that can be obtained and summoned after completing certain conditions.[/p][list]
- [p](To prevent spoilers, mounts are listed in the dropdown menu below.)[/p][p]Mounts:[/p][expand type=details][list]
- [p]Legendary Animals: White Bear, Silver Fang, Snowwhite Deer[/p][/*]
- [p]Boss' Mounts: Rock Tusk Warthog, Icicle Edge Alpine Ibex[/p][/*]
- [p]The people of Pywel are not afraid of tamed animals, so feel free to travel through towns with these mounts.[/p][/*]
- [p]If you had already caught any of the Legendary Animals before this patch, you will retroactively receive the corresponding reward in the "Extra Rewards List" when you get into the game.[/p][/*]
- [p]Changed the functionality of the 'Master Du's Circlet' item.[/p][/*]
- [p]Once equipped, pressing the item use prompt keys will immediately fire projectiles.[/p][/*]
- [p]Improved movement controls for both the player character and horse.[/p][list]
- [p]Movement speed increases by holding down the running key.[/p][/*]
- [p]Movement speed increases by tapping the running key once.[/p][/*]
- [p]Movement speed for the player character and horse will no longer decrease even if the running key is not held continuously.[/p][/*]
- [p](Please note that maintaining the full sprint state still requires periodic input of the sprint button.)[/p][/*]
- [p]Improved the usability of Flight.[/p][list]
- [p]Reduced Flight's stamina consumption.[/p][/*]
- [p]Fixed the issue where the character briefly stops for a moment before moving with Flight.[/p][/*]
- [p]Improved Flight so that equipped equipment can be used while flying.[/p][/*]
- [p]Improved an issue where Flight would not activate in certain situations.[/p][/*]
- [p]Changed the mechanics of Aerial Stab. Because there was an unintended issue that allowed the skill to be used repeatedly in midair, Aerial Stab was adjusted so that it can still be used as a fun movement mechanic without disrupting overall game balance.[/p][list]
- [p]Improved the animation for Aerial Stab.[/p][/*]
- [p]Changed Aerial Stab so that the stamina required for the skill increases with each consecutive use.[/p][/*]
- [p]Fixed an issue where Aerial Stab would not activate when Kliff had a different main weapon other than a one-handed sword equipped.[/p][/*]
- [p]\[Keyboard/Mouse] Improved inventory usability as follows:[/p][list]
- [p]Changed selecting and using items from mouse hover to mouse click.[/p][/*]
- [p]Left-click to select items in the inventory.[/p][/*]
- [p]Right-click or double-click to use items.[/p][/*]
- [p]Improved the transition into the liberation sequence so it feels less abrupt while liberating a location.[/p][/*]
- [p]Fixed an issue in the Prologue quest “New Journey” where progression could be blocked if the player throws an object at Sebastian to attack him.[/p][/*]
- [p]Fixed an issue in the Chapter 2 quest "Missing Companion" where the delivery target sometimes disappeared during the quest.[/p][/*]
- [p]Fixed an issue in the Chapter 3 quest "Dance with the Devil" where destroying the totems would occasionally not reduce the totem count.[/p][/*]
- [p]Added additional guide prompts where guidance was previously lacking.[/p][/*]
- [p]Added a feature that allows the minimap to be fixed with North (N) at the top.[/p][/*]
- [p]Added information in the Skills menu showing stat increases for the next skill level.[/p][/*]
- [p]Added icons on the minimap to indicate the locations of keys and anvils.[/p][/*]
- [p]Improved the Notifications menu to allow checking quest/challenges progress (accepted, completed, updated), reward information, and time details. The maximum number of stored notifications has also been increased to 2,000.[/p][/*]
- [p]Added an icon to the Journal menu to indicate new quests.[/p][/*]
- [p]Improved the minimap so that faction facilities are displayed when that particular faction's liberation gauge is shown.[/p][/*]
- [p]Improved the overall main screen notifications, including how long they are displayed and when they disappear.[/p][/*]
