• Prey (2017): Mooncrash DLC
  • Prey (2017): Mooncrash DLC
  • Prey (2017): Mooncrash DLC
  • Prey (2017): Mooncrash DLC
  • Prey (2017): Mooncrash DLC
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Mooncrash DLC
  • Prey (2017): Mooncrash DLC
  • Prey (2017): Mooncrash DLC
  • Prey (2017): Mooncrash DLC
  • Prey (2017): Mooncrash DLC
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel
  • Prey (2017): Screenshots aus dem Spiel

Spielesammlung

Addons zum Spiel

Addon Prey: Mooncrash 11.06.2018 19,99€
11,99€ -60%
Marktplatz
  • Auslieferung:
  • Plattform: PC
  • Release: 05.05.2017
Zum Shop
Preise Update 04.07.21

Über das Spiel

Entwickelt wird PREY (2) von Arkane Studios, die sich bereits für den preisgekrönten ersten Teil verantwortlich zeichneten. In den wenigen Jahren seit der Übernahme durch TranStar wurde die Station zum Schauplatz moralisch fragwürdiger Experimente, bei denen die Menschen an Bord als Versuchspersonen dienten – Menschen wie Morgan Yu. Als Morgan auf der Talos I erwacht, wurde die Station von einer außerirdischen Lebensform namens Typhon überrannt. Wissenschaftler hatten diese Wesen unter Verschluss gehalten und untersucht – mit dem Ziel, die Fähigkeiten der Menschen zu verbessern. Mithilfe seltsamer Alien-Kräfte muss Morgan jetzt den Ausbruch überleben, die Typhon-Geheimnisse aufdecken und die Menschheit vor der drohenden Gefahr an Bord der Station retten.

Die Geschichte
In Prey erwachen Sie an Bord der Raumstation Talos I, die im Jahr 2032 um den Mond kreist. Sie sind der Hauptproband eines Experiments, das die Menschheit für immer verändern soll – aber etwas läuft fürchterlich schief. Die Raumstation wurde von feindseligen Außerirdischen überrannt und nun werden Sie gejagt. Während Sie sich den dunklen Geheimnissen der Talos I und Ihrer eigenen Vergangenheit stellen, müssen Sie vor allem eines: überleben! Dabei können Sie nur die Werkzeuge nutzen, die Sie auf der Station finden. Darüber hinaus helfen Ihnen nur Ihr Verstand, Ihre Waffen und bewusstseinsverändernde Fähigkeiten. Das Schicksal der Talos I und allen an Bord liegt in Ihren Händen.

Science-Fiction-Thriller
Auf der Talos I ist nichts so, wie es scheint. Als Morgan Yu machen Sie sich auf, Hinweise zu entschlüsseln, die Sie sich selbst hinterlassen haben, um damit die Wahrheit über Ihre Vergangenheit herauszufinden. Welche Rolle werden Sie in den Plänen von TranStar, der Organisation, die die Talos I gebaut hat, spielen und wie werden Sie mit der geheimnisvollen Bedrohung umgehen, die die Station verwüstet?

Einzigartige Kulisse
Die Raumstation Talos I im Orbit um den Mond ist das Vorzeigeobjekt privater Weltraum-Unternehmen. Erforschen Sie eine luxuriöse Station, die vom Konzern-Chic der 1960er Jahre inspiriert wurde, und finden Sie Ihren Weg durch miteinander verbundene und verschlungene Pfade, die unzählige Geheimnisse verbergen.

Unvorstellbare Bedrohung
Die schattenhafte außerirdische Präsenz, die die Talos I befallen hat, ist ein lebendiges Ökosystem, das auf die Vernichtung seiner Beute aus ist. Es liegt nun an Ihnen, einem der letzten Überlebenden auf der Station, dem tödlichen Angriff dieser furchteinflößenden Jäger Einhalt zu gebieten.

Die ultimative Herausforderung
Individualisieren Sie Ihr Spielerlebnis anhand von anpassbaren Spieleinstellungen und Schwierigkeitsgraden. Verstellen Sie nach Belieben eine Vielzahl von Parametern für Schleichen, Bewegung und Kampf, um das Abenteuer für Sie herausfordernder (oder einfacher) zu gestalten.

Spielen Sie nach Ihren eigenen Vorstellungen
Erlangen Sie die Fähigkeiten der Außerirdischen, um ein ganz persönliches Arsenal von Kräften aufzubauen und Ihre einzigartigen Fähigkeiten zu verbessern. Erschaffen Sie mithilfe von Blaupausen, Geräten und Werkzeugen, die Sie an Bord der Station finden, immer nützlichere Gegenstände, um die gefährlichen Hindernisse auf der Talos I zu überwinden. Überleben Sie die noch nie dagewesenen Bedrohungen allein mit Ihrem Verstand und Ihrem Improvisationstalent!

