News Liste Hades II

The Unseen Update Patch Notes
Hades II
17.06.25 16:47 Community Announcements
[p][img src="https://clan.akamai.steamstatic.com/images/43315153/b0f0a9f506c58f5a61ad567e10744f666f580f47.png"][/img]Our third [b]Major Update[/b] in [b]Early Access[/b] is now available, featuring an all-new Hidden Aspect for [i]each[/i] of the Nocturnal Arms, a unique new variation of [i]each[/i] Guardian Encounter, and plenty of new story events, artwork, music, and more! Please check our [b]Development Roadmap[/b] for important details about our eventual [b]v1.0[/b] launch, and we'll be keeping a close eye on your feedback as we continue on! [b]Note:[/b] ???? indicates changes inspired by community feedback!

Highlights

· [b]Hidden Aspects[/b]: Each of the Nocturnal Arms now has a secret, final form to discover... · [b]Vow of Rivals[/b]: Reveal this in the [b]Oath of the Unseen[/b] for all-new challenges from each Guardian · [b]Revamped Umbral Flames[/b]: The Flames of Ygnium now offer a smoother, snappier fighting style · [b]Godsent Hexes[/b]: The [b]Path of Stars[/b] now can infuse each Selene Hex with a new Olympian power · [b]Forge Bonds[/b]: Grow closer than ever to a variety of characters in numerous new optional events · [b]New Wardens[/b]: Watch out for powerful new foes in Erebus and the City of Ephyra · [b]Shinier Artwork[/b]: Look for new visual flourishes such as ambient effects on character portraits · [b]New Music[/b]: Listen for new pieces including a hot new single from a certain band...

General Gameplay

· In standard Encounters, new waves of foes now spawn slightly sooner, reducing downtime · Your melee strikes are no longer negated by certain obstacles [i](foes behind them now get hit)[/i] · Many attacks that briefly stunned you now slow you instead, reducing cases of being 'stun-locked' · You now may exit Locations slightly sooner than before, right after collecting Rewards · Melinoë's Olympic Slam entrances on [b]Olympus[/b] are faster and hit a slightly wider area · Removed the infrequent second stage of [b]Rod of Fishing[/b] sequences; the initial interaction is unchanged

Nocturnal Arms & Abilities

· [b]Sister Blades[/b]: increased Omega Special damage · [b]Umbral Flames[/b]: reworked — adjusted properties of Attacks and Specials for improved flow and feel · [b]Black Coat[/b]: increased Attack, Omega Attack, and Omega Special damage

Aspects of the Nocturnal Arms

· [spoiler]Witch's Staff (Anubis)[/spoiler]: [b]new![/b] Create damage fields, draw foes in, and use Lone Shades to aid you · [spoiler]Sister Blades (Morrigan)[/spoiler]: [b]new![/b] Perform the devastating Blood Triad after your other moves · [spoiler]Umbral Flames (Supay)[/spoiler]: [b]new![/b] Fire on foes automatically, supercharging shots when necessary · [spoiler]Moonstone Axe (Nergal)[/spoiler]: [b]new![/b] Obliterate foes with heavy strikes, and go berserk to restore Life · [spoiler]Argent Skull (Hel)[/spoiler]: [b]new![/b] Fire continually without the need for Shells · [spoiler]Black Coat (Shiva)[/spoiler]: [b]new![/b] Absorb Omega Special blasts to destroy foes when their Life runs low · [b]Witch's Staff (Melinoë)[/b]: reworked — now raises Magick and adds Power to your Specials · [b]Witch's Staff (Circe)[/b]: reworked — whenever you use Casts, so does your Animal Familiar; this creates a Psychic Leash between you that damages foes · [b]Sister Blades (Pan)[/b]: Omega Special recovery time now scales with the number of blades thrown · [b]Umbral Flames (Melinoë)[/b]: reworked — now adds Critical damage chance to Attacks and Specials · [b]Moonstone Axe (Charon)[/b]: no longer increases duration of your Casts · [b]Argent Skull (Persephone)[/b]: bonus Omega Special duration now charges from Olympian damage; reworked passive benefit now automatically raises Boon Lv. · [b]Black Coat (Nyx)[/b]: Nightspawn hits now also activate Olympian effects from the strike you used

Altar of Ashes

· [b]Excellence[/b]: now also increases the chance of finding Legendary Boons · [b]The Unseen[/b]: improved Magick restoration · While in Insights mode, you now can Inspect max-rank Arcana Cards for a closer look · Adjusted upgrade costs of some Arcana Cards

Oath of the Unseen

· [b]Vow of Rivals[/b]: [b]new![/b] Makes each Guardian more challenging in unique ways; the first Rank affects the first Guardian of both the Underworld and Surface routes; prevail against both to reveal the next Rank, and so on · Reduced Fear required for Surface victories to become [spoiler]Night's Champion[/spoiler] according to [b]Schelemeus[/b] ???? Added contextual feedback when Life restoration effects are being reduced by the [b]Vow of Scars[/b] ???? The stasis effect from the [b]Stopper[/b] Perk from the [b]Vow of Fangs[/b] now is easier to anticipate

