Today, we're pleased to introduce [b]Galactic Guardians Pt. 2 [/b]to Dungeon Defenders 2. This update introduces a new technologically enhanced hero to join Etheria's defense.[b] [/b]
[b]New Hero - The Cyborg[/b]
[img src="https://clan.akamai.steamstatic.com/images/4639623/9014bea8fb3a0f6a3868492d340c93140db8c468.png"][/img]
Primary Attack - Cannister Fire
Unleash a torrent of projectiles from the cyborg's robotic arm.
Secondary Attack -[b] [/b]Micro Missiles
Marks enemies with targeting beacons on hit. Activating this ability launches homing micro missiles that seek out and strike all marked targets.
Passive – Adaptive Armor
[i]Above 50% Health:[/i] Gain +10% Hero Damage and Ability Power.
[i]Below 50% Health:[/i] Automatically regenerate health until fully healed.
Abilities
[b]Laser Drone Companion[/b]
[b] [/b]A loyal drone follows you into battle, firing precision lasers at enemies: functions autonomously and attacks targets in your line of sight.
[b]Flamethrower[/b]
Unleashes a stream of fire from the Cyborg’s cannon arm, dealing area-of-effect (AoE) fire damage and applying burn to all enemies hit, causing damage over time.
[b]Singularity Bomb[/b]
Deploys a volatile gravity core that pulls in nearby enemies while dealing damage over time. After a short delay, it detonates, stunning all enemies within its blast radius.
[b]Drone Overdrive[/b]
Temporarily overclocks your Laser Drone, significantly increasing its damage output and enabling it to fire explosive AoE rockets alongside its standard attacks.
[b]Supernova[/b]
Fires a collapsing star that damages and slows enemies on impact. After a brief delay, it detonates in a fiery explosion, dealing massive magical fire damage in a wide area.
Towers
[img src="https://clan.akamai.steamstatic.com/images/4639623/d8c7215ab978581b889114eaa3a3158f35cf4484.png"][/img]
[b]Drone Defense System[/b]
Spawn a Drone that attacks enemies in a 360-degree zone.
[b]Physical Wall[/b]
A Physical wall of Plasma that blocks enemies movement.
[b]Biometric Scanner[/b]
Sends out an electric pulse that scans enemies, dealing storm damage and causing all affected enemies to take increased damage.
[b]Plasma Defense System[/b]
Generates blasts of electricity that deal magical damage to multiple enemies within its radius.
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[b]Hero Shards[/b]
[b]Amplified Singularity[/b] – Increases the damage of Singularity Bomb by x%.
[b]Cosmic Burst[/b] – Increases the explosion range of Supernova by x% and reduces its fall-off by y%.
[b]Enhanced Protocols[/b] – Increases the effects of Drone Overdrive by x%.
[b]Event Horizon[/b] – Increases the suction strength of Singularity Bomb by x% and increases the stun time by y seconds.
[b]Exponential Force[/b] – Primary attacks increase your homing missile's damage by x%. Stacks up to 10 times.
[b]Extended Charge[/b] – Drone Overdrive duration increased by x seconds.
[b]Ignition[/b] – Flame Thrower and Supernova ignite enemies, making them take x% extra damage for 5 seconds.
[b]Singularity Power[/b] – Increases the damage of Singularity Bomb by x%, but no longer stuns when it explodes.
[b]Overclocked Drone[/b] – Increases the damage of the Cyborg's companion pet by x%.
[b]Stocked Flame[/b] – Increases the damage of Flame Thrower by x%.
[b]Thermal Efficiency[/b] – The cost of all Cyborg's abilities is reduced by x%.
[b]Type III Supernova[/b] – Increases the damage of Supernova by x%.
[b]Virus[/b] – x% chance on hit to Virus the target, dealing y% of your Hero Damage stat as magical Storm damage each second for 3 seconds. Virus enemies take 15% more damage and move 25% slower.
[b]Water Cooler[/b] – Cool down your core! While Drone Overdrive is active, restore x heat per second.
[b]Defense Shards[/b]
[b]Chilling Pulse[/b] – The Biometric Scanner emits a chilling wave, making enemies move at x% speed when they are within the zone.
[b]Concussive Guard[/b] – Physical Wall has a x% chance to stun enemies on impact, leaving them immobilized for y seconds.
[b]Enhanced Reconnaissance[/b] – Increases the Defense Range of the Drone Defense System by x% and gains 100% tenacity.
[b]Enhanced Scan[/b] – Amplifies the Biometric Scanner's effect, causing enemies to take x% more damage while in its range.
[b]Stronghold[/b] – Increases the Defense Health of the Physical Wall by x% and gains 100% Tenacity.
[b]Plasma Echo[/b] – Your Plasma Defense has a x% chance to attack twice.
[b]Static Charge[/b] – Plasma Defense System has a x% chance on hit to deal y% extra Storm damage.
[b]Upgraded Targeting[/b] – Increases the number of targets for the Drone Defense System Aura by 2, but does x% less damage.
[b]Mods[/b]
[b]Overheat Chip[/b] – Up to +x% FlameThrower Damage while Overheating.
[b]Chain Detonator[/b] – Enables the Physical Wall to set off explosions at each node when a projectile passes through the chain, dealing x% of Defense Health.
[b]Bug Fixes & Improvements[/b]
Fixed Space Wings and Visor not working on Cyber Lavamancer.
Fixed Space Visor not displaying on Anime Gunwitch.
Reduced difficulty and shortened the tutorial sequence.
Fixed incorrect head icons on the Hunter Galactic skin.
Improved VFX for Tesla Coil projectiles.
Resolved issue preventing Buried Bastille from appearing in the Elemental Rumble map list.
