ENEMY
Normal Enemy- Harpy's healing reduction rate to hero increased from 50% to 100%.
- HP reduced from 42,000 to 39,000.
- All resist reduced from 80% to 60%.
- Damage when hitting the red spot deals 20% more damage.
- Fire aura damage of the second and third phases reduced from 7 to 6.
- Fire aura interval of the second and third phases increased from 0.4 to 0.5.
- Fixed the bug where Stheno was being stuck or disappearing after transformation.
ARMY
Blue Phalanx- Shield bash stun duration of levels 2, 3, 4, 5 increased from 1.5/1.5/1.5/1.5 to 1.5/1.75/2/3.
- Shield bash damage of level 5 increased from 100 to 150.
- Regeneration of levels 3, 4, 5 increased from 3/3/3 to 3/4/5.
- Shield bash now off cooldown when deployed.
- Block heal chance of levels 3, 4, 5 increased from 30%/35%/35% to 100%/100%/100%.
- Block heal amount of levels 3, 4, 5 increased from 30/40/40 to 30/40/50.
- Block heal cooldown of levels 2, 3, 4, 5 reduced from 3.5 to 2.5.
- War Technique Rough Defender now also works on ranged enemies.
- Added a new effect for War Technique level 5 Protection: Once Protection occurs, reduce the cooldown of Block heal to 0.3.
- Protection's duration increased from 3 to 4.
- Protection's chance increased from 20% to 25%.
- Protection's cooldown increased from 9/8/7 to 13/12/11.
- War Technique Avoid chance increased from 20% to 25%.
- War Technique Avoid duration increased from 1.3 to 2.5.
- Stun duration of levels 1, 2, 3, 4, 5 increased from 1.5/1.5/1.5/1.75/2 to 2/2.25/2.5/2.75/3.
- Vase stun duration of levels 3, 4, 5 increased from 1/1/1 to 2/2/2.
- Barrel slow percentage of levels 0, 1, 2 increased from 25% to 30%.
- Fixed Rotten vase area duration being shown to only work for 1 second.
- Stone palisade disarm duration of levels 3, 4, 5 increased from 2/2.5/2.5 to 3.5/3.5/3.5.
- Stone palisade disarm chance of levels 3, 4, 5 increased from 25%/30%/30% to 35%/35%/35%.
- Both Stone palisade and Spike palisade level 5 now push enemies back and deal damage after being destroyed.
- Damage of levels 3, 4, 5 reduced from 30-35/40-45/55-60 to 27-31/33-37/45-50.
- Killing-stacks of level 5 changed the effect: Now the stack lasts permanently but added max stacks. Each stack gives 5% AS and 5% attack damage, max 10 stacks.
- War Technique Lyssa's Visit each stack gives 8% AS and 8% attack damage, max 15 stacks. The first stack still gets double the effect.
- Added new effect Musician level 4 and level 5: Now Musician also sings the Last Song when an ally dies (except Palisade) but only works on that lane. Effect stacks.
- The Last Song from the Musician himself still works on all allies on the battlefield.
- Last song chance when Musician himself or an ally dies increased from 20% to 100%.
- Cooldown when singing for ally's death is 3 seconds.
- War Technique The Last Melody duration increased from 4/5/6 to 6/7/8.
- Fixed the bug where Musician causes the game to be stuck when fighting with Stheno and causes allies and himself to be stuck at 0 HP.
- Healing Pulse cast range of all Witch levels has been increased
HERO
Perk- AGILITY - Sword Mastery perk range increased from 20% to 30%.
- Savagery stamina per kill has been greatly increased.
- Duration of all rarities rescaled from 8/10/12 to 10.
- Fixed Savagery not showing cooldown and stamina cost.
- Tenacity damage and crowd control immunity duration increased from 6/7/8 to 8/9/10.
- Warcry fear duration increased from 5/5.5/6 to 5/6/7.
- Conversion cooldown reduced from 2 to 1.
- Veteran Proficiency cooldown reduced from 2 to 1.
- Decimate Slash stun duration per slash increased from 1.5/2/2.5 to 3/3/3.
- Aero blade stamina cost increased from 35 to 100.
- Aero blade cooldown reduced from 7 to 1.
- Penetrating Spear cooldown reduced from 25 to 20.
- Fixed Encage doesn't work.
BUGS
- Fixed a large amount of major and minor bugs in general.