Patch Notes
- Various visual improvements to ray-traced shadows.
- Improved quality of certain objects in ray-traced reflections.
- Adjusted lighting in cutscenes to match the original game.
- Improved cutscene performance.
- Addressed a bug that could cause image corruption on Intel ARC GPUs when using Dynamic Resolution Scaling.
- Stability improvements and optimizations.
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For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
