Dota Labs Updates
We announced Dota Labs [url=https://www.dota2.com/newsentry/4169840594114934858]a couple months ago[/url], and since then we've continued to iterate quietly on the features in it as we get feedback and data. "Quietly" is fine, but sometimes it can be useful to be a bit louder so today we're turning up the volume a little:- We're happy to announce the first promotion of a Dota Labs option out of Labs and into the game itself: [b]high-visibility hero health bars[/b], under Options -> Interface.
- Over the last weeks (and today), we've shipped a variety of updates to the other features, including additional controls for the overlay map, new data in the pre-match analytics, and the ability to treat targeting modifier keys as toggles rather than holds.
- Lastly, because we've gotten so many useful submissions from the Feedback button built into the Crownfall map, we've added one to the Dota Labs UI as well.