Boons & Blessings

· [b]Air Quality (Zeus)[/b]: increased damage minimum · [b]Poseidon[/b]: Slip Curse replaced with [b]Froth[/b], which can make foes take a burst of damage when struck · [b]Tidal Ring (Poseidon)[/b]: now hits foes in the binding circle instead of ahead, and inflicts Froth · [b]Breaker Rush (Poseidon)[/b]: now deals more damage, and in an area around you · [b]Fluid Gain (Poseidon)[/b]: cut from game; replaced with... · [b]Flood Gain (Poseidon)[/b]: your Omega Moves briefly restore any Magick used, repeatable after a delay · [b]Sea Star (Poseidon)[/b]: increased effect chance · [b]High Surf (Poseidon)[/b]: increased damage · [b]Depth Charge (Poseidon)[/b]: cut from game; replaced with... · [b]Ocean Swell (Poseidon)[/b]: [b]new![/b] Your Omega Moves also launch a damaging wave, but use more Magick · [b]Slippery Slope (Poseidon)[/b]: now also makes Froth deal more damage · [b]Prominence Flare (Apollo)[/b]: increased damage · [b]Tranquil Gain (Demeter)[/b]: Magick restoration effect starts sooner and is faster · [b]Frosty Veneer (Demeter)[/b]: now reduces heavy damage above a certain threshold rather than capping it · [b]Aphrodite[/b]: Reduced duration of her Weak Curse · [b]Life Affirmation (Aphrodite)[/b]: cut from game [i](sort of)[/i]; replaced with... · [b]Spiritual Affirmation (Aphrodite)[/b]: [b]new![/b] Gain max Life and Magick, and future increases are worth more · [b]Shameless Attitude (Aphrodite)[/b]: reduced bonus damage · [b]Hephaestus[/b]: Vent Curse replaced with [b]Glow[/b], which makes foes take bonus damage · [b]Volcanic Strike (Hephaestus)[/b]: increased damage · [b]Volcanic Flourish (Hephaestus)[/b]: slightly reduced recharge time · [b]Uncanny Fortitude (Hephaestus)[/b]: reduced Life gain · [b]Mint Condition (Hephaestus)[/b]: cut from game [i](sort of)[/i]; replaced with... · [b]Security System (Hephaestus)[/b]: [b]new![/b] At the start of each Encounter, gain a lot of Armor, but only briefly · [b]Heavy Metal (Hephaestus)[/b]: reworked — gain Armor and deal more weapon damage based on it · [b]Hestia[/b]: Increased damage rate of her Scorch Curse; fixed Scorch not counting as a damaging effect from Olympians, for interactions with Boons such as [b]Rallying Cry (Ares)[/b] · [b]Flame Flourish (Hestia)[/b]: increased Scorch damage · [b]Heat Rush (Hestia)[/b]: reworked — now leaves a damaging trail, and reduces damage you take from burning · [b]Burnt Offering (Hestia)[/b]: cut from game; replaced with... · [b]Snuffed Candle (Hestia)[/b]: [b]new![/b] Deal bonus damage to isolated foes; previously [b]Single Elimination (Ares)[/b] · [b]Fire Walk (Hestia)[/b]: cut from game; replaced with... · [b]Fire Away (Hestia)[/b]: [b]new Legendary![/b] Your Casts destroy many foes' ranged shots and inflict [b]Scorch[/b] · [b]Ares[/b]: Improved visual clarity of Blood Drops, now called [b]Plasma[/b] · [b]Mortal Gain (Ares)[/b]: cut from game; replaced with... · [b]Grisly Gain (Ares)[/b]: [b]new![/b] Striking foes may spill Plasma, which also restores Magick when collected · [b]Single Elimination (Ares)[/b]: cut from game; this effect now is on a new [b]Hestia[/b] Boon, [b]Snuffed Candle[/b] · [b]Mean Streak (Hermes)[/b]: increased duration of stacking damage bonus · [b]Easy Shot (Artemis)[/b]: increased damage · [b]Shadow Pounce (Artemis)[/b]: now gives Omega Moves a chance to deal Critical damage after you Dash · [b]Whispered Prayer (Artemis)[/b]: [b]new![/b] Your Hex may deal Critical damage · [b]Divine Dash (Athena)[/b]: reduced Deflect duration to match the original game · [b]Task Force (Athena)[/b]: [b]new![/b] Your Godsent Hexes can be used more times per Encounter · [b]Worry Free (Dionysus)[/b]: now gives a random amount of bonus Life within a range, rather than a set amount · [b]Personal Loan (Dionysus)[/b]: [b]new![/b] Give up all your Gold; after the next Guardian, gain it back, with interest! · [b]Reckless Abandon (Dionysus)[/b]: [b]new![/b] Your Attacks deal random damage from a set range of values · [b]Cinerary Circle (Hades)[/b]: now spawns fewer, stronger Soul Urns that hit a wider area · [b]Gigaros Dash (Hades)[/b]: [b]new![/b] Your Dash damages surrounding foes and briefly makes them take more damage from your Attack and Special · [b]Unseen Ire (Hades)[/b]: no longer one of his initial offerings, but is offered after a certain point · [b]Moonlight Dress (Arachne)[/b]: reworked — Outfit makes your Hexes charge using less Magick than before; the previous effect is now called [b]Gilded Dress[/b] · [b]Crimson Dress (Arachne)[/b]: [b]new![/b] Outfit makes you deal more damage after each Encounter · [b]Gold Gold Gold (Echo)[/b]: [b]new![/b] After your next purchase from Charon, gain another at no extra charge · [b]Gift Gift Gift (Echo)[/b]: [b]new![/b] In the next Region, gain the basic effect of your current Keepsake · [b]Harm for the Afflicted (Medea)[/b]: [b]new![/b] Inflicting Curses also deals damage to unafflicted foes · [b]Word of Greater Girth (Circe)[/b]: now also raises your max Life · [b]Hymn to the Eye of Night (Circe)[/b]: [b]new![/b] Your Hex deals bonus damage · [b]Turning to a Simple Form (Circe)[/b]: [b]new![/b] Your Omega Moves have a chance to inflict Morph · [b]Ingenious Strike (Icarus)[/b]: reworked — now gives bonus Lv. to your Attack Boon · [b]Ingenious Flourish (Icarus)[/b]: reworked — now gives bonus Lv. to your Special Boon · [b]Full Service (Icarus)[/b]: [b]new![/b] One of your Hammer enchantments is upgraded to Rank II · [i]Note:[/i] Several of the new blessings noted above require first having reached a certain point in your relationship with the corresponding character · Also adjusted power levels of various [b]Duo[/b] Boons, including... · [b]Thermal Dynamics (Zeus x Hestia)[/b]: increased Scorch damage · [b]Golden Rule (Hera x Poseidon)[/b]: increased bonus damage from Gold · [b]Brave Face (Hera x Hephaestus)[/b]: reduced damage resistance from Magick · [b]Incandescent Aura (Hera x Hestia)[/b]: increased damage · [b]Natural Selection (Poseidon x Demeter)[/b]: increased chance of improved Rarity · [b]Scalding Vapor (Poseidon x Hestia)[/b]: adjusted to work with the new Froth Curse · [b]Love Handles (Aphrodite x Hephaestus)[/b]: reduced Heartthrob damage · [b]Carnal Pleasure (Aphrodite x Ares)[/b]: now has a chance of creating a Heartthrob instead of guaranteeing one · [b]Chain Reaction (Hephaestus x Hestia)[/b]: reduced timing window for the effect · Removed several cases where Boons affecting your Cast prevented other such Boons from being offered · Additional adjustments to some Boon bonuses from Rarity and [b]Poms of Power[/b] · Further clarifications to descriptions for various Boons · Various other minor fixes and adjustments

