
Fixes
[olist]
[*] Fixed lighthouse alpha issues
[*] Fixed Fishermans Hut alpha issues
[*] Fixed Chicken Coop alpha issues
[*] Fixed some wedding feast quest now has to be with the courted ruler.
[*] Fixed issue where you couldn't destroy unconfirmed foundations that covered trees.
[*] Fixed palace construction, very rare error
[*] Fixed palace pieces loading completely built when they are still being built
[*] Fixed construction shader bug
[*] Fixed rivers parent
[*] Fixed rare null error that could occur in Shader Manager
[*] Fixed Mesh Slicing issue
[*] Fixed ocean waves placement height bug
[*] Fixed rivers not flooding during rain
[*] Fixed rivers not receiving shadows
[*] Fixed atlas shader not supporting texture alpha channel (would lead to black areas)
[*] Fixed loading issue during rain (would lead to inconsistent wetness values)
[*] Fixed loading issue that would lead to extremely foggy game
[*] Fixed some materials not being affected by cloud shadows color for winter (radioactive blue shadows)
[*] Fixed loading messengers guild during construction would be invisible
[*] Fixed some decals not being affected by cloud shadows color for winter
[*] Adjusted farm debris being too bright during winter
[*] Improved chicken coop sharpness
[*] Improved fishing hut sharpness
[*] Fixed issue where first date would start at same time as third date
[*] Fixed messengers guild not loading correctly
[*] Fixed winter clouds shadows could lead to a bug
[*] Replaced living quarters entrance
[*] Fixed issue that hanging flags would be invisible
[*] Fixed some buildings would go opaque during winter (chicken coop, fishing hut, etc.)
[*] Fixed several issues that caused fablings to stop moving.
[/olist]
Balancing
[olist]
[*] Ramone feast now only requires 90 happiness to receive a bonus noble.
[*] Improved system behind which food Heads of household decide to store, will now better make use of all food types.
[*] Improved system behind which food fablings decide to eat, will now better make use of all food types.
[/olist]
New Features
[olist]
[*] Added tutorial information for nobles.
[*] Added a followup quest when finished with the second date that lets you know that you need a palace to trigger the third date.
[*] New bank model
[*] New growth stages for grapes
[*] New debris for grapes
[/olist]
Optimization
[olist]
[*] Optimized construction Shader
[/olist]
https://store.steampowered.com/app/1651560/Fabledom/

