We're Focused on a Smooth Play Experience
Following our launch, we've deployed several small hotfixes that alleviated rare crashes and progression bugs. We typically don't provide patch notes for small technical hotfixes such as this, though they help us make sure we're building on a solid foundation. We are continuing to watch for error reports closely.We're Gathering Feedback and Data
Impressions posted here on Steam, our official Discord, and beyond are letting us gauge how everyone's feeling about the game and how that aligns with our goals. With the help of our translators, we're getting feedback from players all over the world! We're also collecting anonymous gameplay data voluntarily submitted by players, which helps us identify opportunities to improve the balance of Boons, weapons, foes, and so on. This is an ongoing process that's just getting started.
Our First Patch is In the Works!
Our first patch should be coming later this month, though note we don't have a more-specific timeline. With it, we're looking for improvements we can make in the near term, in a way that makes Hades II better for everyone and come closer to realizing our goals. For example:- Resource Gathering: We want Hades II players to focus on goals that are important to them, though don't want resource gathering to feel too frustrating, such as if you didn't bring the right gathering tool along for the ride.
- Getting Around: It's important to us that Melinoë have her own distinct style, and for players to be able to navigate her battles and other interactions in a nimble, responsive, expressive way. We have ideas for how to improve her Dash and Sprint.