- [p]Improved the Cooking/Crafting menu so that recipes of the same type (Filling, Satisfying, Hearty) are displayed as a single group.[/p][/*]
- [p]Improved the Duo game so that a key guide for peeking is displayed during gameplay.[/p][/*]
- [p]Removed the whiteout effect during the retry loading sequence after death.[/p][/*]
- [p]Improved the Knowledge menu UI so that both main categories and subcategories can be viewed at once.[/p][/*]
- [p]Changed the key guide UI image for PlayStation controller's L3/R3 buttons and Xbox controller's LS/RS buttons.[/p][/*]
- [p]Changed the Inventory UI so that when using Pouch-type items, "Use All" is the option selected by default.[/p][/*]
- [p]Improved the text color of UI descriptions to appear brighter.[/p][/*]
- [p]Improved rendering stability and visual quality in low-resolution environments or when upscaling is enabled.[/p][/*]
- [p]Improved the rendering of translucent materials such as hair, fur, and clothing when FSR-RR / DLSS-RR is enabled.[/p][/*]
- [p]\[PlayStation 5] Added a “Fixed 4K Output” option to provide a sharper gameplay experience.[/p][list]
- [p]When this option is enabled, the game will output at 4K resolution regardless of whether the display natively supports 4K, allowing for a sharper image.[/p][/*]
- [p]On the base PlayStation 5 in Performance Mode, enabling this option will allow you to upscale with FSR.[/p][/*]
- [p]This option is enabled by default and can be disabled.[/p][/*]
- [p]When disabled, the game will output according to the maximum resolution supported by the monitor.[/p][/*]
- [p]Loading times have been reduced when traveling via Abyss Traces and when respawning after death.[/p][/*]
- [p]Fixed several stability, performance optimization, and crash issues across PC, console, and Mac.[/p][/*]
- [p]Fixed an issue where frame drops occurred during the battle against Crowcaller.[/p][/*]
- [p]Fixed a UI issue where the current quest objective could incorrectly display certain item descriptions instead.[/p][/*]
- [p]Fixed various localization errors and improved localization quality (game advice, etc.) across all languages.[/p][/*]
- [p]Added sound effects when certain animals eat meat.[/p][/*]
- [p]Fixed an issue where certain interactions would not function when enhancing some tools.[/p][/*]
- [p]Fixed an issue in the Twisted Thicketway Abyss where the Skybridge Gate could be opened without restoring the adjacent Abyss.[/p][/*]
- [p]Improved cows not properly following during herding.[/p][/*]
- [p]Fixed an issue where greeting others while having a low bounty could trigger a crime.[/p][/*]
- [p]Fixed an issue where using Nature's Snare affected nearby NPCs.[/p][/*]
- [p]Fixed an issue where housing mode would close when pressing the drag button outdoors.[/p][/*]
- [p]Fixed an issue where falling onto shallow water could occasionally cause the character to dive to an abnormal location.[/p][/*]
- [p]Fixed an issue where the effect of the Energy Drain Abyss gear would not activate.[/p][/*]
- [p]Fixed an issue where unintended functionality was applied to the Constellation Helm.[/p][/*]
- [p]Fixed an issue where movement speed would briefly decrease before initiating gliding.[/p][/*]
- [p]Fixed an issue where items would be put away when changing equipment via quick slot while equipment was already drawn.[/p][/*]
- [p]Fixed an issue where bow aiming was not possible in certain situations.[/p][/*]
- [p]Fixed an issue where using Blinding Flash Finisher at the edge of a cliff would launch the character far away.[/p][/*]
- [p]Fixed an issue where some UI elements would overlap when displayed at the same time under certain circumstances.[/p][/*]
- [p]Fixed an issue where attacking NPCs with trees was not considered a crime.[/p][/*]
- [p]Fixed various other in-game issues.[/p][/*]
- [p]For known issues, please check the notice below: [/p][list]
- [p]\[Crimson Desert Known Issues][/p][/*]
[p align="center"]FAQ / Report an Issue [/p][p]We are truly rooting for the journey that awaits you in Pywel. Thank you![/p][p] [/p]