Systemanforderungen

  • CPU: Intel i5-2400, AMD FX-8320
  • GFX: GTX 660 2GB, AMD Radeon 7850 2GB
  • RAM: 8 GB RAM
  • Software: Windows 7/8/10 (64-bit versions)
  • HD: 20 GB verfügbarer Speicherplatz
  • LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
  • CPU: Intel i7-2600K, AMD FX-8350
  • GFX: GTX 970 4GB, AMD R9 290 4GB
  • RAM: 16 GB RAM
  • Software: Windows 7/8/10 (64-bit versions)
  • HD: 20 GB verfügbarer Speicherplatz
  • LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch

Steam Nutzer-Reviews

119 Produkte im Account
1 Reviews
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15348 Std. insgesamt
Verfasst: 17.03.20 15:19
oi <3
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292 Produkte im Account
7 Reviews
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2548 Std. insgesamt
Verfasst: 24.04.20 15:32
Beeindruckend! Da weht der Geist von Warren Spector durch die leeren Gänge des Raumschiffs.

Das ganze Spiel ist eine riesige Hommage an System Shock und Deus Ex: Die Musik, die Geräusche, die Leere, die herumliegenden Opfer, die Rätsel, das Upgraden der körpereigenen Mods.
Stimmung und Musik passen perfekt: In den ersten zwei Stunden habe ich jede Sekunde eine Projektion von Shodan erwartet; so dicht ist Prey am alten Flair. Viel besser als Dead Space.

Die Schwierigkeit ist immer knapp am Schaffbaren. Erst nach Mod und Sammeln kann man den nächste Level schaffen. Die Raumstation wirkt riesig. Es gibt immer mehrere Möglichkeiten weiter zu kommen. Hacken, Klettern oder Kämpfen. ...und besonders stimmend umgesetzt finde ich die Außenmissionen in Schwerelosigkeit und Raumanzug.
Wie konnte ich das Spiel nur in 2017 übersehen?
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139 Produkte im Account
4 Reviews
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6941 Std. insgesamt
Verfasst: 20.04.20 08:12
It was strange getting into it at first, but now i have collected 100 hours of Playtime and i still do new runs. If you love Bioshock or System Shock, get this ASAP. You feel like a Game on a Spacestation would not have that many different approaches of Exploring or Tactics, but you have so much freedom, it is unreal.
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416 Produkte im Account
19 Reviews
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1523 Std. insgesamt
Verfasst: 24.05.20 19:10
This is one of the most awesoem games I played in a long period of time with a lot of plot twists and some brainf*cks too. I totally recommend this game to absolutley everyone. ALso it runs flawlessly on Linux using Proton, no Tweaks are required it just works as if it where native :D
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367 Produkte im Account
268 Reviews
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1089 Std. insgesamt
Verfasst: 20.06.20 18:42
[ + ]

• Gute dramaturgisch gut umgesetzte Story
• Viele Missionen von Haupt zu Nebenmissionen ist vieles dabei
• Angemessene Spiellänge
• Viele Erfolge
• Guter Sound & Synchronisation
• Viele interessante Gegnerarten vorhanden, über dessen Ursprung man als Spieler auch gerne mehr erfahren würde
• Fähigkeiten/Skills vorhanden
• Durch Daten- und Audiologs, sowie E-Mails wird die Geschichte durch andere Personen mehr Transparenz verliehen
• Insgesamt eine große Welt zum Erkunden, dies ist auch das Stichwort denn Erkundungen machen in diesem Spiel viel aus
• Unsere Entscheidungen beeinflussen das Ending
• Es gibt mehrere Endings
• Viele weitere Informationen in Form von Notizen oder Bücher
• Warten bis zum Epiolog – Es lohnt sich


[ - ]

