News Liste MENACE

Dev Diary #16 - Deployment and Mission Preparation
MENACE
11.04.25 13:00 Community Announcements

Mission Preparation in MENACE


Today, we will cover the essentials of how to deploy your troops before taking on a combat mission in MENACE. Battles can be won and lost in deployment—that’s why mission preparation is a core element of the game.

Overview of the Battlefield


The first thing to do before playing any mission is to get an overview of the procedurally generated combat map. This is where all mission objectives are shown, including deployment zones and other vital areas.

The map provides an abstract view of the landscape, including structures, roads, and environmental features that must be considered when formulating a plan. Time of day and weather conditions are also displayed—nighttime combat, in particular, may require special preparation.



Assessing Enemy Intel


Enemy presence is also shown on the preparation map. Still, unlike topographic data, it’s more challenging to obtain real-time information on enemy movement and unit types.

This is why MENACE uses a slightly abstracted intelligence system, simulating orbital scans, intercepted radio traffic, satellite imagery, and intel from local sources. All of these combine into an intelligence rating. The higher the rating, the more likely it is to reveal additional information about enemy troops.

This can be essential, helping you plan for the presence of heavy weapons, vehicles, or special units.



Loadouts, Supply, and Squad Compositions


Once you’ve reviewed the mission and estimated the enemy presence, you can make informed choices about what gear to bring.

Each infantry squad can be equipped with squad weapons and a special weapon, along with body armor and accessories (depending on their armor type). But supplies are limited.

Each mission provides a Supply point limit—an abstraction covering ammunition, spares, and maintenance for deployed equipment. This limit also applies to vehicles, which consume more supply points than infantry.

It’s your responsibility as commander to decide how to spend supply points.

You’ll also choose how many squads to bring and which squad leaders to assign. Leaders may carry over injuries from previous missions, be affected by emotional states, or have perk combinations that make them better suited for certain operations.


Deploying Forces


The final step is deploying your squads and pilots.

The available deployment zone is shown on the combat map and varies based on mission type. Defending a settlement, conducting a patrol, or launching a base assault will each offer different layouts.

Some squad leaders have perks that extend the deployment zone—or even allow deployment behind enemy lines.



Engage, Explore, and Stay Informed


That's it for now! We'll see you next Friday.

You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website — just scroll to the bottom of the page to sign up.

https://store.steampowered.com/app/2432860/MENACE/

And here are the recent prior Dev Diaries in case you've missed them:
https://steamcommunity.com/games/2432860/announcements/detail/515206275424846335
https://steamcommunity.com/games/2432860/announcements/detail/515205641165341679
https://steamcommunity.com/games/2432860/announcements/detail/577128955243397810
Logo for MENACE
Release: Genre: Strategie-Rollenspiel Entwickler: Overhype Studios Vertrieb: Hooded Horse Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Dev Diary #18 - Operations in MENACE
MENACE
25.04.25 13:00 Community Announcements
Dev Diary #17 - Making MENACE: Behind the Scenes
MENACE
18.04.25 13:00 Community Announcements
Dev Diary #16 - Deployment and Mission Preparation
MENACE
11.04.25 13:00 Community Announcements
Dev Diary #15: Rogue Army Enemy Faction Preview
MENACE
04.04.25 13:00 Community Announcements
Dev Diary #14 - Lighting and Weather
MENACE
28.03.25 13:00 Community Announcements
Dev Diary #13 - Discipline and Morale
MENACE
14.03.25 13:55 Community Announcements
Dev Diary #12 - Mission Types in MENACE
MENACE
07.03.25 14:00 Community Announcements
Dev Diary #11 - Action Points and Attack Calculation
MENACE
28.02.25 14:00 Community Announcements
Dev Diary #10 - Pirate Faction Preview
MENACE
21.02.25 14:00 Community Announcements
Dev Diary #9 - Perks and Promotions
MENACE
14.02.25 14:00 Community Announcements
Dev Diary #8 - OCIs (Operational Capability Improvements) and Off-Map Abilities
MENACE
07.02.25 15:10 Community Announcements
Dev Diary #7 - Combat Mechanics: Suppression
MENACE
31.01.25 14:00 Community Announcements
Dev Diary #6 - Supplies and Equipment
MENACE
24.01.25 14:00 Community Announcements
Dev Diary #5: Squad Leaders and Stats
MENACE
17.01.25 14:00 Community Announcements
Dev Diary #4 - Weapon Types and Stats
MENACE
10.01.25 14:00 Community Announcements
Dev Diary #3 - Tactical Combat Overview
MENACE
27.12.24 14:00 Community Announcements
Dev Diary #2 - Strategic Part Overview
MENACE
20.12.24 14:00 Community Announcements
Dev Diary #1 - Breaking the Silence
MENACE
13.12.24 14:00 Community Announcements
MENACE Celebrates 250,000 Steam Wishlists!
MENACE
20.09.24 13:00 Community Announcements
Hooded Horse Strategy Publisher Sale
MENACE
05.10.23 22:42 Community Announcements