Balancing/Gameplay changes / QoL
• Aqueducts: The ability to cross aqueducts was disabled because it irritated too many players.
• Personal Slaves: Prices increased 10 times.
• Decoration (Sedan): Respect points changed from 150 to 1.
• Resource Markers: Increased by 50% on the map.
• Slave Supplier: Now also available in the Marble menu to reduce confusion. Still available in the Slave menu.
Bugs
• Pause Mode: Cannot be exited after pressing P; now fixed (Hotfix 1.02.01).
• Fourth Personal Slave: Purchase was not possible; fixed.
• Rank Consul Buildings: Previously unlocked buildings were re-locked; fixed.
• Steam Achievements: Not granted when unlocking maps for sandbox; fixed.
• Map 5: Ship traffic was no longer possible after update 1.02.00; fixed.
• Circus Building: Overlapped the street; fixed.
• Bonn City Map: Was visible to all players, now restricted to those who completed story mode.
• Bridge Monument: Sometimes rotated 90 degrees; fixed.
• Orientation Buttons: “Great Plain” and “Island” buttons were reversed; fixed.
• Large Honor Bow: Was available before story completion; now locked properly.
• Radius Bonus: Description missing for two ranks; fixed.
• Autosave: Disabled during the tutorial.
• Tutorial Wealth: Updated because new slave prices were unaffordable.
• Fire Engines: Not visible since last patch; fixed.
• Porta Nigra: Can now be built (was previously impossible to unlock).
• Pause Mode (again): Pressing P again didn’t unpause; fixed.
• Pyre Click Bug: Clicking showed nothing; fixed.
• World Map Buttons: Two buttons were reversed and pointed to the wrong settlement; fixed.
Story (and story related bugs)
• Britain Story Stuck: Fixed.
• Pause Mode During Story: Now only resets speed if not paused. If paused, stays paused.
• Fire Mission: Players got trapped and sent to Northern France; fixed.