Update Changelog
Relic Plinth Powers
- Relics may now be Displayed on a Relic Plinth in an Archive Room to gain new Relic Plinth Powers, such as the ability to Summon Initiates of a specific Faction.
Relic Level-Up and Drops
- Relics now level up to gain power. Relics gain Relic XP while Attuned to a Mage and the Mage gains XP.
- Mages can now un-Attune a Relic any time in order to drop the relic.
- Relics can reach Level 24 and many have new or updated powers.
- In addition to Graduation and Retirement, new Level 1 Relics are now Manifested by Promotion to Apprentice and Hiring. Some Crystal Battles and Bosses now drop higher level Relics.
- When Mages Graduate, Retire, are Expelled, are Dismissed, or Die, their currently Attuned Relics now drop on the ground instead of disappearing.
- 15 new Relic models.
Relic Attuning
- New Library and Atheneum Rooms allow Mages to Attune Relics much faster and at levels higher than their own.
- Relics now take somewhat longer to Attune.
Architecture Styles
- When starting a new school, you can now choose from different Architecture Styles that impact which Keywords are required for Rooms.
- The Architecture Styles are Balanced, Wonky, Airy, Lofty, and Chaotic.
- Each Architecture Style may be Shuffled (besides Chaotic, which is already randomized) to make it more unique for new games without changing its theme.
- Existing games continue to use their current Keyword settings.
- On new games, the Towered keyword now requires an outdoor gap instead of a double-wall.
- Existing games use the Towered (Legacy) keyword which still allows double-walls to satisfy the requirement.
- Three new keywords have been added to various rooms.
- Interior is a new keyword that requires a Room to not be adjacent to outdoors.
- Quiet is a new keyword that requires a Room to not be adjacent to a Crafting Room, Rec Room, Ritual Room, or Classroom.
- Pristine is a new keyword that requires a Room to not contain any -Luxury items.
Gnosis Shards
- Gnosis Shards can now be obtained from sources other than Mages departing from the school.
- Gnosis Shards can be gained from Battle Rewards.
- New Gnosis Veins in the Underschool can be Mined for Gnosis Shards. Some previously explored Underschool rooms gain Gnosis Veins.
- When Mages gain a Magic Skill Level, they drop Gnosis Shards.
Gameplay and Balance
- Scars gained from expired Trauma now reduce the amount of time available to Revive a Mage that is At Death's Door.
- Trauma, Scars, and their impact on the Death Timer are now displayed on the Mage Sheet UI.
- Discordance Conviction impact does not begin until you have two more Staff than previously.
- Croa Nests are now huntable and drop Eyeballs when Hunted.
- Certain types of Filth created by Crafting Stations now have two stages. When first created, they will not affect Luxury. After 3 hours, they will become Rancid versions, which have -Luxury and can impact the new Pristine keyword.
- XP for hunting the Fog Incarnate grows more linearly instead of by large chunks.
- For new schools, the lowest wing in the Underschool is now a Slams Shut wing.
- Cursed totems will no longer appear in final rooms of Slams Shut wings.
- Mage Skill now impacts MAGE score more heavily.
- The Retire ritual has been renamed to Dismiss. Dismissed Mages do not Manifest a relic.
- The Retire Emeritus Ritual is now Retire and does Manifest a relic. It still requires 14 days in the school as Staff.
Quality of Life
- It is now possible to place Furnishings on Construction Blocks before the blocks have been Constructed. Furnishings placed this way cannot be Assembled until the blocks are complete, however.
- Construction Blocks and Furnishings can now be placed on top of wild plants. The plants will be destroyed when Construction or Assembly is complete.
- Room Filter UI has been redone and allows setting a Goal on each Room for what the target type is, allowing you to see what is needed to get there.
- Room Types UI has been replaced with the Book of Rooms, a new full-screen UI with all the details about Room Types and Room Keywords. Open it from the Room Filter UI.
- A new MAGE score visualization can now be found at the Book of Rooms.
- A new Room Keyword listing is also at the Book of Rooms.
- Roof Decor placement has been updated to look better and be easier to place.
- Roof Decor is always now at least two blocks wide, making it easier to center on peaks.
- Existing Roof Decor is not impacted by the size change.
- Medical Rituals now show the Mage receiving treatment and that Revived mages will gain a negative Quirk.
- New fullscreen Relic UI and Relic selector.
Fixes & Improvements
- Roof Decor how has research search keywords for Small and Large.
- Stained Glass Windows are now specified as Large/Huge Windows.
- Worker count slider added to help players experiencing Unity crashes with their specific processor.
- Mages can no longer Attune two Relics with the same Legacy.
- Fix wand images being upside down on the Wand selector for Summoning / Crafting.
- The clock tower now tells the time! (Is this the best thing in the whole release?)
- Shrinks are easier to select in the world now.
- Toned down high-frequency layer in some spell sounds that bothered some players.
- Fixed staff hiring cost display at the Book of Rituals.
- Fix for staff with Melancholy incorrectly counting as a Mage able to complete Tasks that require specific spells.
- Improved "Insufficient space for ritual" warnings to be less spammy.
- Fix for many Right-click direct orders improperly being allowed if another Mage was already doing the errand.
- Quilted Helpers will now always complete their current Task before selecting a new one. This helps prevent a chain of Quilted all selecting new Tasks.
- Fix for a Staff sleep position where there head could be through the headboard.
- When right-clicking to direct order a Mage to do a Task, the menu now shows if that Task is disallowed.
- Fix some references to Skill-Specific Teaching Stations to properly say Apprentice Stations.
- Adjust XP required for Mage level-up so that early levels grow longer at a consistent pace.
- Fix for Cooked in Fine Kitchen and Recreated in Common Room/House Commons/Conservatory to have proper durations.
- Immediately cancel Store and Move orders on Shrinks when Enlarge is ordered.
- Added audio for new Quirk feed notifications.
- More detailed enemy combat spell descriptions for some spells.
- Updated color to some icons in combat to aid clarity.
- New animations and VFX for Mages and moving fast on Hallway Runners or due to movement speed Relics.
- Fix for Breathstealer targeting when Marked for Death Mage is Hired.
- Fix for Breathstealer killing Mages on a broom.
- Improved layout for Graduate and Expel ritual positions.
- Removed Spirit and Hallowlily references from Funeral and Grave keywords.
- Lightning Destruction sound only plays when something is actually destroyed.
- Fix for Fog Incarnation battles not starting when a stair to a corner of the room is the only entrance.
- Crash fix for when a Dragged Away break triggers when the school is covered by Fog.
- Reduce the scroll sensitivity for Inventory and Resources scrolls.
- Removed duplicate Rotate Right from keymap window and fixed its secondary mapping.
- Description of the 'Likes Bitterrice Meals' Quirk now links the correct status.