Hey, Gas Jockeys! ⛽
Welcome to our first Car Junkyard DLC-related devlog. It’s been a while since we’ve shared any updates regarding our upcoming DLC, and I guess many of you cannot wait to see the progress we’ve made so far. ???? Today’s devlog will focus purely on the general vibe of the DLC. I will give you some details regarding the kind of things that have been inspiring us since the start of production. And who knows – I might already have some work-in-progress screenshots of the map, so stick with me till the end of this announcement to see it for yourself. Without further ado, let the game begin. ????
Where do we draw our inspiration from? ????
First and foremost, it’s still a Gas Station Simulator, so we’re drawing our inspiration heavily from American culture. As for Car Junkyard DLC, we’re trying as much as we can to follow the vibe of American muscle cars as well as the mystery behind the famous scrap yards.

What to expect in the future?????
Unfortunately, that’s gonna be it for today’s announcement. I understand it might not be much for now, but I promise I’ll keep the momentum going. Another sneak peek into the development is already in the advanced stage and it should be available at the end of May. We will delve into the Car Junkyard DLC’s story, and I’m gonna do my best to introduce you to the main character of the DLC – Sean.