

3.0.0 Update Notes (Initial content release of Rime)
Features
- Added the Age of Rime.
- Auto detect now supports auto-setting appropriate supersampling settings based on your scalability settings and platform type.
- An option for Color Context Subtitles has been added to the Interface settings menu. This will show text next to puzzles that require seeing particular colors to figure out a solution.
- (Windows only) DLSS updated to version 4.0.
- Added the ability to zoom in on things with the Z key on mouse and keyboard, or left bumper on gamepad.
- Added support for Intel XeSS and TSR (Windows only) supersampling.
- Visual improvements made to the Myst Island library.
Majors
- Fixed cranks not reacting properly if you wind them past their endpoints.
- Fixed a rare crash that could occur going between two different engage points.
- Fixed DualSense controllers not working natively in the game.
- (Mac only) Implemented a workaround for auto detect not behaving well on Mac and sometimes setting too high of settings for what your Mac can handle. Auto detect will now use a specific set of rules based on the number of cores available on your Mac.
Minors
- Adjusted LODs on some meshes to prevent popping.
- Fixed deleting a screenshot from your notebook bouncing you back to the main menu instead of the Notebook submenu.
- (SPOILER) Fixed a missing material in D’ni.
- (SPOILER) The player is now stopped from being able to link back to Myst in the good ending until Atrus is done speaking with you.
- Fixed music not persisting upon save/load.
- (VR Only) Made the offsets for picking up specific objects more user-friendly.
3.0.1 --> 3.0.3 Update Notes
(the first three Rime hotfix patches, with the latest one pushed live at 7:25PM Pacific on March 27th, 2025)Majors
- Fixed the hut in Rime not defrosting under certain conditions.
- Fixed the sky in Rime not properly loading in if you had Hide Vehicle Transitions enabled.
- Fixed a note being displayed in Spanish when German language was selected.
- Fixed some input issues related to the aurora machine.
- (SPOILER) Fixed an issue where some folks with save games with an already-deleted extruder image in the imager on Myst Island were prevented from visiting Rime.
- Fixed the imager device in Rime displaying incorrect imagers under certain circumstances.
- Fixed the aurora device displaying incorrect colors when loading a save game.
- Improvements implemented to the lens device color dial in Rime.
- Fixed an issue where the aurora device might display a different value than before when performing a save/load.
- Changes made to improve visibility on some notes in Rime.
- Fixed a weird “stretch” issue that could occur on some people’s displays when being around the imager device in Rime.
- Set up a Safe Spot in Rime so that Teleport to Safe Spot will function properly there.
- Added color context subtitles to all non-golden-path color puzzles in Rime.
- Fixed gamepad icons not properly displaying when launching the game & before entering a game.
- Fixed being unable to access the new place of protection on Myst Island when using shoulder buttons on gamepad on a required puzzle.
Minors
- Fixed some missing lights in the Rime hut.
- Fixed being unable to turn pages in the Rime journal with gamepad LB + RB (or equivalent) buttons.
- Fixed the safe on Myst Island displaying incorrect values when using a combination of gamepad buttons to interact with it.
- Fixed some books appearing and disappearing when they should not be under certain conditions.
- Fixed the first page turn sound in a book not playing.
- Adjusted some LODs.
- Addressed some shadow issues in Rime.
- Adjusted shortened translation for February for Portuguese (Brazil).
- Adjusted the lighting around the lamps in Rime.
- Fixed the aurora audio restarting if the player is behind the tower while the audio is playing.
- Improved the appearance of some textures and meshes in Rime for all platforms.
- Fixed a typo in Sirrus’ journal in Rime.
- Fixed an issue where the overhead device in the imager room in Rime might not start up correctly.
- Fixed some logic issues with the imager in Rime.
- Increased the size of the controller diagram when on a 4K screen.
- Removed a floating mesh in the distance in Rime.
- Fixed German sound context subtitle overflow in the mazerunner in Selenitic.
- Minor tweaks made to hide flying animals in some displayed images somewhere in Rime.
- The telescope in Rime will now immediately show the user something interesting when they initially walk up to it to look through.
- (VR Only) Fixed the aurora slider controls in Rime moving a bit when you initially grab them.