News Liste Iratus: Lord of the Dead

Developers Answer Fan Questions about Iratus Lore
Iratus: Lord of the Dead
03.11.23 16:20 Community Announcements
Greetings, dear necromancers!

Iratus is not just about mechanics. Over the years, we were amazed how some of you scrutinized the lore behind the game, developing theories, sharing ideas, thinking about characters, and making guesses about the world's structure and history.

We want to introduce you to one of the most dedicated fans and content creators of Iratus: Meet Fableheim! Fableheim has been making videos about Iratus almost since its release. During this time, he accumulated a lot of questions about the game’s lore, and we decided to select some of them and lift the veil of secrecy — especially since we are now developing the lore deeper in preparation for the expansion of the Iratus universe.

Hope this gives you even more food for thought and theories. Enjoy — and be sure to subscribe to Fableheim if you like theorycrafting!

[olist]

The Stranger and Fate



  • The Stranger that opposes Iratus is shrouded in mystery, is there anything you can reveal about his identity or if we will meet him again?

  • He is an extremely important figure. We will explore his role further in the next game. Let’s just say some theories we like are not spot-on, but there is certain merit to them.

    But, to be clear, we don’t want to give a direct and straightforward answer about the Stranger — we feel that the shroud of mystery makes him both a more compelling character… and more effective in-universe. He wouldn’t want us to dispel his incognito, and we’re not brave enough to go against him.

  • After breaking through the first five floors, The Stranger explains that Iratus' fate was already woven, as if someone or something had set in motion the events of the base game. Who or what determined that fate?

  • Who or what indeed? Does Fate exist? Does Iratus act out of his own free will, is he led by destiny — or is he being manipulated, even toyed with?

    What would he do to such a manipulator if he ever found out?

    Great questions — but ones not to be answered in an interview. We wouldn’t want to spoil the answer for Iratus himself. Let’s just say any powerful man can be a powerful tool — and there are always people in the world that would try to use him as such.

    God(s)


  • Upon the construction of the Abode of Wrath, Iratus mentions he possesses the insight to petition the "bloodthirsty gods of old" directly. Are these old gods the source of Iratus' Wrath abilities or do they simply amplify the Ire within his undead heart?

  • Absolutely not. Iratus’s power comes from within. In truth, he bows to no god — which is one more topic we intend to delve deeper into in the next game. Iratus is the ultimate Nietzschean/Promethean figure (note the flame symbolism in the art — the flame might be blue, but the idea is there). Prometheus stole fire from the gods, but he’s not a thief — he’s a rebel against higher powers who fought and suffered to make humans equal to gods.


    But Iratus can pretend to follow various rites if that suits his needs and ambitions. And in times of old, people worshiped all sorts of things, from powerful creatures to outright myths. More often than not, such rites were merely proxies to better commune with the inner darkness within their souls. But it can’t hurt to try a ritual and see if there is merit to it, can it?

  • The Light Elemental's Humanorium token mentions that it is heavenly might made manifest upon the "mortal plane". How many planes of existence are there?

  • It’s a complicated matter. Calling it “planes of existence” is just a colloquialism to simplify the structure of the world. In these simpler terms there are three — the mortal plane, Heaven, and Hell (or Oblivion, as some call it).

    You could also say there are just two planes of existence: the primordial darkness — and everything else that the Shaper gave form to. Both Heaven and Hell would (curiously) belong to the latter category, since it was the Shaper who gave them their form and purpose. Heaven and Hell only exist for humans — they have no meaning for other sentient races. So would it be right to call them full-fledged “planes of existence”? Debatable.

    (How? Why? Who is the Shaper? We’ll dig deeper into this in the next game!)

  • When first confronting Iratus, The Stranger says "the potential for corruption lies in all life" when referencing the downfall of the once noble Grand Order. Was the Order's corruption simply due to mankind's avarice or did some unseen force influence their perversion of holy magic?

  • Yes and no.