Daedalus Hammer Upgrades

· [b]Melting Swipe (Staff)[/b]: reworked — Your Dash-Strike now deals heavy damage to Armor, instead of destroying a percentage of the total; adjusted [b]Melting[/b] upgrades for other weapons accordingly · [b]Hidden Helix (Flames)[/b]: reworked — Your Specials create a bonus projectile; formerly [b]Triple Helix[/b] · [b]Enduring Coil (Flames)[/b]: [b]new![/b] Your Omega Special lasts longer · [b]Possessed Array (Skull)[/b]: losing Magick from retrieving Shells no longer charges your Hex · Added unique enchantments for Hidden Aspects, replacing ones that do not work with them, including: · [spoiler]Mirrored Ankh (Staff)[/spoiler]: [b]new![/b] Your Omega Attack creates another damage field ahead of the first · [spoiler]Soulfilled Ankh (Staff)[/spoiler]: [b]new![/b] Your Attacks gain Power and hit a larger area · [spoiler]Scarab Etchings (Staff)[/spoiler]: [b]new![/b] Your Lone Shades deal bonus damage and may reappear after they hit · [spoiler]Phantom Etchings (Blades)[/spoiler]: [b]new![/b] Your Blood Triad combo deals even more damage · [spoiler]Banshee Brand (Blades)[/spoiler]: [b]new![/b] Your Blood Triad combo has a chance to strike once more · [spoiler]Demonic Cell (Flames)[/spoiler]: [b]new![/b] As long as you Sprint, your Attacks and Specials have bonus Power · [spoiler]Heaven Splitter (Axe)[/spoiler]: [b]new![/b] Your Attack hits multiple times, but you can only perform the first slam · [spoiler]Iron Core (Axe)[/spoiler]: [b]new![/b] Your Berserk effect lasts longer and restores more Life per foe struck · [spoiler]Garmr Gaze (Skull)[/spoiler]: [b]new![/b] Your Attacks shoot farther and deal bonus damage · [spoiler]Leering Glance (Skull)[/spoiler]: [b]new![/b] Your Attack shots bounce to one more foe and deal bonus damage on that hit · [spoiler]Runic Driver (Skull)[/spoiler]: [b]new![/b] Your Specials fly faster and deal more damage for each foe struck · [spoiler]Venerated Relic (Skull)[/spoiler]: [b]new![/b] Your Valkyrie effect lasts longer · [spoiler]Nirvana Engine (Coat)[/spoiler]: [b]new![/b] During your Destructive effect, you can destroy foes with more Life · [spoiler]Elephant Rockets (Coat)[/spoiler]: [b]new![/b] Your Specials have more Power and fly straight ahead · [spoiler]Counter Supreme (Coat)[/spoiler]: [b]new![/b] After blocking with your Omega Attack, become Destructive · [spoiler]Awakened Rockets (Coat)[/spoiler]: [b]new![/b] Absorbing blasts from your Omega Special also fires your Special · [spoiler]Mooncrest Riser (Coat)[/spoiler]: [b]new![/b] Your Dash-Strike hits a larger area and deals bonus damage · Adjusted names and descriptions for several Daedalus Hammer upgrades

