[i]Heed the wisdom of the prisoner, gladiator. He was once as you are now.[/i]
Your favourite over-the-top VR game is back with an update of monumental proportions. As we fight our way closer to final launch, the Free Lives team are pouring blood and sweat into polishing existing content and improving the game experience for new players.
That said, there should be plenty of content here for GORN fanatics to sink their teeth into. Here are some of the major features you can expect from ‘The Teachings of ODALBE’:
CAMPAIGN
We’ve reworked the progression and unlock system of the game, which now feels a bit more complete. This hasn’t been finalized, so any feedback is highly appreciated!
THE DEATH PIT
Now, finally, you may do battle in the arena where it all started.
MORE FEATURES
- We’ve updated our Unity engine to a more recent version, mostly for performance fixes.
- Several weeks of optimization, including everything from sound to physics to rendering. For us, GORN is running much better than before, and this allows you to battle more enemies simultaneously.
- New sound spatializer engine: This should allow you to better tell where sound is coming from, as well as fix some audio issue some have been having.
- Several hundred new voice lines for the gladiators, as well as other character and AIimprovements (they now look around at interesting stuff, cool).
- New VO for the emperor.
- Polish to most existing bosses.
- Reworked the Grapple Caestus.
- Entirely new Cell environment, with many unlockables.
- More narrative content than anyone could realistically have expected given the nature of the game.
- One of the most unnecessarily complicated carved graffiti decal systems ever.
- Improved seagulls.
