News Liste Osiris: New Dawn

Experimental Build v1.5.64
Osiris: New Dawn
25.04.24 23:14 Community Announcements
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly.



Greetings, Explorers!

We're thrilled to announce the release of our latest update for Osiris New Dawn: Enhanced Expedition, now available on the Experimental Branch! This update represents a significant milestone for the game, focusing on refining and enhancing the overall gameplay experience.

What's New:



Quality of Life Improvements: We've listened to your feedback and implemented numerous quality of life enhancements to make your exploration more seamless and enjoyable than ever before.

Bug Fixes Galore: We've squashed countless bugs to ensure a smoother and more stable gameplay experience. Your journey through Osiris New Dawn will be free from pesky interruptions and glitches.

Optimized Performance: Say goodbye to lag and stuttering! We've optimized the game's performance to provide smoother gameplay across all platforms.

Streamlined Mechanics: We've fine-tuned various game mechanics to make them more intuitive and user-friendly. Get ready for a more immersive and engaging adventure in the world of Osiris.

Completely Revamped Queen: We've taken the Queen boss creature to a whole new level in this update. Not only can she spawn hatching eggs full of Larvae, but can also roam the planet's surface!

Field Guide 2.0: Osiris New Dawn is a big game with a lot of features that are unique to this title. To aid in your adventure we’ve re-introduced the Field Guide and brought it into the current version, highlighting all the features and content in the game.

And More: This update is packed with additional tweaks, adjustments, and surprises to enhance your exploration experience. We can't wait for you to discover them all!

Important Note!


Although it's not absolutely necessary, we recommend starting a new avatar profile for playing the Single Player Story mode as there may be some out-of-sync data.

Change List



Added:
[olist]
  • Queen boss fight complete with larvae egg spanning and planet roaming
  • Field Guide full of helpful information so you can get the most out of the game
  • New server for better data stability
  • Map Markers are now saved in avatar persistence
  • Added support for weapon IK for remote players
  • Added support to play melee animations for remote players
  • Added subtitles to dialogue voice logs.
  • Added saving of multiplayer server info to Avatar at creation time
  • Added support to save more frequently in multiplayer
  • Added support to save nature on a separate interval
  • Added more Map Markers
  • Mines always show on map
  • Rocks now appear in radar
  • Added support to play audio from story and tutorials in the Mission Voice Log UI.
  • Set up Mission HUD to display in each of the UI menus for easier mission viewing while crafting.
  • Added all audio files for Voice Log UI
  • Added support to override played audio in Voice Log UI
  • Added support to load back into vehicle after saving in vehicle
  • Added ResourcePoolingManager system to reduce Resource.Load calls needed for spawning every item
  • Added space walk stabilize volumes for getting in and out of spaceship easier
  • Added wind blocking to spaceship
  • Added support for no friendly fire
  • Lots of work on Map Icons for allies
  • Added more info in rollover of map icons
  • Added build refund amount confirm box when dismantling
  • Added persistence to player buffs
  • Added support to force remote player into vehicle seats
  • Added support to make Build Goal from Wall Build menu
  • Added support to make sure passengers can't leave spaceship unless it's stopped
  • Added support to make sure structures can only be dismantled if there is no furniture or walls
  • Added support to make sure crates can only be dismantled if they are empty
  • Added support to make Build Goal from Wall Build menu
  • Added support for Allies to manage drones
  • Added screen spaced shadows
  • Added dynamic maps for dungeons
  • Added space parking to spaceship
  • Added spacewalk stabilization volumes for getting in and out of spaceship easier
  • Added wind blocking to spaceship
  • [/olist]


    Changed:
    [olist]
  • Cleaned up Logging throughout project, uses DEBUG_ scripting defines now
  • Changed screen background to a darker color
  • Server name now shows more accurate info in Public mode
  • Reduced bloom amount for Lutari and Space
  • Increased amount of ambient light possible in a scene
  • Improved drone management UI in Map menu
  • Improved filtering of owned objects in map
  • First item in build section will now be autoselected
  • Improved loading progress numbers
  • Improved cloud capacity so that clouds occlude distant planets
  • Improved cloud shadows
  • Smoother load transitions in Main Menu
  • Improved player jumping and staying grounded
  • Improved vehicle collision
  • Improved Mech sounds and camera shake
  • Improved spacewalk physics and control
  • Updated quality settings to have a lower low value
  • Improved item highlighter visibility
  • Improved Mecha Crab movement
  • Adjustments to helmet sound mixer
  • [/olist]