• Die Ladezeiten sind furchtbar lang und unnatürlich oft vorkommend
• Navigation wird in dem Spiel ganz klein geschrieben, sie ist irreführend und nicht hilfreich trotz des Wegweisers und der Bereichskarten
• Backtracking
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250 Produkte im Account
50 Reviews
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2208 Std. insgesamt
Verfasst: 05.08.20 06:29
Prey ist einfach Super. Stimmungsvolle Level immer mehrere Lösungsansätze mit RPG-Elementen. Leider gibt es zuwenige kniffelige Spiele in dieser Art und das wird wohl auch so bleiben. Direktes losballern führt direkt in den Untergang. Dafür ist Querdenken, logistisches Verhalten und Selbstorganisation gefragt.
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130 Produkte im Account
178 Reviews
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723 Std. insgesamt
Verfasst: 09.09.20 23:24
Bei Prey übernehmen wir die Rolle von Morgan Yu, Forscher auf der im Mondorbit kreisenden Raumstation Talos 1 - und die Aliens sind los! Nur wenige Überlebende halten sich noch in dem riesigen Komplex auf, die meisten Menschen sind tot oder (noch schlimmer) von den Außerirdischen übernommen worden. Wir müssen nun auf die eine oder andere Art der Gefahr Herr werden (Entscheidung A oder B). Dafür reisen wir über die gesamte Forschungsstation, besuchen viele Orte mehrmals, fliegen sogar an der Außenhülle entlang. Aber zunächst breiten sich die fiesen, allgemein Typhons genannten Außerirdischen immer weiter aus. Krabbeln zu Beginn nur ein paar spinnenartige Mimics (können sich perfiderweise in Alltagsgegenstände verwandeln) durch die Flure, wandeln und schweben später immer größere, gefährlichere und zahlreicherer Monster über Talos 1. Es gibt kaum Raum zum Entspannen. Wo wir gerade noch drei Mimics erledigt haben, können bei unserem nächsten Besuch schon zwei Phantoms (menschenähnliche Monster in unterschiedlichen Stärkegraden), ein Poltergeist (Krabbelvieh, das sich unsichtbar machen kann) und ein Technopath (großer Flug-Alien, der Roboter korrumpiert und mit Energiekugeln schießt) aufhalten. Auf Dauer ist es ein bisschen eintönig, aber ansonsten ist das Spiel gut gelungen.
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92 Produkte im Account
4 Reviews
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75 Std. insgesamt
Verfasst: 26.11.20 09:53
Sehr geiles Spiel!
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513 Produkte im Account
4 Reviews
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1086 Std. insgesamt
Verfasst: 25.11.20 22:43
It's from the studio that developed the Dishonored franchise. If you are looking for a game similar to Bioshock and Deus Ex look no further!
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140 Produkte im Account
10 Reviews
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6343 Std. insgesamt
Verfasst: 22.11.20 17:20
Eins der besten Spiele was in in letzter Zeit gezockt habe! Gute Grafik,allgemein gutes Spiel.. lohnt sich zu kaufen. Habe jetzt angefangen das Game + zu spielen. Hab es also noch einmal angefangen mit den selben Fähigkeiten wie ich es zum 1. x beendet habe ,da ich noch nicht alle Errungenschaften erreicht habe ,irgend eine Aufgabe ausgelassen habe und es tatsächlich so viel Spass macht die Talos 1 zu erkunden:)
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51 Produkte im Account
2 Reviews
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13935 Std. insgesamt
Verfasst: 22.11.20 13:58
Richtig gutes Spiel. Sehr Gute Grafik sowie sehr gute aber jedoch relativ Kurze Story. Aber Überall sind Geheimnisse und Besondere abseits von der Hauptquest versteckt. Es gibt für mich auch sehr Beeindruckende Spielmechaniken gegen das Schummeln oder Ähnliches. Also das Spiel ohne Spielehilfe oder Cheats Beenden.
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46 Produkte im Account
6 Reviews
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1064 Std. insgesamt
Verfasst: 29.11.20 10:31
Meiner Meinung nach Totaler Mega Müll. Tut mir Leid das so sagen zu müssen. Aber wie kann man in einem ScFi Game seinen Avatar nur Bewaffnet mit einem Schraubenschlüssel gegen Aliens Kämpfen lassen. Medipacks und Muni sind Mangelware. Hat man keine mehr, Pech gehabt. Dann die Bereiche in die man muss, um die Aufgaben zu lösen. Katastrophe. Nach etlichen Stunden, habe ich das Game von meinem Rechner Gelöscht und in die Tonne gekloppt. Da Spiele ich lieber Doom, was auch kein Einfaches Game ist, aber da, kommt man wenigstens weiter. Und die Bewaffnung kann sich sehen lassen. Und selbst ohne Waffeneinsatz, kann man gegen die Gegner Kämpfen, was sogar richtig Spaß macht. Wer Lust auf Rätsel, Schleichen um leise an Gegnern vorbei zu kommen, hat. Nah ja der soll sich das Game Kaufen, aber vielleicht stellt er wie ich fest, dass dieses Game nix ist, als, wie ich es schon gesagt habe, Mega Müll. MfG
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87 Produkte im Account
1 Reviews
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3290 Std. insgesamt
Verfasst: 19.12.20 00:54
System Shock
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30 Produkte im Account
1 Reviews
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243 Std. insgesamt
Verfasst: 04.02.21 16:24
Dieses Spiel macht wirklich sehr viel Spaß. Besonders wenn man Selbst gern erkundet und entdeckt.
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141 Produkte im Account
2 Reviews
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2448 Std. insgesamt
Verfasst: 19.01.21 10:19
Kein stumpfsinniges Geballere sondern Lösungen suchen und finden.
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266 Produkte im Account
64 Reviews
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2892 Std. insgesamt
Verfasst: 10.01.21 11:13
Prey ist eine Mischung aus System Shock2-Bioshock und Dishonored. Habe das Spiel auf Alptraum gezockt und dachte am anfang, dass es mir zu langatmig ist aber es macht schon fun die Station zu erkunden und dabei immer neue Fähigkeiten freischaltet. Es gibt auch ne Handvoll Waffen wie die Rohrzange, Pistole, Schrotflinte, Gloogun mit der man Gegner z.B Bewegungsunfähig macht und noch ein paar andere. Es ist aber leider so, dass man z.B Nebenaufgaben nur dann weiter machen kann, wenn man in der Hauptquest weiter kommt und das ruiniert ein wenig das Erkunden und Entdecken. Mit Muni wirft das Spiel auch nicht gerade um sich, den man muss sich viele sachen selber Craften, in dem man Sachen recycelt und so Materialien raus bekommt.

