Patch Notes
- Removed unintended air horn sounds that could occur in some cutscenes for some players.
- Fixed an issue that resulted in mission audio effects in certain cutscenes.
- Added a menu option to skip Fast Travel animations.
- Visual improvements to ray-traced reflections and shadows.
- Added missing ray-traced reflections for some glass surfaces.
- Improved the process of loading pipelines and caching shaders on first startup.
- The waveform shown during calls and radio broadcasts now scales correctly on ultrawide aspect ratios.
- Fixed a bug that caused edge blur to be visible on 32:9 aspect ratios when using certain upscaling settings.
- Addressed a bug that could cause players to get stuck after using Fast Travel for the first time.
- Fixed a bug that caused Crime Missions not to load under certain conditions.
- Addressed a bug that caused players having to press the Gadget wheel button twice to open it the first time when using a gamepad.
- Various UI bugfixes, including fixes for ultrawide aspect ratios.
- Added gyro support on Steam Deck for gameplay segments that let players examine objects.
- Improved stability and performance.
- Various minor bugfixes.
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For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