Hexes & Path of Stars

· [b]Temper of Zeus[/b]: [b]new![/b] Godsent upgrade makes your [b]Twilight Curse[/b] shot strike foes near it with lightning · [b]Nurture of Hera[/b]: [b]new![/b] Godsent upgrade makes your [b]Night Bloom[/b] servant faster and stronger · [b]Prize of Poseidon[/b]: [b]new![/b] Godsent upgrade makes [b]Moon Water[/b] also create several restorative items · [b]Squall of Demeter[/b]: [b]new![/b] Godsent upgrade makes all foes take damage during [b]Phase Shift[/b] · [b]Shine of Apollo[/b]: [b]new![/b] Godsent upgrade makes [b]Lunar Ray[/b] fire a bigger solar-infused beam · [b]Allure of Aphrodite[/b]: [b]new![/b] Godsent upgrade makes you keep spawning Heartthrobs during [b]Dark Side[/b] · [b]Hand of Hephaestus[/b]: [b]new![/b] Godsent upgrade makes you deal a damaging blast after using [b]Wolf Howl[/b] · [b]Hearth of Hestia[/b]: [b]new![/b] Godsent upgrade makes you rapidly inflict Scorch on all foes during [b]Total Eclipse[/b] · [b]Lance of Ares[/b]: [b]new![/b] Godsent upgrade makes you inflict Wounds whenever [b]Sky Fall[/b] hits · [b]Twilight Curse[/b]: now deals damage in addition to inflicting Morph · [b]Bearing (Lunar Ray)[/b]: reworked — now grants Armor that lasts for the duration of the Hex · [b]Revulsion (Twilight Curse)[/b]: cut from game; replaced with... · [b]Spread (Twilight Curse)[/b]: [b]new![/b] Your Hex can bounce to more foes · [b]Infection (Twilight Curse)[/b]: now inflicts any Curses you can inflict, not just ones currently active · [b]Finality (Night Bloom)[/b]: cut from game; replaced with... · [b]Eruption (Night Bloom)[/b]: [b]new![/b] Your raised servants deal bonus damage the first time they hit · [b]Saturation (Moon Water)[/b]: your Omega Cast that fires automatically now can also deal Critical damage · [b]Tenacity (Wolf Howl)[/b]: reworked — now grants Armor that lasts for a brief while · [b]Eminence (Total Eclipse)[/b]: reworked — now grants Armor that lasts for the duration of the Hex

Keepsakes

· [b]Knuckle Bones (Odysseus)[/b]: reduced damage resistance · After you Forge Bonds with characters, their Keepsake spot now will have additional art and flavor text · Swapped positions of the Eris and Charon Keepsakes for reasons known only to the chthonic gods... · Apollo's Keepsake formerly known as Purest Hope now called [b]Harmonic Photon[/b] · [b]Fig Leaf (Dionysus)[/b], [b]Discordant Bell (Eris)[/b], and [b]Lion Fang (Heracles)[/b] no longer activate in the optional sub-rooms of [b]Ephyra[/b]

Animal Familiars

· Increased chance of finding corresponding resource type based on which Familiar is with you · [b]Frinos[/b], [b]Hecuba[/b], and [b]Gale[/b] perform their resource-gathering actions faster than before · Adjusted requirements for recruiting [b]Hecuba[/b] and [b]Gale[/b], which now can happen sooner than before · Adjusted [b]Gale[/b] spawn point on [spoiler]Olympus[/spoiler] to make her easier to find

Resources & Reagents

· [b]Gemstones[/b]: [b]new![/b] Found in certain circumstances and mainly used in exchange for [b]Prestige[/b] · Finding reagents in [b]Chaos[/b] no longer reduces the chance of finding other reagents soon after ???? [b]Lotus[/b] is used with fewer Incantations than before · Resource formerly known as Plasma now called [b]Flux[/b]

Well of Charon

· [b]Faint Flicker[/b]: reduced Gold cost and raised the average amount of Psyche gained