Wer also Spaß mit den oben genannten spielen hätte, der macht mit Prey nichts verkehrt. Vor allem da man gerade am anfang, recht gut überlegen muss auf dem höhsten Schwierigkeitsgrad wie und wo man kämpft.
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110 Produkte im Account
6 Reviews
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3029 Std. insgesamt
Verfasst: 22.01.21 10:14
Prey leidet wohl am meisten unter falscher PR...und nach (Joseph Anderson - dessen Video ich nach dem Spielen sehr empfehle https://youtu.be/KS0NtNxlX-s )

Eher ein geistiger Nachfolger von SystemSchock und BioShock, mit noch freierem Gameplay als DeusEx. - Das alles in einer beeindruckend glaubhaften Spielwelt. die mich im höchsten Maße neugierig erkunden, ausprobieren und lieber nochmal zurückgehen hat lassen.
Die Story schwankt zwar in ihrer Intensität, aber ein SciFi Plot mit unklarem Gut/Böse-Charakteren reicht mir auch dann aus wenn sie zuletzt nur okay ist.

Absolute Spielempfehlung. Und wie so oft ist die beste Devise:
No powerplay, no gameplay-tipps, no walkthroughs
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1102 Produkte im Account
174 Reviews
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3393 Std. insgesamt
Verfasst: 01.03.21 10:05
I am quite surprised how good the game is, once you play the DLC mooncrash.
Warning finish the quests in main and DLC mission does reset completely your unlocks.


So gameplay is a mix of Deus Ex: Human Revolution/Dead Space 3/BioShock
You collect different items and they can be used or recycled to make new items or weapons.
There is a special item to unlock the skills, you can either find those or make them yourself later in the game.

Enemies are very diverse and different.
I personally did find moon crash DLC better than the main game.



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24 Produkte im Account
10 Reviews
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4237 Std. insgesamt
Verfasst: 19.03.21 23:02
top spiel wie ich es mag sehr sehr nervend sind die weltraum ausendbereiche
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53 Produkte im Account
1 Reviews
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5770 Std. insgesamt
Verfasst: 19.03.21 12:59
Prey ist ein Spiel welches schon nach Release kaum Aufmerksamkeit bekommen hat, meiner Meinung nach zu unrecht. Die Story, auf einer riesigen Raumstation gegen unbekannte Gefahren zu kämpfen, ist gleichzeitig spannend und beängstigend, das Gameplay baut auf vielen Elementen auf, welche größtenteils optional sind, z.B. Türen mit Spielzeugwaffen aus der Ferne zu öffnen, diese viele Möglichkeiten lassen das Spiel allerdings noch immersiver wirken und erhöhen den Wiederspielfaktor sehr. Das Gunplay und die Waffenmodifizierungen lassen auch fast keine Wünsche offen.

Insgesamt kann ich das Spiel wirklich jedem empfehlen, besonders wenn man sowieso schon Interesse an Science-Fiction hat.
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308 Produkte im Account
65 Reviews
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1687 Std. insgesamt
Verfasst: 18.05.21 02:57
Das Spiel hat eine sehr gute Story, diese bleibt bis zum Ende interessant. Ich hoffe sehr, dass es einen Nachfolger geben wird.
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399 Produkte im Account
29 Reviews
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1500 Std. insgesamt
Verfasst: 07.03.20 09:52
You know that feeling when you have thousands of words in your head to describe something but you also find it impossible to describe it in written or spoken form? It's like that for me with Prey. Though one sentence i can easily formulate and stand behind - PREY IS EXEPCIONALLY GOOD.

So. Prey... is a game. A very good game which obviously draws most of it's inspirations from System Shock and Bioshock and if you have played or know about any of those games you can pretty much know what awaits you here and while i have played and absolutely love both System Shock and Bioshock i think Prey is my new favorite from these three.

It's something about atmosphere really. While this is not a horror game , at least i do not perceive it that way, it has this eery feeling throughout whole game ( this only applies if you choose to play on Hard or higher difficulty levels which i strongly urge you to do , it's a whole different game like that ) where you really feel like a PREY . If you want to survive you will have learn to effectively hide,scavenge ( i hate forced scavenging in video games but here it somehow adds to whole experience and feels integral part of it ) and weight your options every step of the way.

Admittedly game gets easier and less suspenseful later on like most harder games does ( i'm at that point now ) but i'm so invested in it's story and setting i just dont care and want to carry on. Prey is right kind of hard , you always have several options while level and map design is designed in such a specific way that even though i know this feeling is false, once you find a way to pass difficult enemy without engaging it you feel like you created your own unique way of doing so which noone else have thought of. You feel like an artist of sorts really.

