Update Changelog
We've added support for drag-select, improvements to the functionality of multi-select, and new Vivified skins. Many thanks to those who helped us beta test this update!New Art!
- New Quilted Staff body, head, and hair.
- The Conservatory now has unique wallpaper and options to choose from.
Drag Select & Multi-Select Enhancements
- Drag select now possible on the ground, floors, and walls.
- New UI when multiple objects selected allows refining the selection.
- When multiple objects selected, the Action buttons are simplified.
- Clicking on a category or type in the multi-select UI will single out that selection. With ctrl-key held, it will remove that category or type from the selection.
- Settings Copy / Paste now allows pasting to many objects at once.
- Settings Copy / Paste moved to Action Buttons.
- Settings Copy / Paste now copies crafting orders.
Hotkey Changes
- Added search to the hotkey settings.
- Several hotkey defaults have changed to avoid potential conflicts and to work better when selecting objects of different types.
- Added option for disabling the Universal Cancel via the ctrl key in Settings.
- Each gather type (chop, harvest, mine, hunt) now has its own shortcut by default instead of sharing 'G' in order to better support multi-select.
- Added an option for a second shortcut on each command. This allows you to have a universal 'G' for Gather and a second shortcut for each gather type.
- A popup will prompt you to adopt these changes or stick with your current hotkeys.
Gameplay Changes
- Grounded Room Keyword changed to "Must touch Foundation or be Underground". This makes it easier to have Grounded rooms with interesting layouts.
- Removed the requirement on Total Skill from Graduate with Honors, Summon Student, Hire Staff, and Retire Emeritus rituals. These were either meaningless or annoying... or both!
- Invasion battles during Cold Snap, Heat Wave, and Fungal Bloom events are no longer way harder than they should be.
- Refining Beasts are now allowed in all classrooms.
- Removed option to Destroy Small Carcasses. This is makes them more consistent with other ingredients and avoids spamming the right-click options when you have a bunch of Small Carcasses stacks in storage.
Additional Quality of Life
- Hovering entries in the Resources UI highlight the objects in the world and vice versa.
- CTRL and SHIFT keys allow +/-10 and +/-100 on the crafting menus.
- Dragging to set schedules now works without dragging the entire schedule instead. Reordering schedules requires dragging on the drag handle dots.
Art and Sound
- Refining Beasts play new animations and FX for petting and eating.
- Added new FX for Earth Refinery hatch ritual.
- Fixed Bound Mage visuals for some Mage bodies.
- Updated Student Summoner audio.
- Overhauled ambient sound system and sounds that removes hitches and improves handling of rooms.
Accessibility
- Added a checkbox for controlling UI scaling restrictions so those restrictions can be removed. Doing this allows UI to overlap in some situations. More accessibility options are in process.
- Update to Medallion icon art to be more clear and friendlier to color-blind players.
- When crafting orders are paused, the background now changes to show that the order is inactive.
Performance and Stability
- Made improvements to construction completion and destruction performance.
- Added new protections to avoid saving a corrupted game save file.
- Detection of critical simulation errors now stops the game and prompts for feedback submission to avoid breaking saves.
Improvements and Fixes
- Fix to Shrinks not being accounted for in 'Do Until X' calculations.
- Fix camera sometimes panning to an otherwise off-screen location.
- Fix to tab cycling through the same type not working properly.
- Fix bug where items with different priorities could not be added to the same stack in storage.
- Enchantophone description now properly says it's for up to 4 Mages at once.
- Fix the "Slept in Simple Bedroom" status to correctly say "Slept in Austere Bedroom"
- Fix typo in Dancing On My Own Bronze Trial description.
- Fix for Midden Jelly getting stuck in petting animation.
- Fix an issue where Shrinks were being miscounted.
- Fix for wrong floor wallpaper assignments.
- Fix Mages appearing too dark on game start if you re-rolled them.
- Moved Midden Jelly from Garden category to Crafting category, now that it doesn't need to be placed outside.
- Fix an issue that could cause Mana Lanterns to not be used.
Translation Fixes
- Fix the drop down ui for Set All on the Task Type Priority UI and make the tooltip so it can be translated.
- Fix ability to translate 'Chance to' for drops.
- Fix the wand display for translation in ritual availables.
- Fix text in difficulty customization so it can be translated.
- Fix text in Task Type Priority UI for priority level on hover so it can be translated.
- Fix for missing percent sign in some region settings that use the Arabic percent sign.
- Fix translation workshop tools having wrong logic for setting the root folder.
- Translator comments are now preserved when updating po files from yaml.