News Liste Hades II

Early Access Patch 10 Notes
Hades II
02.07.25 17:42 Community Announcements

Thank you for playing our recent Unseen Update! This patch makes a number of adjustments to some of the latest additions. We'll keep monitoring your feedback, though this will likely be our final patch before our v1.0 launch, whenever that will be! We're very grateful for your support throughout Early Access!

Note: ???? indicates changes inspired by community feedback!

General Gameplay


· Reduced further cases of successive attacks causing you to become 'stun-locked'
· Whenever you take damage to Armor, it will reduce any temporary Armor you have from sources such as Security System (Hephaestus), prior to reducing the more-permanent kind

Nocturnal Arms & Abilities


· Sister Blades: Omega Attack can no longer be interrupted by foes
· Umbral Flames: reduced orbit speed of Omega Special projectiles, but increased their damage
· Argent Skull: Omega Special wave projectiles no longer stagger foes
· Black Coat: increased speed of Attack sequence and damage of first strike; slightly increased Omega Attack channel speed, and it can block more types of incoming area-effect damage; increased Special accuracy

Aspects of the Nocturnal Arms


· Witch's Staff (Melinoë): reduced bonus to Magick and Power
· Witch's Staff (Momus): slightly increased how long it takes your serpents to fire successive Omega Moves
· Sister Blades (Pan): it now is easier to Dash out of recovery times
· [spoiler]Sister Blades (Morrigan)[/spoiler]: improved input buffering, reducing cases of dropped inputs during combat
· Umbral Flames (Moros): adjusted projectile speeds; aligned Omega Attack damage with base Aspect
· [spoiler]Umbral Flames (Supay)[/spoiler]: reduced projectiles from Attacks and Specials, but increased their damage; reduced Rush Boon damage bonus
· [spoiler]Moonstone Axe (Nergal)[/spoiler]: slightly reduced Dash-Strike damage; slightly increased Attack damage
· Argent Skull (Medea): slightly reduced area of Attacks, which still is greater than the base Aspect
· Argent Skull (Persephone): fixed an issue causing Boons to gain bonus Lv. more often than intended
· [spoiler]Argent Skull (Hel)[/spoiler]: now breaks Urns more easily
· Black Coat (Nyx): increased Omega Boost damage; increased damage of Special Nightspawns
· [spoiler]Black Coat (Shiva)[/spoiler]: reworked Destructive effect now makes Omega Attack deal bonus damage; increased Special damage; normalized Omega Special travel time, reticle remains until the blast

Oath of the Unseen


· Vow of Frenzy: now also makes foes enter the battle faster; reduced effect on Vow of Rivals moves
· Vow of Scars: fixed several cases where this was not reducing Life recovery as expected

Boons & Blessings


· Steady Growth (Demeter): now will only Rarify itself if you have no other eligible Boons
· Hestia: Scorch Curse can no longer deal Critical damage or similar, nor is affected by Air Quality (Zeus)
· Flame Strike (Hestia): slightly reduced Scorch damage
· Flame Flourish (Hestia): slightly reduced Scorch damage
· Success Rate (Hermes): no longer affects the passive effect of Raki
· Incandescent Aura (Hera x Hestia): reworked — now deals damage to all Hitch-afflicted foes when you restore Magick
· Natural Selection (Poseidon x Demeter): reworked — now distributes bonus Lv. to your primary Boons
· Scalding Vapor (Poseidon x Hestia): no longer can activate the Froth Curse
· Gigaros Dash (Hades): reduced damage; fixed Scorn amplifying damage other than Attack and Special
· Unseen Ire (Hades): fixed an issue causing the effect duration to last longer than stated
· Crimson Dress (Arachne): fixed an issue causing this to give a high damage bonus right away; increased bonus per Encounter

