News Liste Dungeon Defenders II

The Harvest Moon Festival is back!
Dungeon Defenders II
1 Tag 19:56 Community Announcements
[p]Defenders, the chill of autumn whispers through Dragonfall once more: our beloved Harvest Moon Festival has returned! This update also brings a balance pass to defenses and several quality of life improvements to keep your battles smoother and more enjoyable.[/p][p][/p]

Farmer Tom and Event Consumables

[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/4639623/f65b2f1d3d67d825e934842dc6aea7460572afc5.png"][/img][/p][p]Farmer Tom has returned to Dragonfall, bringing back his fresh goods at unbeatable prices. But he’s still facing a dilemma... his trusty scarecrow has gone missing! (yes, again). Lend him a hand and help reunite them during the Harvest Moon Festival.[/p][p][/p][p]He can be found in the Tavern and Town Hub, offering Harvest Bags once per day for 100 gold. Each bag contains a random festive treat with unique effects, ranging from boosts to health and speed, to explosive fruits, popcorn blasts, radish rockets, shockwaves, and even protective grain auras.[/p][p][/p]

Scarecrow Pets

[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/4639623/19b1a7d9ea5bafdd25c8dff388603d73f6ec1edb.png"][/img][/p][p]Scarecrows are back! Three variants return during the event:[/p]
  • [p]Scarecrow Ghost – Rare drop from end-of-game reward chests.[/p][/*]
  • [p]Scarecrow – Available in the Emporium for 400 gems.[/p][/*]
  • [p]Gold Scarecrow – Available from the Black Market Dealer for 250 million gold.[/p][/*]
[p]All variants share the same ability: Call of Scarecrow, which summons a cursed scarecrow that confuses enemies for 10 seconds and makes them take 25% increased damage.[/p][p][/p]

Balance Changes

[p][/p][p]Plasma Defense:[/p]
  • [p]Reduced max range from 6250 to 4500.[/p][/*]
  • [p]Reduced the range scalar slightly from 0.825 to 0.8.[/p][/*]
  • [p]Increased Max Attack rate from 0.5 to 0.7.[/p][/*]
  • [p]Increased resource worth from 40 to 60.[/p][p][/p][/*]
[p]Drone Defense System buff/bugfix:[/p]
  • [p]Fixed Upgrade scalar to match all other 20 DU Defenses.[/p][/*]
  • [p]Increased Damage of Drone Overdrive rockets from 50% to 125%.[/p][/*]
  • [p]Drone Overdrive rockets now scale with upgrades.[/p][/*]
[p][/p][p]Physical Wall:[/p]
  • [p]Now Tagged as a Blockade.[/p][/*]
  • [p]Health increased by 10%.[/p][/*]
[p][/p][p]Biometric Scanner:[/p]
  • [p]Decreased Enhanced Scan damage vulnerability from 33% to 25%.[/p][p][/p][/*]
[p]Harpys Perch:[/p]
  • [p]Base Number of Pierces from 0 to 2.[/p][/*]
  • [p]Damage Scale per hit from 40% to 10%.[/p][/*]
[p][/p][p]Volcano Buff[/p]
  • [p]Increased Projectile volley amount from 3 to 4.[/p][/*]
[p][/p][p]Dragon Nest Buff[/p]
  • [p]Max Range 3500 to 4000.[/p][/*]
  • [p]Range scalar 0.55 to 0.70.[/p][/*]
[p][/p][p]Oil Catapult Buff[/p]
  • [p]Reduced DU from 40 to 30.[/p][/*]
  • [p]Matched Upgrade scalar to other 30 DU Defenses.[/p][/*]
[p][/p][p]Fire Work Cannon Buff[/p]
  • [p]Projectiles should not collide with the world.[/p][/*]
[p][/p][p]Skeletal Archer Buff[/p]
  • [p]10% Buff.[/p][/*]
[p][/p][p]Flame Thrower[/p]
  • [p]Damage rate increased from 0.25 to 0.33.[/p][/*]
[p][/p][p]Storm Set[/p]
  • [p]Lightning bolt Damage scaling from 500 to 750.[/p][/*]
  • [p]Reduced interval between procs from 10s to 8s.[/p][/*]
  • [p]Increased damage from 750 to 800.[/p][/*]
[p][/p][p]Earth Set[/p]
  • [p]Increased Health by 100.[/p][/*]
[p][/p][p]Artillery Crab[/p]
  • [p]Increased damage by 15%.[/p][/*]
  • [p]Increased AoE Radius from 450 to 500.[/p][/*]
[p][/p][p]Jelly Fish[/p]
  • [p]Increased Max Shots Per Target 3 to 4.[/p][/*]
  • [p]Increased max range from 5000 to 6500.[/p][/*]
[p][/p][p]Water Sprite[/p]
  • [p]Increased damage by 11%.[/p][/*]
[p][/p][p]Sonic Bat[/p]
  • [p]Damage scale per hit reduced by 50%.[/p][/*]
[p][/p][p]Tower Damage Servo[/p]
  • [p]Changed to % from flat number.[/p][/*]
[p][/p][p]Tower Health Servo[/p]
  • [p]Changed to % from flat number.[/p][/*]
[p][/p][p]Celebration Canister[/p]
  • [p]25% Buff.[/p][/*]
[p][/p][p]Shadowflame Knife[/p]
  • [p]46% HD to 190% HD.[/p][/*]
[p][/p][p]Megashark Gun[/p]
  • [p]Increased damage from 0.42 to 1.75.[/p][/*]
[p][/p][p]Bone Glove[/p]
  • [p]Increased damage from 60 to 300.[/p][/*]
[p][/p][p]Lunar Portal Staff[/p]
  • [p]Num Beams 1 to 10.[/p][/*]
  • [p]Increased damage from 225 to 3000.[/p][/*]
  • [p]Removed scaling number of Portals set to 10.[/p][/*]
[p][/p][p]North Pole Polearm[/p]
  • [p]Now takes into account hero boost and all other stat increases.[/p][/*]
[p][/p][p]Demon Scythe Tome[/p]
  • [p]Increased normal damage from 600 to 4000.[/p][/*]
  • [p]Increased charged damage from 1500 to 10000.[/p][/*]
[p][/p][p]Ghastly Halberd[/p]
  • [p]Ability Power to Hero Damage.[/p][/*]
  • [p]257.5 to 500%.[/p][/*]
  • [p]Now it can always spawn 3.[/p][/*]
  • [p]0.22 to 0.15 shots per second.[/p][/*]
  • [p]0.7 to 1.1 damage scalar.[/p][/*]
[p][/p][p]The Last Word Axe[/p]
  • [p]Hero Damage 9990 to Hero Damage % and increased 25%.[/p][p][/p][/*]
[p]Meowmere Sword[/p]
  • [p]145% AP to 2000%.[/p][/*]
[p][/p][p]Glaive of the Storms Polearm[/p]
  • [p]500% buff both lighting and rain damage.[/p][/*]
[p][/p][p]Terra Blade[/p]
  • [p]Damage from 87% to 200.[/p][/*]
[p][/p][p]Bling-O-Midas[/p]
  • [p]Increased damage from 85% to 250%.[/p][/*]
  • [p]10% damage buff.[/p][/*]
[p][/p][p]Scorched Tome of Molten Brimstone[/p]
  • [p]Normal damage from 530 to 4000.[/p][/*]
  • [p]Charged damage from 1350 to 10000.[/p][/*]
[p][/p]