Icing on a cake for me is side quests though i dont think that's an accurate name of them. If you imagine main story line as a centre branch of a tree those side stories are it's smaller branches. Every single one of them feels connected to the main story and in some cases to each other and at time they lead to one another in very unexpected and creative ways. Last time i was so interested in optional quests was in Witcher 3 and we all know how strong world building in that game was .

I just wholeheartedly recommend this game for everyone and i recommend to play it on hard and to struggle , it really makes you feel like you are isolated on a space station there you are the main dish on a menu.

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607 Produkte im Account
44 Reviews
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1476 Std. insgesamt
Verfasst: 19.03.20 23:04
I enjoyed the game's atmosphere, art design and story immensily, but it left me often frustrated in its mechanics. Combat is tougher than I'd like, and there's a focus on crafting and a dash of survival mechanics that I didn't care for. However, it remains a pretty awesome adventure through an interesting world and setting, full of excellent details. I recommend it, but you should probably double check how this game plays before assuming it's like Bioshock - which, on the surface, it totally looks like, but plays different in practice.
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1433 Produkte im Account
6 Reviews
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3827 Std. insgesamt
Verfasst: 25.03.20 05:43
[h1]*Jittering caused by caffeine overdose- this review is not a Typhon Cacoplasmus, do NOT hit*[/h1]

Yes- PREY ad2017 probably should've been named NEUROSHOCK or PsychoShock, but that's as far as solid controversies go. Not due to 'PREY' being a bad name or original from 2006/concept of Prey2 a potential burden- just because drawbacks and nuisances arising from this decision overshadowed any possible gains, whatever they were. But enough of that trivial issue.

PREY is an absolutely fantastic game and very solid foundation for potential new series, rubbing shoulders with similar classics- Dishonored, System Shock, BioShock, Deus Ex. Stands tall and firm delivering quite unique and fresh new entry in noble immersive sim genre.

What precisely does it offer?
  • Superb worldbuilding. Story based on fairly light alternative history that hits wild sci-fi motives fast and hard. Memorable adventure from start to finish that leaves thirst for more- both answers and new question.
  • Equally great level and environmental design- space station Talos1 feels as grounded and believable as it can realtively be and exploring it is a real joy and a thrill. Traversing environment offers many chances to test ingenuity and creativity of a player in suprisingly varied and distinctive modules (separate levels) of Talos. Verticality, variety, utility, mystery, fun!
  • Art style! As a fan of Art Deco and mid-century aesthetical trends I have to say it's nearly mesmerizing! If Eastern Columbia building or subway stations in Moscow, blended in futuristic convention sound like something that can make your hearth skip a beat- that is a game for you.
  • Unique atmosphere of light psychological horror. Unsetteling yet inviting to discover it's secrets and shed light on mystery of a disaster that happened high in the sky that... can overshadow Earth.
  • Solid story full of moral nuances, well-written characters and dialogues, interesting lore and collectibles in form of audio logs, letters and emails or magazines.
  • Satysfying game loop driven first and foremost by exploration, with well-balanaced, familiar on the surface combat that has a bit more depth than meets they eye. Great array of unique, creative weapons that are useful throughout the entire game. Decent amout of equipment, easy and fast inventory management, amusing crafting system, basic but reliable weapon upgrade system.
  • Well realized skill tree offering both expected upgrades, additional skills that branch player's toolset and impressive set of powers, associated with research of extraterrestrial organi... hmm, 'beings'. Game doesn't rely on classic combat XP system- instead focuses on tying main character's development with rewarding exploration, observation, cunning and involvment in solving additional quests and tasks.
  • Great soundtrack, sound design and VO performances. Haven't skipped a single conversation or record.
  • Overall tight package and great value- even full, stealthy completionist run (40-45hrs) does leave a feeling of game overstaying its welcome. Add to that New Game+ mode, Mooncrash expansion, alternative playthroughs for specific character development paths and few difficulty settings.


It's honestly hard to find any problems besides minor things and nitpicking like fairly small number of unique body types and faces for (dead) human NPCs, occasional overlapping of audiologs and/or character dialogues, rare glitches of physics system, maybe slight imbalance of game pace, but even that is strongly connected to how player decides to apporach rythm of exploration vs. pushing story forward.
I haven't experienced any technical problems. Arkane made good use of powerful CryEngine- even if occasionally ragdoll/facial animation system or complexity of certain ingame models leaves a lot to be desired (considering high profile of PREY).
Rest is wishful thinking 'how big it could possibly have been and how many new weapons, gadgets, enemy types, side missions, locations or NPCs they could add'. Hopefully PREY2 will be an answer to that.