Daedalus Hammer Upgrades


· Boosted Ignition (Skull): no longer offered while using [spoiler]Aspect of Hel[/spoiler]
· Looming Ignition (Skull): fixed an issue causing this to give its full damage bonus immediately rather than over the duration as described
· [spoiler]Pharaoh Etchings (Staff)[/spoiler]: new! Lone Shades deal more damage and automatically launch at foes struck by your Omega Special
· [spoiler]Sinister Pinion (Blades)[/spoiler]: new! Your Specials repeatedly deal damage faster
· [spoiler]Helheim Charge (Skull)[/spoiler]: new! Your Omega Attack fires twice in succession
· [spoiler]Chakra Collider (Coat)[/spoiler]: new! Your Omega Attack gains a Power Shot that deals heavy damage

Hexes & Path of Stars


???? Adjusted Path of Stars layouts to make room especially for Godsent upgrades
· Adjusted when Godsent upgrades are offered during the story for the first time, now later than before
· Twilight Curse: this and other Morph effects now block any on-death attacks when afflicted foes are slain, with the exception of Inferno-Bombs
· Prize of Poseidon (Moon Water): cut from game; replaced with...
· Pride of Poseidon (Moon Water): new! Godsent upgrade gradually restores Life and Magick over time
· Zenith (Sky Fall): cut from game; replaced with Ambition, which deals bonus damage to Guardians
· Lineage: new! Your Hex can be Godsent one more time when used in Guardian Encounters

Keepsakes


· Discordant Bell: effect now persists for the night even after you switch Keepsakes

Resources & Reagents


???? Reduced chance of never finding the resource type aligned with your Animal Familiar in shorter regions

Shrine of Hermes


· Fresh Sustenance MAX: reduced Life recovery

Foes & Dangers


· Various adjustments to the new Vow of Rivals Encounters, including...
· [spoiler]Unrivaled Typhon[/spoiler]: adjusted behaviors of [spoiler]Chronos[/spoiler], who should no longer teleport in the middle of his strikes; adjusted patterns in final phase
· [spoiler]Unrivaled Chronos[/spoiler]: adjusted various behaviors; adjusted hitbox of Swipe attack; [spoiler]Tempii[/spoiler] no longer heal when affected by Twilight Curse (Selene); now summons only a single Warden
· [spoiler]Unrivaled Prometheus[/spoiler]: adjusted various behaviors of [spoiler]both combatants[/spoiler]; [spoiler]Heracles[/spoiler] has reduced Life; [spoiler]Aetos now briefly takes over if Prometheus is vanquished first[/spoiler]
· [spoiler]Unrivaled Cerberus[/spoiler]: updated behaviors in the initial phase
· [spoiler]Unrivaled Eris[/spoiler]: adjusted various behaviors; reduced how much of the field gets engulfed in flame
· [spoiler]Unrivaled Scylla[/spoiler]: adjusted various behaviors of [spoiler]each member of the band[/spoiler]
· [spoiler]Unrivaled Polyphemus[/spoiler]: adjusted various behaviors including his Grab move; [spoiler]Curing Pools[/spoiler] now clear nearby [spoiler]poison[/spoiler] when used, can be used more frequently, and can no longer can be destroyed
· [spoiler]Unrivaled Hecate[/spoiler]: increased effectiveness of mid-phase moves; reduced tracking and hit-stun on projectiles from [spoiler]Dark Side[/spoiler] and Sisters of the Dead

Art & Visual FX


· Added alternate textures when using upgraded Tools of the Unseen
· Added visual FX to [spoiler]Typhon's Eggs[/spoiler]
· Updated visual FX when Crescent Pick Outcroppings are depleted
· Added visual indicator in Boon Info for when Arcana are disabled due to Barren (Chaos)

Miscellaneous


???? Melinoë now can greet Frinos while he is in the Training Grounds, as with the other Animal Familiars
???? Gameplay Timer now also pauses automatically when interacting with the Path of Stars
· Heracles no longer sometimes ominously just stands around after his Encounters
· Updated presentation for Icarus fly-by attacks
· Improved feedback on Life and Magick gauges after swapping Keepsakes that modify your totals
· Improved feedback spending resources in the Altar of Ashes, Silver Pool, and Music Maker screens
· Improved contextual feedback on various Boons when affected by Vow of Scars
· Damage from Specials and Omega Specials is now separated for some weapons on the Victory Screen
· Reduced cluttered damage numbers using Argent Skull (Medea)
· Added letterbox to the game intro in some aspect ratios
· Updates and fixes to translations in some languages

