News Liste Himno

Himno The Silent Melody New Massive Update!
Himno
20.05.20 20:54 Community Announcements


Hey! NEW UPDATE!! So I have been working on the combat sequel of Himno, The Silent Melody. Many ideas have come out of this discussion, so if you have any that you would like to be in the game, do not hesitate to write it here. All ideas are welcome!

To make everything clear, there will be two types of games, one with combat that will be this standalone expansion "Himno - The Silent Melody" and "Himno 2", that will be 100% peaceful.

Here I show you some of these advances:

Architect Biome



This new NPC called "Architect Biome" will need Biome Blueprints to create new zones to explore through your journeys. She creates biomes in the 4 zones of the game. For example these 2:

Buildings in Avis Zone

In this biome buildings are created with much more workshops and chests. Not all buildings are open though.

And Purity lands also in Avis

Here if you try to take resources out, some protector flies will attack you. This is a WIP, I may change the color to red and add some larger fields.

Little shops for the Guardian



These vending machines are very rare, when you buy something, the price of the next item increases a percentage. Most likely, I will change them visually so that they don't stand out as much since they seem taken from a cyber world game.

Monolith Enhancers



By appliying these items in the Monolith Enhancers, you will increase the level of difficulty of that zone. Not only enemies will be stronger, new features will occure like water rising, dark fog which you will need special wisps or fire arrows to see through and even storms. Of course by doing this, the loot will increase, finding better runes for the sword and rare items and more resources.
Also a little preview of what Igna Zone will look like:

Igna Zone


More polish combat and visuals



A combat against machines. They are activated depending on your level of karma (more info below). If they do, they will start attacking you. Healthbars are also updated to be more clear. This is a pretty bad gameplay from me but when you deal with enemies without taking damage it's so satisfying feeling like a hero.

Towns, Town Shops & The Hoarder



When using a Portal with some NPC Coordinates, a town will be generated. Here there will be a shop and some NPCs with missions or little trades. Their houses can also be explored if the are opened with enough "Trust". Trust can be gained in several ways.


the Hoarder will exchange your items for coins.

New District Checkpoins



if you remember, in Himno there are 2 checkpoints per district that you can touch to activate them. Well, now they can be activated again using resources (randomly) to travel to the camp. There are few ways to travel to our camp once we are traveling, this is one of them but at a price. If we increase the tier of the area with the Monolith Enhancers, we will not be able to use this feature. They will also recover your green health.

Slime Rancher



When you kill creatures, there is a chance a creature book will drop. If you give that book and some Creature Essence to the Summoner, he will summon that type of creature. This only works for Slimes since these creatures are able to transform what they eat into more quantity and more valuable resources. If they keep eating, they will grow!

Karma System



This is going to be a long section. Before, you could customize your sword with colors. But instead of that I have decided to add a karma system to the game. Destroying machines, igniting torches and helping different people will increase your Purity as a Guardian (Karma), but killing creatures will decrease it.

There are 3 levels of Purity: Green/Blue > Yellow > Dark.

In Green or Peaceful path, creatures won't attack you, machines will. In Yellow, hostile creatures and machines will attack you. And in Dark Path, creatures will attack you but machines won't unless you attack them.

I need to think more things about this and how will affect the world.

Key bindings, In-Game options & New Health UI





These were things everyone was asking for (A LOT) so it will be available for the sequel! :D

And that's it for the update. Have a nice day and thanks for supporting me! ːsteamhappyː
You can ask me any questions here in twitter.
David
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Release:26.04.2019 Genre: Gelegenheits-Spiel Entwickler: David Moralejo Sánchez Vertrieb: GrabTheGames Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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