OBJECTIVE OVERDRIVE
[p align="start"]At its core, Invasion is an asymmetrical, one-sided objective mode pitting two teams of 8 against each other. Each team will get the chance to attack and defend for a total of two rounds. Each round is broken into 3 phases, and if you complete each phase, you get a point. The modes available for each phase are identical to those found in Reach, plus one new addition: [/p]- [p]Capture the Zone[/p][list]
- [p]As the name implies, this is a zone control style mode and your goal is to capture it before time runs out[/p][/*]
- [p]Much as the normal Arena mode, you are bringing a bomb to the zone and aim to detonate it before the enemy team stops you[/p][/*]
- [p]If you played Reach, this is going to be a familiar objective where you are literally delivering the core to the enemy team’s base. In Infinite, this will be a Flag you are running to plant[/p][/*]
- [p]New to Invasion with Halo Infinite, delivering the payload will have you escorting a payload along a set trail to the end destination. When the enemy is contesting the payload, forward progress halts so keep that path clear! And don’t leave the payload behind or else it won’t progress. The more Spartans on the payload, the faster it progresses along the path.[/p][list]
- [p]Worth noting that you can earn TWO points for delivering the payload to its final destination: One at the very end, naturally, but you’ll also earn a point when you reach the checkpoint.[/p][/*]
LOADOUT LOGIC
[p align="start"]The setup will be UNSC vs. Banished-affected Spartans, very similar to the experience in Banished Slayer. Each phase will have multiple options to select from, so choose wisely.[/p]Spartan Setups
[p align="start"]Phase 1, UNSC Scout[/p]- [p]MA5K Avenger[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Threat Seeker[/p][/*]
- [p]MK50 Sidekick[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Drop Wall[/p][/*]
- [p]MA40 Assault Rifle[/p][/*]
- [p]MK50 Sidekick[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Drop Wall[/p][/*]
- [p]CQS48 Bulldog[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Quantum Translocator[/p][/*]
- [p]VK78 Commando[/p][/*]
- [p]MA5K Avenger[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Thruster[/p][/*]
- [p]BR75[/p][/*]
- [p]VK78 Commando[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Shroud Screen[/p][/*]
- [p]CQS48 Bulldog[/p][/*]
- [p]MK50 Sidekick[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Repair Field[/p][/*]
- [p]Bandit Evo[/p][/*]
- [p]MA40 Assault Rifle[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Grappleshot[/p][/*]
- [p]VK78 Commando[/p][/*]
- [p]MA5K Avenger[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Thruster[/p][/*]
- [p]MLRS-2 Hydra[/p][/*]
- [p]MA40 Assault Rifle[/p][/*]
- [p]Frag Grenades[/p][/*]
- [p]Overshield[/p][/*]
Banished Battle Kits
[p align="start"]Just like the UNSC side, the Banished side also has loadout options that update each phase.[/p][p align="start"]Phase 1, Banished Sentry[/p]- [p]Mangler[/p][/*]
- [p]Spike Grenades[/p][/*]
- [p]Thruster[/p][/*]
- [p]Needler[/p][/*]
- [p]Plasma Grenades[/p][/*]
- [p]Active Camo[/p][/*]
- [p]Vestige Carbine[/p][/*]
- [p]Plasma Pistol[/p][/*]
- [p]Spike Grenades[/p][/*]
- [p]Repulsor[/p][/*]
- [p]Heatwave[/p][/*]
- [p]Spike Grenades[/p][/*]
- [p]Drop Wall[/p][/*]
- [p]Ravager[/p][/*]
- [p]Needler[/p][/*]
- [p]Plasma Grenades[/p][/*]
- [p]Thruster[/p][/*]
- [p]Bandit Evo[/p][/*]
- [p]Pulse Carbine[/p][/*]
- [p]Spike Grenade[/p][/*]
- [p]Grappleshot[/p][/*]
- [p]CQS48 Bulldog[/p][/*]
- [p]Mangler[/p][/*]
- [p]Spike Grenade[/p][/*]
- [p]Threat Sensor[/p][/*]
- [p]Sentinel Beam[/p][/*]
- [p]Vestige Carbine[/p][/*]
- [p]Spike Grenade[/p][/*]
- [p]Repulsor[/p][/*]
- [p]Pulse Carbine[/p][/*]
- [p]MA40 Assault Rifle[/p][/*]
- [p]Spike Grenade[/p][/*]
- [p]Repair Field[/p][/*]
