- We are re-assessing the rewards from Breach monsters in map areas with an eye towards making the league mechanic encounters more rewarding directly, and thus more worth the time to engage with.
- We’re aware of the feedback regarding Hive encounters, with players frustrated by having to spend too much time destroying walls before the encounter. We’re investigating an option to allow a large number of walls to be destroyed at the start of the encounter.
- We have another batch of Foulborn uniques which didn’t quite make it into launch and will be going in with the next restart patch.
- Outside of Breach-specific changes, we are aware of feedback from players that late endgame farming strategies are currently lacking in diversity and progression. We are putting together a list of adjustments to address this, with an emphasis on making currently underperforming strategies more competitive. We are targeting next week for the release of these changes. A larger amount of changes to this area are planned for 3.28.
News Liste Path of Exile
Release:23.10.2013
Genre:
Action-Rollenspiel
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
