Alien Factions
Though you’ve encountered many alien races already in your explorations of the universe, none have possessed the power and technology of the Exogate Initiative - until now. (Apart from perhaps the Sqarbs, and a certain other Earth organization). The full game will feature 4 new alien factions, whom you’ll compete with on the star map. Each run will be configurable, so you can choose as many or as few of them as you want (including none at all, if you’d prefer to expand without competition), and what level of challenge you’d like. These factions can do everything you can do: send teams to new worlds, meet aliens, exploit resources, collect artifacts, claim sectors. Should the circumstances arise, they’ll also be able to declare war on you. And you can do the same. Each faction has its own unique identity, appearance, backstory and culture, which you’ll discover through events. How you interact with them, both in events and as you contest territory on the star map, will affect diplomatic relations and your own sphere of influence. Each faction also has a unique leader character, whom you can contact directly for trade and diplomacy, once you’ve discovered (or negotiated the location of) their homeworld.Apocalyptic Archive
The first faction we’re introducing to the game is called the Apocalyptic Archive. It’s an archival organization representing an imperial, insect-like race called the Decae. Their society crashed due to massive overpopulation on their homeworld, and they lost much of their history and culture. This necessitated their expansion to the stars, which they now traverse in vast ark ships, living museums where they meticulously and obsessively catalogue everything about themselves and their discoveries, should the unthinkable happen again.