For fans of Arkane Studios productions, immersive sims or just solid, honest and good games in general - an absolute must play!
https://www.youtube.com/watch?v=nZgsIBhfaS4
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61 Produkte im Account
1 Reviews
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2314 Std. insgesamt
Verfasst: 03.03.20 10:01
I didn't expect this game to be this good when I started it. I enjoyed every aspect of it:
Pros
- Stunning visuals, the station itself is a piece of art and the best thing is that every place on Talos 1 seems like a place where people actually lived in.
- The level design is incredible, it works perfectly on a gameplay perspective, without giving the impression that it is built for the player: every corner, every room has a purpose, everything is so alive you could imagine someone of the crew drank a coffee and put the mug on the table while doing research a few seconds before you enter the room.
- Awesome soundtracks, composed by the famous and talented Mick Gordon. He found the perfect way to convey feelings and create a unique atmosphere.
- The gameplay resembles a mix between Dishonored and the most recent Deus ex. You have lots of abilities that adact to your style, in an enviroment that gives you many ways to overcome an obstacle, you just have to choose your way.
- Story is good, and delivered in a perfect way. I found myself pushed to explore every cm of the station because i wanted to complete all sidequests and to read all i could about what happened on the station.

Cons
- There should be more different types of enemies.

In conclusion I higly recommend this game, in particular to those who enjoyed Dishonored, Deus Ex and Bioshock.
Mooncrush, the dlc, is a lot different from the base game and plays like a rougue-like. You are in a new base and have to escape from it with 5 different characters, each has his own abilities. The enemies and loot vary every time you start the run, so you have to adapt to every different situation. I really liked it, but I cannot recommend it as strongly as I did for the base game.

On the first run it takes from 15 to 25 hours to complete the base game and from 10 to 20 for the DLC, depending on your playstyle.
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199 Produkte im Account
35 Reviews
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492 Std. insgesamt
Verfasst: 10.03.20 14:52
Two times I have tried to get into this game. I tried hard. I love Dishonored, I love Arkane Studios in general I like this kind of games... I was certain I'd love Prey. But somehow I don't. I can't stand the pace of the game. I don't enjoy clearing the rooms. Not because it is difficult but because it is tedious. I hate looting billions of scraps and having full inventory since literally the first minute of the game. I hate scrapping it all just to make 10 ammo that will just get bulletsponged by every enemy. When I clear the room I don't feel satisfaction. I don't like that enemies respawn. I don't like that almost all the rooms look the same. The game probably has amazing story but for me personally it's hidden by a tedious and slow gameplay that failed to make the game any fun. There is probably a gem underneath what I described but I personally can't recommend it because I didn't enjoy it at all. Hope I made myself clear.
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487 Produkte im Account
34 Reviews
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2309 Std. insgesamt
Verfasst: 19.03.20 09:44
I can't believe after all those shitty Bioshock games someone actually made a game that's a worthy successor to System Shock.

Relevant game anecdote: I got a quest earlier to find this one scientist's bedroom and I'd been listening to a bunch of audio logs from the other crew members about what a complete raging nerd he was, so I went over to crew quarters and dug around until I found a room with a chess board/big dumb moon rock sculpture/whiteboard covered in science crap.

And all the crew quarters are like that, they figured out where all of the 50+ people on the station sleep and personalized all their crew quarters.

And the entirety of the Talos 1 station all fits together logically and every strut has bathrooms and stuff. It must have been an insane amount of planning, I'm just not used to videogame devs giving this much of a shit.
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701 Produkte im Account
23 Reviews
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3165 Std. insgesamt
Verfasst: 15.03.20 03:43
The mechanics in this game are so good that I would consider it a spoiler to reveal any of them. Prey is a first person shooter about discovery and experimentation so I don’t want to reveal much with this review. I really recommend jumping in blind and if you are a fan of Half-Life, System Shock or Dishonored i’m sure you will love it.

The game has such an awesome opening but I feel the story kind of dies off after the first hour of gameplay and the ending seems pretty abrupt. It makes you question your judgements and serves as motivation to explore the environment. But wow, Talos 1 feels so believable, it’s amazing to explore and find all kinds of little secrets and random side stories. I usually dislike audio logs and notes in games but I found all of the ones in Prey really enjoyable to piece together. I can't really talk about much more without revealing information.

The game is a little rough around the edges and has its fair share of bugs and annoying problems. But the gameplay is absolutely worth it.

✔️Many fantastic mechanics to discover
✔️So many good ideas packed into this game
✔️Great intro sequence
✔️Amazing and immersive setting
✔️Unique and clever enemies

