General:
- Fixed: Multiple usability problems with tools, especially the bows and the fishing rod
- Improved: Canoes should feel more responsive to your interactions when steering them
- Improved: Adjusted temperature and moisture ranges for "Flax" plant to have better habitability
- Removed: The network multiplier for reputation was removed, it was causing confusion to players and is no longer necessary with the new settlements system
Civics:
- Fixed: Towns founded by citizens that lost their prior town due to the civics invalidity timer showed a property crisis mentioning deeds that were part of their prior town and do no longer exist
- Fixed: Custom stats that due to the name of the settlement or its founder had special characters in their full internal name were causing database issues that could lead to a multitude of strange effects
- Fixed: The law trigger "First Login" wasn't hidden on worlds with settlements turned on, as is intended
- Improved: Performance on scanning properties when changing laws, this notably improves civic performance
Technical:
- Fixed: It wasn't possible to create a new world with randomized world generation through the game client
- Fixed: It was possible to generate invalid worlds with a height over 160, leading to players seeing a black screen with HUD when joining them after a while. The world generator will no longer generate worlds with a height going over this limit.
- Fixed: Some players could get stuck at around 80% of loading when reconnecting to a server
- Improved: Multiple improvements to face tracking, including better webcam detection