News Liste Pax Augusta

????️ Pax Augusta – Important Update: Performance, QoL & Security
Pax Augusta
16.10.25 15:46 Community Announcements

????️ Pax Augusta – Important Update: Performance, QoL & Security

[p]Balancing / Gameplay Changes & Quality of Life Updates[/p][p]This update delivers important performance, stability, and quality-of-life improvements across multiple areas of Pax Augusta.
Players should notice smoother performance, reduced GPU/RAM usage, and improved stability.[/p]

⚙️ Performance & Optimization

  • [p]Reduced unnecessarily large textures – saving between 300 MB and 1 GB of RAM, depending on the map, with no visible loss of quality.[/p][/*]
  • [p]Optimized Ambient Occlusion code, reducing draw calls by up to 30%.[/p][/*]
  • [p]Various GPU optimizations across multiple structures:[/p][list]
  • [p]Street tiles[/p][/*]
  • [p]Forum square tiles[/p][/*]
  • [p]City walls[/p][/*]
  • [p]Wells[/p][/*]
  • [p]Level 1 buildings and GapFiller (Level 1)[/p][/*]
  • [p]Level 2 buildings and GapFiller (Level 2)[/p][/*]
  • [p]Horrea buildings[/p][/*]
  • [p]Fisherhouse[/p][/*]
  • [p]Farm[/p][/*]
[/*][*][p]Improved several NPCs to reduce CPU usage.[/p][/*][/list]

???? Audio Fixes

[p]Fixed several structures producing strange noises even when sounds were turned off:[/p]
  • [p]Gladiator School[/p][/*]
  • [p]Medium Bathhouse[/p][/*]
  • [p]Small Mill (GapFiller)[/p][/*]
  • [p]Small Bathroom[/p][/*]

???? Bugs & Security


???? Developer’s Note

[p]This is an important milestone in our ongoing work to optimize performance and improve stability.
We are continuing to refine the engine and assets, but the process is more complex than initially expected, as it involves extensive texture reworks and deep-level performance adjustments.[/p][p]We appreciate your patience and ongoing support as we continue to make Pax Augusta smoother, faster, and more stable with each update. [/p]