News Liste Kingpin: Reloaded

Patch 1.01 and Known issues
Kingpin: Reloaded
06.12.23 18:12 Community Announcements
We at 3D Realms and Slipgate Ironworks wanted to take a moment to address some of the reported issues related to Kingpin: Reloaded and share with you our plans to fix them.

Below we’ve listed a variety of issues we’re aware players are experiencing with the game. In the meantime, we have already released the first patch that went live some hours ago and includes the below fixes:

Patch 1.01
  • Fixed crash / black screen with some languages.
  • Fixed credits taking time to appear on some screen resolutions.
  • Adjusted mouse input
  • Fixed enhanced menu when using gamepad


Known Issues
  • Weapon view model sitting lower than in Life of Crime
  • Ultrawide resolutions seem to be displaying at Vert- and are cutting off larger portions of the viewable space
  • Models popping up in cutscenes shortly after loading an empty room
  • Look of the blood effects in the game, difficulties gibbing enemies/corpses, and having trouble telling the difference between the various blood settings in the menu.
  • Explosion from explosive barrels is too large and fills the entire screen
  • Blood decals are remaining after loading. If you die, when you reload, the blood decals from before are still present.
  • Shotgun pump sound not registering
  • SSAO affecting performance
  • Stuttering in game
  • Rats, enemies, and teammates getting stuck and spinning in circles
  • FOV changes cutting off weapon model
  • Turning off bloom not working on certain light sources
  • Vertical & Horizontal Mouse Sensitivity issues
  • Long load times


Watch for patches in the coming weeks as we work to address these issues and other player feedback as soon as we can.

Thank you again for your patience, and all the feedback on the game you’ve shared with us over Steam, social media, and Discord. We are sorry for that and our team is working hard on fixing them and improving the overall quality of the game