❌Could’ve been so much better with a few more months of development
❌The trailers literally spoil major discoveries in the game
❌Menus are designed for controllers and can be annoying to use
❌Some bugs and annoying controls
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384 Produkte im Account
37 Reviews
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2131 Std. insgesamt
Verfasst: 11.04.20 00:29
Prey is a criminally underrated crossing of System Shock 2, Thief, Deus Ex, Bioshock and Alien: Isolation
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16 Reviews
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2262 Std. insgesamt
Verfasst: 16.04.20 22:43
This game is criminally underrated and I cannot recommend it enough. The game has a really strong narrative with lots of cool sci-fi scenarios and philosophical implications. The atmosphere and music are impeccable. The levels actually look like a real space station that people live and work on. The gameplay is directly tied to the story. In terms of gameplay, it is very solid and reminiscent of Bioshock and Deus Ex while surpassing both in technical ways. The game has a lot of content and all of it is worthwhile. I'm not really sure why the game shares the same name as its 2006 predecessor. The game is completely unrelated, so go ahead and buy it.
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347 Produkte im Account
92 Reviews
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1797 Std. insgesamt
Verfasst: 26.04.20 14:08
It's an awesome game. Thrilling gameplay, good story and a breathtaking atmosphere. It feels like half-life and deus ex had a child. I pirated this game and finished it twice. Then bought it and going for the third run.
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50 Produkte im Account
6 Reviews
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3954 Std. insgesamt
Verfasst: 14.04.20 13:15
I would say it is a 9/10. I really liked the world and how full of detail it is filled. Every email and location shows humans connections and how they would behave in certain situations.
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1324 Produkte im Account
120 Reviews
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2101 Std. insgesamt
Verfasst: 20.04.20 23:21
Great game!!!!
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280 Produkte im Account
44 Reviews
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1231 Std. insgesamt
Verfasst: 20.04.20 23:39
20 hours of Bioshock in space
8/10
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40 Produkte im Account
2 Reviews
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4028 Std. insgesamt
Verfasst: 20.04.20 11:19
Game style is like Bioshock, but open-world and enemies are Halo's flood with phionic powers. 4/5 last start missing for weird controls/control-mapping. Great single player game.
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151 Produkte im Account
10 Reviews
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2129 Std. insgesamt
Verfasst: 24.05.20 20:17
I put off playing this for a long time because of the mixed reviews. This, however, is one of the best games that have come out in the last few years. Do you like system shock 2? Deus ex? Dishonored? If so, you will likely enjoy this. Its gameplay is that sweet mix of stealth, RPG elements and enviromental storytelling that made its predecessors loved. The story is solid, the worldbuilding is excellent. Your playstyle has some weight in the story in this one, which was refreshing after years of unfulfilled promises from games like bioshock (where a false dillemma about becoming more powerful by making ethical sacrifices was presented). Play it and see for yourself.
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2074 Std. insgesamt
Verfasst: 01.06.20 20:48
underrated masterpiece.
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29 Reviews
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1122 Std. insgesamt
Verfasst: 01.06.20 12:20
Prey | May 7, 2020 | [★★★★]

Prey means deep space and deep gameplay. A huge space station hides thousands of game mechanics and dynamics ready to be explored by the solitary player.
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48 Reviews
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2489 Std. insgesamt
Verfasst: 06.06.20 22:27
Prey is.... Different.

It is an underrated game full of surprises who manages to stand out among all the other triple a titles.

I won't spoil much, just know that it's a game worth trying out.
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248 Produkte im Account
8 Reviews
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2079 Std. insgesamt
Verfasst: 27.05.20 05:39
Excellent game. Consider buying Denuvo-free version on GOG.
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9 Reviews
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6683 Std. insgesamt
Verfasst: 26.05.20 22:46
Yes
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70 Produkte im Account
54 Reviews
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1138 Std. insgesamt
Verfasst: 01.06.20 07:11
Its like BioShock, but in space.
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12 Reviews
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6232 Std. insgesamt
Verfasst: 05.06.20 02:53
Only game I've played that gets space right. Criminally underrated masterpiece!
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2536 Std. insgesamt
Verfasst: 21.07.20 13:57
[h1] They are weak, bothersome, without brains. But you. You will be worse. Scan and slam, until it is done.[/h1]
Too Long; Didn't Read: Prey is an immersive, slow paced, adventure game that not only creates tension through its horror-inspired enemies and its dark hallways, but also thanks to its morbid technologies and concepts.
It rewards exploration and attention to detail, and the world itself is probably one of the best and most realised in gaming. Its puzzlelike approach to combat may alienate some, but understanding it comes as part of the well-balanced progression.
I recommend Prey immensely, it earns its place as one of the best 0451 games out there, on the same level as Bioshock and System Shock 2.

[h1]The Gameplay[/h1]
Combat: Prey does not play like a typical shooter. The game does not reward those who run and gun every environment, but instead those who take their time and methodically plan out their attack. This is why at first Prey can seem a little too hard with enemies eating away at you while you can only throw 3 swings of a wrench before you are out of breath.

The wrench can be swung 4 times at most before your character runs out of stamina. But charging your strike uses the same amount of stamina but does triple the amount of damage than normal. So, the correct tactic to use it would be to sneak up on an enemy with you ready to strike with the wrench. And this is just one example of how Prey has designed its combat around patience and tactic.

The Gloo Canon is another great example. When fired at an enemy it deals no damage, but it freezes them in place for a short period of time. This then allows you to charge up a wrench swing. This means before engaging in a fight it is a good idea to make sure you have or can immobilize them with this weapon. Since the Gloo Canon can create blobs that are physical, you can create access to higher ground, or create obstructions.

