Dear Curators,
All patches associated with the v5.0 release will be combined into this post to keep things tidy.
Tim Twice Circled
v5.0.9 Changelog
Fixed bug: Slushie machine refill cost was incorrect and final red slushie was not being purchased.
Fixed bug: Long-Spined Urchin was not being classed as an invertebrate for the Invertebrate Poster.
Fixed bug: Frozen Paint 3 was overridden by Underwater Paint 3.
v5.0.8 Changelog
Gameplay: Corals are now mounted on existing decorations.
Gameplay: You can prioritise tasks associated with specific items or skill levels on the advanced staff tab.
Gameplay: Calcium is now a hard requirement for some animals. Calcium Reactors need to be fixed with Calcium Refills when they break down.
Gameplay: Lights can go on any tank.
Gameplay: Rounded tanks cost slightly more, non-rounded tanks cost slightly less.
Gameplay: Backpacks double carrying capacity of more than just food now: gift shop, RO membrane refills and Calcium Refills are all compatible now.
Gameplay: Base game polish/rebalance.
Gameplay: Prestige is now earned for food/drink variety.
Gameplay: Copperband Butterfly is dangerous to Bivalves.
Gameplay: Outcrop tank max size is increased.
Gameplay: Arapaima can no longer eat Pacu.
Gameplay: You can build one-way gates underneath archways.
Gameplay: Reduced range of podium to 12.
Achievements: 2 new 'time trial' achievements have been added.
UI: Extra message log filters.
UI: Build menu remembers last position.
UI: Tank capacity icons shows an additional value for when all animals are 'grown up'.
UI: Added support for 'dangerous' tag in search.
UI: Added negative support in search using exclamation mark. e.g. "!dangerous" means animals which are NOT dangerous.
Many, many bug fixes.