Foes & Dangers

· Added a new variation of [i]every[/i] Guardian Encounter when the new [b]Vow of Rivals (Oath)[/b] is in effect · [spoiler]Typhon[/spoiler]: adjusted various behaviors, including Egg spawns; reduced damage of some moves · [spoiler]Chronos[/spoiler]: adjusted various behaviors, including summoned Tempus allies · [b]Prometheus[/b]: adjusted various behaviors; his landing spot is no longer as predictable after his Flame Strikes · [b]Headmistress Hecate[/b]: her Twilight Curse now can [spoiler]turn you into other types of critters[/spoiler] after certain events · [spoiler]Master-Slicer[/spoiler]: [b]new![/b] Warden added to [b]Erebus[/b] · [spoiler]Lanthorn[/spoiler]: [b]new![/b] Supporting foe added to the [spoiler]Master-Slicer[/spoiler] Encounter · [spoiler]Erymanthian Boar[/spoiler]: [b]new![/b] Warden added to [b]Ephyra[/b] · [spoiler]Wringer[/spoiler]: [b]new![/b] Supporting foe added to the final Vow of Rivals fight in the Underworld · [spoiler]Eye of Typhon[/spoiler]: [b]new![/b] Warden encounter added to the [b]Summit[/b] · [b]King Vermin[/b]: adjusted various behaviors, becoming somewhat stronger than before · [b]The Verminancer[/b]: now spawns Crawlers continually, becoming somewhat stronger than before · [b]Talos[/b]: reduced damage of shield throw attack · [b]Auto-Forcer[/b]: slightly increased damage of swipe attack · [b]Auto-Watcher[/b]: reduced rate of fire · [b]Satyr Raider[/b]: slightly reduced damage · [b]Satyr Goldpike[/b]: reduced damage · [b]Satyr Sapper[/b]: reduced range of ranged attack; slightly reduced damage · [b]Satyr Supplicant[/b]: reworked — now has an all-new look and abilities · [b]Blasket[/b]: reduced rate of fire · Various other minor changes to foes and combat encounters

Level Design & Environments

· Most Guardian Encounters now have an all-new Location when the [b]Vow of Rivals (Oath)[/b] is in effect ???? Adjusted cases where Encounters on [b]Olympus[/b] could sometimes have long delays between waves ???? Adjusted the [b]Rift of Thessaly[/b] Region to reduce cases where it could be too long or too short; special Locations now appear more consistently · Rubble from ruined Pillars in [b]Tartarus[/b] no longer stops you but is destroyed instead · Added several new Locations to the [b]Summit[/b] · Various minor fixes and improvements to various Locations

Chaos Trials

· [b]Chaos Above[/b]: [b]new![/b] Battle through the [b]Surface[/b] route with a fully randomized loadout · [b]Great Chaos Above[/b]: [b]new![/b] All-random [b]Surface[/b] route, with random Oath Vows for good measure · [b]Chaos Below[/b]: [b]new![/b] Battle through the [b]Underworld[/b] route with a fully randomized loadout · [b]Great Chaos Below[/b]: [b]new![/b] All-random [b]Underworld[/b] route, with random Oath Vows for good measure · [b]Trial of the Maiden[/b]: [b]new![/b] Hecate-themed Trial set in [b]Erebus[/b] with the Vow of Rivals in effect · [b]Trial of the Flock[/b]: [b]new![/b] Polyphemus-themed Trial set in [b]Ephyra[/b] with the Vow of Rivals in effect · [b]Trial of the Drifter[/b]: [b]new![/b] Scylla-themed Trial set in [b]Oceanus[/b] with the Vow of Rivals in effect · [b]Trial of the Fairest[/b]: [b]new![/b] Eris-themed Trial set in [b]Thessaly[/b] with the Vow of Rivals in effect · [b]Trial of the Jackal[/b]: [b]new![/b] Wield the Hidden Aspect of the Witch's Staff through [b]Ephyra[/b] · [b]Trial of the Banshee[/b]: [b]new![/b] Wield the Hidden Aspect of the Sister Blades through [b]Oceanus[/b] · [b]Trial of the Daemon[/b]: [b]new![/b] Wield the Hidden Aspect of the Umbral Flames through the [b]Mourning Fields[/b] · [b]Trial of the Marauder[/b]: [b]new![/b] Wield the Hidden Aspect of the Moonstone Axe through [b]Thessaly[/b] · [b]Trial of the Outcast[/b]: [b]new![/b] Wield the Hidden Aspect of the Argent Skull through [b]Erebus[/b] · [b]Trial of the Supreme[/b]: [b]new![/b] Wield the Hidden Aspect of the Black Coat through [b]Olympus[/b] · Adjusted several Trials based on changes to Aspects or other key details

The Crossroads Renewal Project

· Added decorative [b]Arcana Card Backs[/b], for use with your Arcana layouts in the [b]Altar of Ashes[/b] · Adjusted visuals in some parts of the Crossroads, such as the Fishing Pier and the exit to the Tent · [b]Eris[/b] now will vandalize her corner of the Crossroads when she appears · Adjusted [b]Dora[/b] spawn point in the Taverna · Adjusted Prestige costs of some cosmetic items; more are affordable early on · It now is easier to navigate around the Soil Plots in the Crossroads

