
We’re so happy to see so many aspiring hoteliers diving into Hotel Architect since our Early Access launch! We'd like to say a massive thank you, your feedback has been invaluable, and we're excited to roll out our first official patch to polish the experience and build a stronger foundation for your dream resorts.
Here’s what’s new in this update:
✨ Quality of Life Improvements
- Cleaning staff just got smarter! We’ve improved cleaning task priorities to ensure a more efficient, guest-friendly hotel.
- Added tooltips to guest type icons and required items in the Restaurant and Bar menus for better clarity.
- Squashed a crash bug triggered by deleting a custom-made character.
- Resolved an issue with the "Overall Review Score" objectives.
- Temperature now impacts staff as originally intended!
- Queue timers added for guests waiting in Reception, Restaurant, and Bar areas, helping you manage flow and service.
- UI interactions are now blocked when intro or critic review popups appear, keeping the experience smooth and focused.
- Character voices have been toned down with decreased radius and volume!
- Localization tweaks in the keybinding settings.
- Updated community highlight links in the main menu.
- Officially marked as Steam Deck playable - build your hotel empire on the go!
Also, before we go, we're hosting a reddit AMA on May 29th! You can leave your questions here!

This is just the beginning, and there’s a lot more to come. Keep the feedback coming, and thank you for being part of the Hotel Architect community. Happy building!
– The Hotel Architect Dev Team