First Impressions Matter
The demo let you as players get your hands dirty with hotel design, and it was awesome to see the creativity (and chaos!) on display. People really dove into customizing their hotels, tweaking layouts, and experimenting with different decor styles. It was clear that you all enjoyed having the freedom to create spaces that felt unique while watching the hotel come to life with guests and staff!
What We Learned
One of the coolest things about being at Gamescom was hearing your thoughts in real-time. there was lots of love for the detailed customization and the way the game played. Seeing those "aha" moments when someone realized they could solve a guest’s problem or maximize profits with a clever design tweak was super rewarding for us. We did take on lots of feedback and are prepping to implement some of it to make early access even smoother on launch; For example, we now know you want more shortcuts for quicker gameplay and more chaos!