    We will delve much deeper into human nature in the next game. After all, necromancy wouldn’t be possible if all humans didn’t harbor darkness within, would it? The world of Iratus is meant to show a gray/black morality that’s classic for dark fantasy: no one really is a good guy here, and it makes you wonder if maybe Iratus, evil as he is, is actually on the “gray” part of the spectrum.

    But the Grand Order has its own unique history — they believe they are direct descendants of God’s personal army. Which, in their mind, gives them the unique right to shape and rule the world, which explains the arrogance… and makes them so much closer to just becoming tyrants themselves.

  • By the end of the game, Iratus had destroyed manifestations of heavenly might, an Ascended Magister with "near godlike powers", and even heroes returned in their prime by "divine will", according to the Adept's Humanorium token. Has the Lord of the Dead approached godhood himself?

  • Again, we view Iratus as a sort of Promethean figure — an ultimate rebel against nature and God (or gods). As he achieves power, does that make him a god himself? In a certain philosophical sense, absolutely. And mastery over death can be viewed as a sort of godhood — Iratus has, after all, shed one of the most binding shackles of human nature.

    But it’s not the sort of godhood that automatically grants him magic powers or makes people worship him. He’ll have to work extra for that.

    Minions and Humonarium Details




  • Ever since the addition of the Werewolf, Iratus will occasionally say "The blade is a deadly weapon when one has an eternity to master it" upon creating a Ghoul. Is this an unused voiceline for one of his many Creations, or for a Creation that never saw the light of day?

  • That is a reference to an old design. In the early development stages, we planned to have the ghoul be a sort of undead blademaster. A perfectionist in the arts of killing, who’s grace with the sword is at odds with its bestial appearance. Obviously, this design was scrapped but the voice line remained, likely added to the game later by mistake.

  • The Wraith's description mentions rumors that this ghostly Creation was the blueprint for the First Necromancer's vessel. Has the father of Necromancy truly perished or has he mastered Death as well?

  • The First Necromancer is a mythological figure. Nobody knows what happened to him. Some say that he never even existed in the first place, but several ancient works penned by the same hand seem to point to the opposite.

    Iratus would rather view himself as the first truly successful Necromancer to ever exist. But is it true — or does his ego make him conveniently forget those who came before him? We plan to explore Iratus’s struggle with another’s greatness further down the line.

  • The Scout's humonarium token states that the Elven population has always been low, but very few seemed to participate in the attempt to thwart Iratus' return. Is the Elven population simply that few in number or is there some other reason that Elves did not answer the Grand Order's call?

  • Both your observations are correct. Not only are elves few in number, but they also don’t like working with the Grand Order.

  • Below the Dead Lake is a being that would "invite madness" should Iratus even look upon it, is this entity one of the "ancients from the depths of the ocean" mentioned in the Doomsayer's Humanorium token?

  • Yes, but likely not in the way that you imagine it. The dread creatures that live within the water are the mutated offspring of the Serpent. Or the mutated bits of its decaying body. Who or what is the Serpent? You guessed it — find out in the next game in the Iratus universe!

  • During Iratus' desecration of the Catacombs, the player can discover an Event learning about the Grand Order's research into both creating and curing disease. The Plague Doctor's Humanorium token mentions that the Plague Doctors were exalted due to their fight against both the "Great Plague" and the Grand Order's attempt to seize power during the chaos it caused. Was the Grand Order behind the Great Plague?

  • There were many plagues in history, and some of them definitely were engineered by the Grand Order. But the worst plague — the mother of all plagues, so to speak — came from either the Serpent or humanity’s overall sinfulness, depending on who you ask.
    [/olist]

    And if you haven't had the chance to acquaint yourself with the mechanics and lore of Iratus yet, now is your opportunity to purchase the game at an 87% discount until November 6th!

    https://store.steampowered.com/app/807120/Iratus_Lord_of_the_Dead/

    Join us!


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    Release:23.04.2020 Genre: Rundenstrategie Entwickler:keine Infos Vertrieb: Daedalic Entertainment Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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