Crossroads Cauldron

· [b]Quickening of Sentimental Value[/b]: [b]new![/b] Accelerates the rate at which Keepsakes rank up · [b]Gathering of Subterranean Riches[/b]: [b]new![/b] Grave Thirst grants Gemstones when you vanquish a Guardian · [b]Revival of a Desecrating Pool[/b]: [b]new![/b] Restores the Pool of Purging in Tartarus [i](if you haven't already)[/i] · [b]Bounties of the Infinite Abyss[/b]: [b]new![/b] You may find an extra reward if you have enough active Oath Vows · [b]Green Hand of Gaia[/b]: [b]new![/b] Gain the ability to harvest all grown plants in your garden at once · [b]Greater Sowing of Gardens[/b]: [b]new![/b] Gain the ability to plant multiple seeds of the same type all at once · [b]Greatest Gift of Gaia[/b]: [b]new![/b] [i]Very[/i] late-game ability to harvest resources automatically on exiting Locations · Also look for several other new Incantations related to story progress... · Adjusted costs and requirements of several Incantations, particularly ones discovered relatively early on

Fated List of Minor Prophecies

· [b]Godsent Favor[/b]: [b]new![/b] Rewards you for choosing various Godsent Hex upgrades · [b]Soundest of Sleepers[/b]: [b]new![/b] Rewards you for waking Hypnos, though [spoiler]this cannot be done just yet...[/spoiler] · [b]Haunted by the Past[/b]: [b]new![/b] Rewards you for helping Dora with her forgetfulness... · [b]Familiar Confidant[/b]: [b]new![/b] Rewards you for confiding in Frinos night after night · [b]Denizens of the Depths[/b]: [b]new![/b] Rewards you for catching a variety of water denizens · [b]Beyond Familiar[/b]: [b]new![/b] Rewards you for fully upgrading one of your Animal Familiars · [b]Breadth of Knowledge[/b]: [b]new![/b] Rewards you for unlocking every Arcana Card · [b]Born to Win[/b]: [b]new![/b] Rewards you for fulfilling a particular request from Primordial Chaos · [b]Improbable Outcomes[/b]: [b]new![/b] Rewards you for clearing any of the all-random Chaos Trials twice in a row · [b]Unrivaled Prowess[/b]: [b]new![/b] Rewards you for seeing every Guardian with the Vow of Rivals in effect · [b]Shadow of Doom[/b]: [b]new![/b] Rewards you for vanquishing each of the different Wardens on the Surface route · [spoiler]The Jackal's Aspect[/spoiler]: [b]new![/b] Rewards you for reaching [spoiler]Chronos[/spoiler] with the Hidden Aspect of the Staff · [spoiler]The Crow's Aspect[/spoiler]: [b]new![/b] Rewards you for reaching [spoiler]Chronos[/spoiler] with the Hidden Aspect of the Blades · [spoiler]The Shadow's Aspect[/spoiler]: [b]new![/b] Rewards you for reaching [spoiler]Chronos[/spoiler] with the Hidden Aspect of the Flames · [spoiler]The Warrior's Aspect[/spoiler]: [b]new![/b] Rewards you for reaching [spoiler]Chronos[/spoiler] with the Hidden Aspect of the Axe · [spoiler]The Grave's Aspect[/spoiler]: [b]new![/b] Rewards you for reaching [spoiler]Chronos[/spoiler] with the Hidden Aspect of the Skull · [spoiler]The Destroyer's Aspect[/spoiler]: [b]new![/b] Rewards you for reaching [spoiler]Chronos[/spoiler] with the Hidden Aspect of the Coat · [b]The Unseen Sentinel[/b]: [b]new![/b] Rewards you for unlocking [i]all[/i] Aspects of the Nocturnal Arms · Minor changes to requirements and rewards of several other Prophecies

Book of Shadows

· Added new entries for various foes added in this update · Added more [b]Empath's Intuition (Cauldron)[/b] hints about how to grow closer with various characters · Added more [b]Insight Into Offerings (Cauldron)[/b] details, such as which Daedalus Hammer enchantments do not work with others

