- [PC] Players can now choose another key to bind the Expert grappling hook
- We adjusted Korek Charm to 40% damage buff at 25% of weapon durability
- Fixed an issue where Skullface will remain idle
- Fixed issue when objective marker displays improper information
- Fixed an issue where players could lure infected into Stamma’s Room
- Carnage Manica Shield blueprint accessible from the vendor, Manica can now be dismantled.
- Added new visual and audio effects showing elemental damage affecting the player
- Adjusted knuckledusters attack animation to look more natural
- Fixed issue when Steam players couldn't join players that were using Epic Games Launcher
- Fixed issue when Epic Players couldn't join Steam Players
- Fixed the issue of the game crashing after joining coop sessions
- Fixed an issue when the objective disappeared after a short time after starting the generator in the “Bridge the Gap” Mission
- Fixed an issue when some infected could be seen walking in the air by the host in “Bridge the Gap” Mission
- Fixed an issue when the objective won’t progress after killing all enemies
- Fixed an issue where Volatile would ignore flashlights
- Over 600 Hellraid assets are added to the DevTools library
- Implementation of LODs
- Fixed an issue where an unknown key appeared in the tutorial when toggle crouch was turned off
- Fixed an issue where the challenge weapon had a red background icon and was shown as worn out in certain challenges
- Implemented cosmetic changes to the Tooltip in the Inventory UI
- Fixed issue with improper lighting on Howlers when they were standing in the sunlight
- Updated animations for various aspects of the game (including cutscenes, NPC animations, and more) with re-mocap involved
- Fixed issue with invisible collisions during “Kill the Renegades” objective
- Fixed Infected noises
- Fixed game crash after performing a quick resume
- Fixed graphical issue after entering the hospital
- Fixed issue for not getting trophies related to map activities
- Fixed Volatile AI and patrolling routes near VNC Tower, Highway, and Hills
- Fixed an issue with when GRE Aberration could be one-shot in spawning animation
- Fixed Cricket Bat icon during challenges
- Fixed Opera Machete balancing
- Fixed VFX during the fights in the Opera Arena
- Fixed an issue where a player could get stuck between textures
- Fixed issue where AI was not reacting to players
- Fixed an issue where the camera clips through the Kensei Outfit when healing
- Fixed an issue where the Mission Canceled title does not appear after canceling the mission
- Fixed visual effect of torches at the opera building entrance
- Fixed sound when players are under the influence of ongoing elemental damage
- Fixed an issue where players could get stuck on top of the ceiling near the Bazaar entrance
- Fixed an issue where Anomaly could be seen passing through the environment when leaping
- Fixed an issue where Cricket Bat, Scrapper Hammer, or Buccaneer failed to appear in the weapons wheel
- Fixed gaps between buildings in the city
- Fixed an issue where the map was blurred and shook while being affected by the howler’s scream
- Fixed an issue where a dot indication of a new item reappears on all items in the stash
- Fixed an issue where the trophy “Into the Unknown” was not chained to the rest of the main quest
- Fixed an issue where the camera would jitter while opening certain doors in a Dark hollow zone
- Fixed an issue where players were able to cut the enemy in half with knives
- Improved Far-jump animation making it more immersive