Bug Fixes


???? Fixed an issue where Melinoë could suddenly take 500 damage using Eruption (Path of Stars) and Night Bloom (Selene) to raise a Tempus in the battle against Chronos...
???? Fixed a number of story events that were never playing
???? Fixed a number of contextual voice lines that were never playing
???? Fixed cases where you would sometimes Dash-Strike unexpectedly using the Moonstone Axe
???? Fixed some interactions between [spoiler]Moonstone Axe (Nergal)[/spoiler] and Psychic Whirlwind (Daedalus)
???? Fixed Black Coat not interacting with some abilities that improved Channeling speed
???? Fixed visual issues where strikes with Hidden Aspects sometimes appeared to be interrupted by foes
???? Fixed Wounds from Ares sometimes causing on-hit slowdowns too frequently
???? Fixed Sea Star (Poseidon) sometimes doubling items created by Gold Gold Gold (Echo)
???? Fixed Personal Loan (Dionysus) giving you nothing back if it got Rarified
???? Fixed Heracles sometimes turning invisible while attacking
· Fixed cases where Athena could unexpectedly appear more than once per night
· Fixed [spoiler]Typhon[/spoiler] sometimes not taking damage from raised servants as expected
· Fixed cases where using Cast to interrupt Attacks or Specials would pause animations longer than expected
· Fixed Past Deeds screen not showing more than 36 Boons if you had that many
· Fixed Satyr Supplicant Life Bars persisting after they were slain
· Fixed Ares Plasma UI indicator sometimes disappearing unexpectedly
???? Fixed several text errors
· Other minor fixes

Quote of the Patch


'In the past he wandered endlessly over the boundless earth and sea on missions ordered by lord Eurystheus; his reckless deeds were many and many the ordeals he suffered.'

~The Homeric Hymns, 15: To Lion-Hearted Herakles (Homer; A. Athanassakis translation)
Logo for Hades II
Release:06.05.2024 Genre: Rollenspiel Entwickler: Supergiant Games Vertrieb: Supergiant Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Early Access Patch 10 Notes
Hades II
02.07.25 17:42 Community Announcements
Spread Fear in The Unseen Update
Hades II
17.06.25 16:47 Community Announcements
The Unseen Update Patch Notes
Hades II
17.06.25 16:47 Community Announcements
One Year in Early Access!!
Hades II
06.05.25 15:25 Community Announcements
Early Access Patch 8 Notes
Hades II
26.02.25 19:44 Community Announcements
Strike True in The Warsong Update
Hades II
19.02.25 17:51 Community Announcements
The Warsong Update Patch Notes
Hades II
19.02.25 17:50 Community Announcements
Happy Holidays from Supergiant!
Hades II
23.12.24 17:32 Community Announcements
Cast Your Vote in the Steam Awards!
Hades II
19.12.24 18:01 Community Announcements
Early Access Patch 6 Notes
Hades II
24.10.24 17:08 Community Announcements
Seize Victory in The Olympic Update
Hades II
16.10.24 16:16 Community Announcements
The Olympic Update Patch Notes
Hades II
16.10.24 16:16 Community Announcements
Early Access Patch 4 Notes
Hades II
16.07.24 18:42 Community Announcements
Early Access Patch 3 Notes
Hades II
26.06.24 17:10 Community Announcements
Early Access Patch 2 Notes
Hades II
04.06.24 18:32 Community Announcements
Early Access Patch 1 Notes
Hades II
16.05.24 16:40 Community Announcements
Early Access Update & First Patch Plan
Hades II
13.05.24 17:13 Community Announcements
HADES II Early Access is Here!!
Hades II
06.05.24 16:53 Community Announcements
Sign Up for the HADES II Technical Test
Hades II
16.04.24 17:03 Community Announcements
Hades II Early Access launch coming in Q2 2024!
Hades II
14.09.23 16:10 Community Announcements
Hades II: Coming to Steam Early Access!
Hades II
09.12.22 02:07 Community Announcements