





- Tiny = 8
- Small = 18
- Medium = 32
- Large = 60
- Huge = 100
- Cargo = 20 (for non-combat ships)

- Weapons (Beam Weapons, Missile Weapons, Kinetic Weapons, and Exotic Weaponry)
- Defenses (Shields, Evasion, Armor, and special defense components)
- Drives (Moves)
- Support (Hit Point, Sensor Range, Accuracy, and fleet buffing components)
- Special (Specialty modules including Flagship, Supply, and Probe Modules)





- Probes and Flagships with Increased Sensor Range
- Freighter (Trade ships) or Supply ships with increased Moves
- Repair Ships with increased Soldiering for quicker Invasions











- What component combinations have you discovered?
- Do you have a favorite Ship Design?