Quality of Life Improvements:

[p][/p][p]Audio[/p]
  • [p]Added audio hot swapping for Windows PC, no need to relaunch the game anymore.[/p][/*]
[p][/p][p]Gameplay & Systems[/p]
  • [p]Unified Ascension: no more 3 categories; one point pool spendable anywhere.[/p][/*]
  • [p]Consumables: "Open All" for stacks (Shards, Pet Boxes, Survival Boxes) with confirmation popup.[/p][/*]
[p][/p][p]Inventory, Vault & Shops[/p]
  • [p]Sell All: removed countdown; confirmation is instant (prompt still appears).[/p][/*]
  • [p]Vault sorting: added button to toggle Name ↔ Quantity; hotkey F (keyboard) / Y (controller) for Shard Vault sort mode.[/p][/*]
  • [p]showModQuality (Shift):[/p][list]
  • [p]Mod level text colorized in inventory.[/p][/*]
  • [p]Dynamic item borders based on secondary-stat roll.[/p][/*]
[/*][*][p]Etheria’s Forge: shows rolls remaining to reach 10/10; when capped, text turns green with "Guaranteed next roll is 10/10.".[/p][/*][/list][p][/p][p]Rerolling (Mods & Primary Stats)[/p]
  • [p]Auto-accept higher rolls; auto-reject lower rolls; popups removed during the process.[/p][/*]
  • [p]At 10/10: reroll button is grayed out and a dialog explains you’re at the max roll.[/p][/*]
  • [p]Reroll UI now shows the result and whether it was kept or discarded.[/p][/*]
[p][/p][p]UI & UX[/p]
  • [p]Combat messages: Tower Destroyed is red; Tower Placed is green; Sold remains yellow.[/p][/*]
  • [p]Map (Simple View): "More" forced open to show new enemy descriptions.[/p][/*]
  • [p]Hero Picker: implemented hero sorting.[/p][/*]
  • [p]PC social: added — "Add Friend" button.[/p][/*]
  • [p]Added an indicator so players know they can scroll up and down in the chat window.[/p][/*]
[p][/p][p]Controller & Platform[/p]
  • [p]Controller fixes:[/p][list]
  • [p]Pet reroll materials now pull from Vault on controller/console.[/p][/*]
  • [p]Fixed focus randomly jumping when selling items.[/p][/*]
[/*][/list][p][/p]

Bug Fixes

[p][/p]
  • [p]Fixed pet reroll materials not being pulled from vault on controller/console.[/p][/*]
  • [p]Fixed an issue on the controller where the focus would bounce back to a random square when selling items.[/p][/*]
  • [p]Fixed an issue where the Plasma Defense System would not attack again after being frozen/stunned.[/p][/*]
  • [p]Fixed Retry from Wave sometimes resulting in an unplayable game/lobby.[/p][/*]
  • [p]Incursion chaos 8 prime now show all maps instead of showing I-V-VII only.[/p][/*]
  • [p]Aerial Mastery is now usable on cyborg.[/p][/*]
  • [p]Tidal flow no longer activates when upgrading / selling / repairing / building towers.[/p][/*]
  • [p]Fixed swapping something from gear counting as swapping hero for swap chips.[/p][/*]
  • [p]Fixed dryad turning into corrupt counting as swapping hero for swap chips.[/p][/*]
[p][/p]

Miscellaneous

[p][/p]
  • [p]Doubled the drop rate of Ancient Armor on all Elemental Rumble difficulties.[/p][/*]
  • [p]The Enchantress NPC is temporarily unavailable in the Town and Private Tavern while she takes a short break. She’ll be back before you know it.[/p][/*]
[p][/p][p]For Etheria![/p]
Logo for Dungeon Defenders II
Release:20.06.2017 Genre: Strategie Entwickler: Trendy Entertainment Vertrieb:keine Infos Engine:keine Infos Kopierschutz:Steam Franchise:keine Infos
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