Mercenaries
Mercenaries are simple folk - you pay them and they work for you. In the realities of Legendary Hoplite this means that you use your Combat Points to make them perform an action during combat. What actions can they do? Multiple: clean up obstacles, buff allies, debuff enemies, set traps, etc. Different levels of chapters usually have corresponding mercenaries related to the plot and environment. For example, in Chapter 1 we have a grave digger.

Arcana and more Legendaries


Drop system
The system is quite simple, really, as it consists of two components: Blood system and General system. Blood system guarantees a 100% drop chance, but you will only receive loot (items or coins) from it after killing a new type of enemy for the first time in combat. Each time you encounter a new enemy, you'll receive loot, allowing you to have a variety of choices for equipment. On the other hand, General system affects all enemies and provides you with a chance to obtain an item from every kill. However, the drop chance is much lower compared to the Blood system. Additionally, the General system does not have a predetermined quality or type. It randomly determines various attributes (type, stats, skill, etc.) once it confirms that you should receive an item.