    Fixed:
    [olist]
  • Remote players now more consistently destroy themselves when they leave a world
  • Remote players now properly hide their first-person arms on remote clients
  • Cloud save icon now properly hides after saving
  • Last save time should now be correct
  • Fixed duplicate arms when viewing remote players while in first person.
  • Fixed last save time to update immediately after save so it displays properly on exit in singleplayer
  • Fixed Remote player IK when entering and exiting vehicles
  • Fixed Local player IK when entering a passenger seat
  • Fixed harvested plant transparency issue
  • Fixed extra arms in first person with some weapons
  • Fixed remote weapons in the wrong place on remote player
  • Fixed Player last save time
  • Fixed Player Last Save Time in the game window when leaving to the Main Menu
  • Fixed Gnat bite trigger
  • Fixes to minor multiplayer warning errors
  • Fixed chat for multiplayer
  • Fixes to minor multiplayer warning errors
  • Fixes server end-time display
  • Fixes Player last save time
  • Fixes to minor multiplayer warning errors
  • Fixed shadow and terrain text in Main Menu options
  • Fixed remote player seat positions for all vehicles
  • Fixed sorting on planet ring
  • Fixed sorting on Spaceship
  • Fixes to minor multiplayer warning errors
  • And many more small fixes to improve the overall experience
  • [/olist]


    Removed:

    [olist]
  • Removed extra JSon for making clean builds
  • Removed wind sound from the main menu
  • Removed friendly fire from vehicles
  • [/olist]


    Embark on an enhanced expedition today and navigate a new dawn in the vast universe of Osiris. Update your game now and prepare for an improved journey!

    Happy exploring!

    Warm regards,
    Fenix Fire
    Logo for Osiris: New Dawn
    Release:28.09.2016 Genre: Weltraum-Action Entwickler: Fenix Fire Entertainment Vertrieb: Reverb Triple XP Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
    Einzelspieler Mehrspieler Koop

    Aktuelle Steam News
    Neue Steam News in der ePrison Datenbank

    Enhanced Expedition Update
    Osiris: New Dawn
    03.05.24 00:16 Community Announcements
    Experimental Build v1.5.66
    Osiris: New Dawn
    02.05.24 18:50 Community Announcements
    Experimental Build v1.5.65
    Osiris: New Dawn
    01.05.24 22:00 Community Announcements
    Experimental Build v1.5.64
    Osiris: New Dawn
    25.04.24 23:14 Community Announcements
    Update in Progress, Coming by End of April 2024
    Osiris: New Dawn
    26.03.24 18:24 Community Announcements
    Nice Big Update On The Way
    Osiris: New Dawn
    08.03.24 19:23 Community Announcements
    Experimental Build v1.0.4
    Osiris: New Dawn
    15.03.23 18:11 Community Announcements
    Early Access Officially Complete!
    Osiris: New Dawn
    18.01.23 18:04 Community Announcements
    Year End Update
    Osiris: New Dawn
    19.12.22 04:50 Community Announcements
    Experimental Build v0.5.616
    Osiris: New Dawn
    16.12.22 23:39 Community Announcements
    Experimental Build v0.5.614
    Osiris: New Dawn
    06.12.22 22:17 Community Announcements
    Experimental Build v0.5.611
    Osiris: New Dawn
    22.11.22 18:34 Community Announcements
    Experimental Build v0.5.609
    Osiris: New Dawn
    15.11.22 00:26 Community Announcements
    Developer Blog
    Osiris: New Dawn
    07.11.22 22:10 Community Announcements
    Story Update Tweaks - v0.5.607
    Osiris: New Dawn
    01.11.22 22:15 Community Announcements
    The Story Update
    Osiris: New Dawn
    27.10.22 16:37 Community Announcements
    Experimental Build v0.5.602
    Osiris: New Dawn
    22.10.22 20:44 Community Announcements
    Experimental Build v0.5.600
    Osiris: New Dawn
    04.10.22 05:54 Community Announcements
    Experimental Build v0.5.598
    Osiris: New Dawn
    02.10.22 01:31 Community Announcements
    Experimental Build v0.5.597
    Osiris: New Dawn
    30.09.22 22:57 Community Announcements
    Version 1.0 Coming in Two Major Updates
    Osiris: New Dawn
    09.09.22 19:17 Community Announcements
    Experimental Build v0.5.511
    Osiris: New Dawn
    12.08.22 22:45 Community Announcements
    Experimental Build v0.5.509
    Osiris: New Dawn
    04.08.22 21:59 Community Announcements
    Experimental Build v0.5.505
    Osiris: New Dawn
    21.06.22 03:14 Community Announcements
    Crossplay Multiplayer
    Osiris: New Dawn
    01.06.22 06:19 Community Announcements
    Experimental Build v0.5.493
    Osiris: New Dawn
    25.05.22 23:20 Community Announcements