- Added ammo counts and overheating advanced options to weapons
- Added ammo/sec and overheating to laser (+ laser S)
- Added structure damage multiplier to individually-placed structures (damage from player)
- Added structure damage multiplier to maps (damage from player)
- Added player damage multiplier to maps (all damage)
- Fixed a big issue with structure collapses, and adjusted collapse settings a bit
- Made big player impacts do more damage to structures, apply some extra velocity to them
- Changed automobile entities to use white paint instead of yellow
- Added more towers and tall buildings
- Added some smokestacks and storage silos
- Added some more low buildings and warehouses
- Added some utility posts and fences
