Global
Majors
- Fixed an issue where some players who had previously played a randomized game of Myst prior to the Rime update were seeing a puzzle on Myst Island become unsolvable, preventing those players from reaching Rime.
- Steam only: Fixed new Rime achievements not working.
Minors
- Minor mesh and lighting fixes implemented.
- Fixed a typo in Sirrus’s Journal in Rime.
- Fixed some interaction issues with the miniature lens toy in Rime.
- (SPOILER) Updated miniature lens toy model to have the same number of notches as the imager device.
- Adjusted the lab ruler model and textures in Rime so the "1" is in the right spot.
- Added an elevator region for the buttons in Rime.
- Fixed an issue with the aurora in Rime initializing to the wrong color under certain circumstances.
- Fixed some issues with the blank book in Rime causing incorrect behavior.
Quest only
We are writing the Quest-specific patch notes here as we recognize some standalone Quest users come to Steam to look at patch notes instead of through the Meta Horizon app. There is a fairly major save game fix that was a part of this patch (for Quest standalone only) and wanted to communicate it here as well. Again, please note that these changes are not for issues that occurred on Windows or Mac, or in PC VR.
- Fixed some lenses in an area of Rime not displaying colors properly.
- Fixed save games from older patches on Quest not copying over to new builds. If you had already made new saves in the latest version of Myst on Quest standalone, you will be prompted with a choice to convert your old saves to new ones. If you did not already make new saves in the latest version of Myst, your old saves will automatically be brought over and converted without prompt.