News Liste Pax Augusta

Patch 1.03.00
Pax Augusta
27.06.25 23:15 Community Announcements

Balancing/Gameplay changes / QoL

• [b]Aqueducts:[/b] The ability to cross aqueducts was disabled because it irritated too many players. • [b]Personal Slaves:[/b] Prices increased 10 times. • [b]Decoration (Sedan):[/b] Respect points changed from 150 to 1. • [b]Resource Markers:[/b] Increased by 50% on the map. • [b]Slave Supplier:[/b] Now also available in the Marble menu to reduce confusion. Still available in the Slave menu.

Bugs

• [b]Pause Mode:[/b] Cannot be exited after pressing [i]P[/i]; now fixed (Hotfix 1.02.01). • [b]Fourth Personal Slave:[/b] Purchase was not possible; fixed. • [b]Rank Consul Buildings:[/b] Previously unlocked buildings were re-locked; fixed. • [b]Steam Achievements:[/b] Not granted when unlocking maps for sandbox; fixed. • [b]Map 5:[/b] Ship traffic was no longer possible after update 1.02.00; fixed. • [b]Circus Building:[/b] Overlapped the street; fixed. • [b]Bonn City Map:[/b] Was visible to all players, now restricted to those who completed story mode. • [b]Bridge Monument:[/b] Sometimes rotated 90 degrees; fixed. • [b]Orientation Buttons:[/b] “Great Plain” and “Island” buttons were reversed; fixed. • [b]Large Honor Bow:[/b] Was available before story completion; now locked properly. • [b]Radius Bonus:[/b] Description missing for two ranks; fixed. • [b]Autosave:[/b] Disabled during the tutorial. • [b]Tutorial Wealth:[/b] Updated because new slave prices were unaffordable. • [b]Fire Engines:[/b] Not visible since last patch; fixed. • [b]Porta Nigra:[/b] Can now be built (was previously impossible to unlock). • [b]Pause Mode (again):[/b] Pressing [i]P[/i] again didn’t unpause; fixed. • [b]Pyre Click Bug:[/b] Clicking showed nothing; fixed. • [b]World Map Buttons:[/b] Two buttons were reversed and pointed to the wrong settlement; fixed.

Story (and story related bugs)

• [b]Britain Story Stuck:[/b] Fixed. • [b]Pause Mode During Story:[/b] Now only resets speed if not paused. If paused, stays paused. • [b]Fire Mission:[/b] Players got trapped and sent to Northern France; fixed.