Menus & UI

· Updated [b]Main Menu[/b] to reflect this [b]Major Update[/b] · Added animations to the [b]Play[/b] screen · Updated artwork and animations for the [b]Options[/b] screen and various sub-screens · Adjusted look of various combat UI elements · Adjusted look of Objectives UI elements · Adjusted look of the damage shroud that appears when you get hit and are at low Life · Added unique artwork for many info banners, such as when entering new Regions ????[b]Past Deeds[/b] screen now will display Commendation messages from any future [b]Victory Screens[/b] · Updated layout, artwork, and animations for the [b]Fated List[/b] screen · Updated some animations for the [b]Altar of Ashes[/b] screen · Updated artwork and animations for the [b]Silver Pool[/b] screen · Updated artwork and animations for the [b]Aspects of the Nocturnal Arms[/b] screens · Updated layout, artwork, and animations for the [b]Oath of the Unseen[/b] screen · Updated artwork for the [b]Familiar Bonds[/b] screen... for each different Familiar! · Updated artwork for the [b]Past Deeds[/b] screen · Updated artwork for the [b]Archived Trivia[/b] screen · Updated formatting and animations for the [b]Book of Shadows[/b] screen · Updated artwork and added animations for the [b]Gifts of the Moon[/b] screen · Updated artwork and animations for the [b]Path of Stars[/b] screen · Updated artwork for the [b]Victory Screen[/b] for both Underworld and Surface routes · Updated layout and artwork for the [b]Fair Trade[/b] screen when [b]Nemesis[/b] has an exchange · Updated artwork and animations for the [b]Charon's Gold Rewards[/b] screen · Updated artwork for the [b]Well of Charon[/b] screen · Updated artwork for the [b]Pool of Purging[/b] screen · Updated artwork for the [b]Shrine of Hermes[/b] screen · Updated artwork for the [b]Keepsakes[/b] screen · Updated background artwork for the [b]Daedalus Hammer[/b] screen · Updated icons for various types of [b]Death Defiance[/b] effects · Adjusted look of Keepsake Rank stars · Adjusted look of [b]Tablet of Peace[/b] UI elements · Added a warning if you attempt to exit the [b]Controls[/b] menu with any unmapped control inputs · Various other minor fixes and improvements

Art & Visual FX

· Updated artwork and animation for the intro when you first start a new game · Added this artwork and animation to the narrated [b]Homer[/b] outcomes after a successful clear · Added new transition animations when leaving one Location and entering another · Added ambient animations to many resource and reward items · Added ambient visual FX to many character portraits · Added new narrative background art to some regions · Added visual FX and animations to some narrative background art · Updated portrait art and added 3D model and animations for [b]Narcissus[/b] · Updated portrait art for [b]Cerberus[/b] · Updated portrait art for the [spoiler]Strange Rock[/spoiler] in [b]Tartarus[/b] · Added Hot Springs portrait for [spoiler]Icarus[/spoiler] · Added portrait variation for [b]Nemesis[/b] · Added portrait variation for [b]Moros[/b] · Added portrait variation for [b]Dora[/b] · Added portrait variation for [b]Arachne[/b] · Added portrait variation for [b]Scylla[/b] · Added portrait variation for [b]Prometheus[/b] for when he's defeated · Added minor portrait variations for [b]Melinoë[/b] · Added minor portrait variations for [b]Eris[/b] · Added 3D model and animations for [b]Echo[/b] · Added 3D model and animations for [b]Circe[/b] and her [b]Piggies[/b] · Added animations for various characters to go with the new [b]Vow of Rivals[/b] battles · Added alternate [i]Return to Shadow[/i] animation for when Melinoë prevails on a given night · Updated some animations for [b]Prometheus[/b] · Updated some animations for [spoiler]Typhon[/spoiler] · Updated visual FX for when various Olympians appear to offer their Boons · Updated presentation when using [b]Change of Fate[/b] effects to alter offered choices · Updated [b]Hecate[/b] pre-fight animation and presentation when vanquishing her · Updated [b]Scylla[/b] pre-fight animation and presentation when vanquishing her · Updated presentation when vanquishing the [b]Infernal Beast[/b] · Updated presentation when vanquishing [b]Chronos[/b] · Updated [b]Polyphemus[/b] pre-fight animation · Updated presentation when vanquishing [b]Charybdis[/b] · Updated [b]Eris[/b] pre-fight animation and presentation when vanquishing her · Updated [b]Prometheus[/b] pre-fight animation · Updated [b]Nemesis[/b] entrance animation when she drops in · Updated visual FX when [b]Hades[/b] grants his blessings · Updated visual FX for some Sheep types while facing [b]Polyphemus[/b] · Updated visual FX for [b]Dora[/b] while she's hidden · Updated visual FX for [b]Grave Thirst[/b] · Updated visual FX in the [spoiler]Asphodel?[/spoiler] events · Updated various visual FX to improve visual clarity in combat in some instances · Updated artwork for Heracles Wall-Scroll cosmetic that may be added in Melinoë's tent · Updated presentation when removing the Cauldron's lid after Alchemy · Updated environment art in the [spoiler]Hecate Flashback[/spoiler] sequence · Updated visual FX art in the [spoiler]Hades Flashback[/spoiler] sequence · Updated environment art near [spoiler]Chronos[/spoiler] spawn point in the Location between Erebus and Oceanus · Added visual FX to Hot Springs character portraits · Added visual FX for Gold Urns found on the [b]Summit[/b] · Added more guests to the never-ending feast of Dionysus on [b]Olympus[/b] · Added color-coordinated emotive icons for the Supportive Shade · Numerous other minor visual fixes and improvements

