We wanted to add these skins because, like some of you, we are alsos fan of the Like A Dragon franchise, and we wanted to celebrate the Infinite Wealth release in our own special way.
Do not forget to claim it for FREE
https://store.steampowered.com/app/2741170/ENDLESS_Dungeon__Like_a_Dragon_Infinite_Wealth_Skin_Pack/
These new skins are coming as part of a patch with bugfixes and quality of life improvements. Find the changelog below.
See you in the station!
[hr][/hr]
Additions
- Added support of the Like a Dragon: Infinite Wealth Skin Pack DLC.
- Added an achievement when unlocking enough Station Cards.
- Added a DotE inspired skin for Comrade. Congrats on reaching the stretch goal!
Balancing
- Set Ardent Shadow Hp from 260 to 300
- Reduced telegraph attack of firestorm calamity from 2s to 1.5s
- Increased duration zone of Volt Jolt from 4s to 6s
Improvements
- Added a new confirmation screen when there is a mismatch between the local save and the cloud storage save to let player pick which save to keep.
- Added information about District Drawbacks in the tactical map
- Added feedback when trying to build a turret after reaching the turret limit of the room
- Added feedback to highlight turret boosting
- Added feedback to highlight triggering crystal specialty
- Improved readability of District Drawbacks in the hoist
- Improved the way district notes are displayed in the album
- Improved the station card selection animation
Bugfixes
- Fixed an issue in the hero selection screen where the stats layouts of unselected heroes was not matching the one on selected heroes.
- Fixed an issue where the penalty of the "-30% Attack Damage on Heroes when they are in the same room" District Drawback was stronger than intended.
- Fixed an issue where the buff of "+30% chance of getting a random turret automatically built on Special Turret Slots" Station Card was stronger than intended.
- Fixed an issue where the "Uncrackable Crystal" Station Card was also adding immunity to the crystal bot. This was a bit too much!
- Fixed an issue where the pulsing feedback to highlight turret slots was not playing in the tutorial in specific conditions.
- Fixed a GPU crash
Multiplayer Bugfixes
- (Community) Fixed an issue in multiplayer games where the Sweeper quest line could be not completed.
- (Community) Fixed an issue in multiplayer games where feedbacks were missing during the Eriaudy boss fights for clients
- Fixed an issue in multiplayer games where the aiming laser of other players was going through walls.