- [p]Duelist Energy Sword[/p][/*]
- [p]Disruptor[/p][/*]
- [p]Plasma Grenades[/p][/*]
- [p]Active Camo[/p][/*]
SAFE SPAWNING
[p align="start"]One of the more unique features Invasion introduced was Buddy Spawning. This allowed you to spawn on your buddy directly rather than at the default spawn location. It’s not required but who doesn’t love options? Your buddy is randomly assigned during the match and you cannot change or swap. Once the game starts, you are together for the full match. Yes, this means if your buddy abandons the match that you no longer have the ability to Buddy Spawn. The caveats to Buddy Spawning:[/p]- [p]Buddies are reciprocal (If they are your buddy, you are theirs)[/p][/*]
- [p]Your Buddy must be alive to spawn on them[/p][/*]
- [p]They must have been alive for at least five seconds to spawn on them[/p][/*]
- [p]They must have full health and shields to spawn on them[/p][/*]
- [p]They must be clear of engagements or have no enemies nearby to spawn on them[/p][/*]
- [p]If your Buddy is in a vehicle, there must be an empty seat to spawn on them[/p][/*]
- [p]When you spawn on your Buddy, you will be facing the way they are facing[/p][/*]
VICTORY VARIABLES
[p align="start"]So…how do you win an Invasion match? Each phase you “win” or progress will net your team a point. So if you are attacking first and you make it through all three phases and you complete them, you will have earned three points total. If you are on defense and you stop the team at the second phase, the attacking team only has one point.[/p][p align="start"]It is possible to tie so if both teams successfully make it through all three phases and earn three points, everyone goes home a winner.[/p]IMPRESSIVE INTSALLATIONS
[p align="start"]There are six new maps coming to Invasion which means plenty of variety for you to engage with. Let’s check them out! Grab the mode here, and then grab the maps below![/p][p align="start"]BreakpointBookmark
Credits: Okom1, Virus11010, Scrubulba, Mr Kwatz, Igrizhar, spartan blood 1, JoValiant, Mr IncrediJON, THE SLAMMERSS[/p][p][img src="https://clan.akamai.steamstatic.com/images/38365036/d7f828b8bf3069dede91cdd3a8478751cd975985.jpg"][/img][/p][p align="start"]A classic returns from Halo: Reach. Don’t let it push you to your breaking point.[/p][p align="start"]Crashout
Bookmark[/p][p][img src="https://clan.akamai.steamstatic.com/images/38365036/51228b1df316b01d9c7ea115990e19c090a29342.jpg"][/img][/p][p align="start"]They said it was a crash. We called it a tactical arrival.[/p][p align="start"]Exhumed
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Credits: Mr IncrediJON, Scrubulba, spartan blood 1, Virus11010, Mr Kwatz, Igrizhar, JoValiant[/p][p][img src="https://clan.akamai.steamstatic.com/images/38365036/96f3c147e6e4f3c1aba4f94edf47fb451b26a2f2.jpg"][/img][/p][p align="start"]You came looking for glory but you found a grave.[/p][p align="start"]Last Road
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Credits: Mr Kwatz, MikRips, Scrubulba[/p][p][img src="https://clan.akamai.steamstatic.com/images/38365036/8fd7e641f655f965d9ea4fb0f25a4c0bd47abb89.jpg"][/img][/p][p align="start"]Last Road: where the only traffic is incoming fire.[/p][p align="start"]Recovery
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Credits: Okom1, Virus11010, Scrubulba, D0ctorSmurf, spartan blood 1, Mr IncrediJON, Mr Kwatz, Cousin Tim, JoValiant[/p][p][img src="https://clan.akamai.steamstatic.com/images/38365036/44fd7ad371c9b1ac8ee17adcf3b470df18a8db34.jpg"][/img][/p][p align="start"]They terraformed Reach, now it’s your turn to reshape the battlefield.[/p][p align="start"]Wavelength
Bookmark[/p][p][img src="https://clan.akamai.steamstatic.com/images/38365036/c4c5f19b949e977490b32ea6bcc0c8f53c3b270d.jpg"][/img][/p][p align="start"]Broadcasting live from the edge of chaos.[/p]