Voice & Narrative

· Added many new story events for various characters · Added many new contextual voice lines for Melinoë and other characters · Several characters now have all of their Gift events [i](others are still to be added)[/i] · As part of this, Melinoë may now grow closer with certain characters, [spoiler]in a non-Platonic way[/spoiler] if so desired · [spoiler]Icarus[/spoiler] now can be persuaded to return to the Crossroads after a certain point · You now can eventually help [spoiler]Dora recover her lost memories[/spoiler] · You now can make another attempt to [spoiler]rouse Hypnos from his endless slumber[/spoiler], after a certain point... · Events with pairs of Olympians should be more frequent when offered [b]Duo Boons[/b] · [b]Artemis[/b] will show up singing in the Crossroads slightly less often · [b]Selene[/b] now will sometimes comment when you [spoiler]decide to use her Aspect of the Black Coat[/spoiler] · Added still more narrated [b]Homer[/b] outcomes after a successful clear · Adjusted various early-game narrative events · Adjusted priorities and requirements for various voice lines and narrative events · Numerous other minor changes and improvements

Music & SFX

· Added new songs from [spoiler]Scylla and the Sirens[/spoiler], one for the Region and one for the show · Added music theme for [b]Narcissus[/b] · Added alternate [b]Vow of Rivals[/b] theme for [spoiler]Chronos[/spoiler] · Added alternate [b]Vow of Rivals[/b] theme for [spoiler]Typhon[/spoiler] · Added unlockable versions of each of these to the [b]Music Maker[/b] · Added sound effects for each of the Hidden Aspects; updated sound effects for several others · Added sound effects for newly added foes and Encounters · Added more ambient sound effects to various Locations, including on the World Map between Regions · Updated sound effects for the intro when you first start a new game · Updated sound effects for successfully clearing [b]Chaos Trials[/b] and returning to the Crossroads · Updated sound effects for various menu screens · Updated sound effects for some foes and Encounters · Updated sound effects for restoring Magick · Other minor changes and improvements

Settings

· [b]Auto-Fire[/b]: now lets you select either a press-and-hold Auto-Fire modifier or a one-press toggle

Miscellaneous

· Updated [b]Development Roadmap[/b] to reflect our progress and what to expect in our [b]v1.0[/b] launch · Melinoë now reappears in the Crossroads faster than before after her Return to Shadow sequence · Improved priorities for the various Commendation messages that may appear on the [b]Victory Screen[/b] · Shade Suitors near Narcissus are more emotive in some cases · Melinoë will more accurately identify where she first met the new disciples of Schelemeus · Melinoë's character portrait will appear larger or smaller when she has Circe's [b]Word of Greater Girth[/b] or [b]Word of Smaller Stature[/b], respectively · Improved placements where your [b]Animal Familiar[/b] appears in various Locations · [b]Animal Familiars[/b] now will greet Melinoë when they first appear in the Training Grounds · The slowing effects from Statues of Demeter on Olympus no longer impede Heracles · It now is easier to tell when you reveal a reward from one of the Arachne cocoons · Added a hint on how to exit the Crossroads for new players who don't find it right away · Adjusted how often the phases of the Moon change in the Training Grounds vista and elsewhere · Adjusted costs of upgrading Gathering Tools in the [b]Silver Pool[/b] · Save Slots in the Play Menu now show your [b]Prestige[/b] rather than Grasp, once you advance far enough ???? The Gameplay Timer pauses automatically in a few more instances, such as the [b]Ephyra[/b] vista scene · Updated [b]Credits[/b] with several additional contributors · Updates and fixes to translations in all languages · Various optimizations for improved performance on some system configurations

Bug Fixes

???? Fixed issues preventing [b]Gorgon Amulet (Athena)[/b] from activating on [b]Mount Olympus[/b] ???? Fixed cases where [b]Hermes[/b] Boons would not start appearing when expected on newer save files ???? Fixed various interactions between [b]Winner's Circle (Hermes)[/b] and other Cast Boons · Fixed [b]Slow Cooker (Hestia)[/b] adding Power to more than Attacks and Specials, contrary to the description · Fixed [b]Acceptance of Another Fate[/b] not re-randomizing the effects of certain Keepsakes · Fixed [b]Trusty Shield (Hephaestus)[/b] removing Armor if it later gained Rarity · Fixed cases where both [b]Artemis[/b] and [b]Athena[/b] could appear in the same Encounter [i](they work alone)[/i] · Fixed [b]Engraved Pin (Moros)[/b] sometimes not deactivating the effect of [b]Strength (Arcana)[/b] as expected · Fixed [b]Raki[/b] leaving all the work to you in [b]Oceanus[/b] exit-unsealing Encounters · Fixed the [b]Chronos[/b] entry in the [b]Book of Shadows[/b] not always appearing as expected · Fixed cases of [b]Odysseus[/b] incorrectly identifying recently harvested Plants · Fixed visual issue where the [b]Snow Queen (Demeter)[/b] shield did not move with Melinoë in some cases · Many other minor fixes

Quote of the Patch

[i]'Now wailing in fear, we rowed on up those straits, Scylla to starboard, dreaded Charybdis off to port, her horrible whirlpool gulping the sea-surge down, down.'[/i] [b]~The Odyssey[/b] (Homer; R. Fagles translation)
Logo for Hades II
Release:06.05.2024 Genre: Rollenspiel Entwickler: Supergiant Games Vertrieb: Supergiant Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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