Exploration: Ammunition, health packs, etc, all of these items are exceedingly rare and crafting them requires a lot of recourses. This means even if you do not like exploring much in these games, it is in your interest. Exploration can be one of the most rewarding and useful things to do.

Sometimes a room or objective you need to reach will have a locked door that requires a key code, and you have not invested in the hacking skill. This means you must look around the room. Maybe above the door is a service hatch, that if you use the Gloo Canon to create a staircase to, will allow you access. Maybe entering a room, you ignored earlier will provide you with the code. If the door has a window next to it, you could smash it and if you see a computer, use the nerf gun rip off to open the door remotely. There are many ways to get around the station, and no area will truly be off limits, thanks to the ingenious level design.

Exploring outside the space station is also fantastic. It can be done very early on, and is used to access areas that were damaged, as well as reach far off points of interest like a floating billboard or a space shuttle drifting off in the distance. Access to the main locations of Prey can also be done from space but they are locked from the inside. This means space is more of a convenience to back track to areas you’ve already explored without having to go through the entire building.

The Player: Prey’s skill tree is body modifications, similar to Bioshock or Deus Ex. These can be used for combat, such as more damage with security weapons like shotguns and pistols, or more health. Some body mods help exploring the space station, such as more stamina to run, jump and hit with, or more strength to move obstructions out of the way. And some help improve your experience, like hacking to pacify robots or access locked off areas early, or repair to fix damaged electrical systems or ruined sentry guns.

https://steamcommunity.com/sharedfiles/filedetails/?id=2172143408

One of the more interesting parts of this system however, is the ability to copy enemy abilities. Take the mimic for example, the basic enemy that hides itself as objects like coffee cups, health kits and office chairs. Bring one out of hiding, splatter it in glue to immobilize it, and you can scan it to understand it’s behaviour, but you can also unlock modifications to copy this ability, and then you can disguise yourself as objects as well. This works for all enemies, and certain allies, on the space station.

However, every time you unlock one of these alien abilities, you become more alien yourself. Only invest in alien powers, or have too many of them to counteract your human abilities, and soon the space station will perceive you as an alien threat, and then the security turrets and operators you considered allies will become hostile. This means not only do you have to think about which abilities you need more than others, but also how many you should unlock before you need to stop or counteract them, an odd game of balance.

[h1]The Story[/h1]
Prey’s story is very complex and intricate, with lots to discover and many twists and turns. It is best experienced than told, but to give slight context you play as Morgan Yu, the sibling of Alex Yu who is in charge of Talos 1, the space station and research base you explore in Prey. It specialises primarily in producing Neuromods, which is human knowledge and experiences that you can inject into yourself to gain abilities. However when removed, these Neuromods reset your brain to the moment you installed them, meaning all the time you spent using them is forgotten. This is the explanation of how you have ended up on Talos 1, Neuromodless, confused, and now fighting for your life in an overrun space station.

[h1]Graphics & Soundtrack[/h1]
This game is very beautiful, with plenty of jaw dropping spectacles and surreal locations. Floating around space is made so special by how vivid everything is, the tall and proud exterior of Talos 1, the floating bodies seemingly frozen in their last moments, the isolation you feel as you float alone, in between the Earth and the Moon.

https://steamcommunity.com/sharedfiles/filedetails/?id=2171715744

The inside has a glamorous art deco theme for residential areas, and clean laboratories for workers. The closer you are to the top of this space station, the more natural areas you find like a garden, the crew quarters, and the kitchens. The bottom of the station is where the more dark and intimidating locations can be found, like the engine room, the central computing, the labs. This gives the station nice variety and makes areas you have explored distinct and memorable.

The synth wave soundtrack is brilliant, it really suits the games sci fi theme, as well as helps set the mood or raise the tension. The intense and fast tracks really helped make gun fights feel dramatic. But I found the best moments for the soundtrack was when it was slow and quiet, and I was slowly walking through a room I had just cleared, reading emails of these people who had died, picking up items, accompanied by a low synth tone.

[h1]Final Score & Comments[/h1]
I would give Prey a 9/10. It so brilliantly balances RPG mechanics with action game design and exploration that has not been this satisfying since Bioshock 2. Its story remains mostly strong throughout the game, and never failed to make me question what I, or the major characters, had been doing, and if we were justified in our actions. It has good replay value, and plenty of side game content. I can’t see many reasons not to at least give this game a go.

Zitat:
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13 Reviews
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2483 Std. insgesamt
Verfasst: 22.07.20 16:56
What I expected: a relaxing shooter.
What I got: a mix of Half-Life, Bioshock, System Shock and Alien, on a space station decorated by Anton Sokolov.

I love making such mistakes.
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236 Produkte im Account
2 Reviews
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3188 Std. insgesamt
Verfasst: 16.07.20 14:46
Best immersive sim I think I've ever played. Elegantly mixes whats both great about Deus Ex and Thief while being a nice homage to the original Prey. That all mixed in with a story that's masterfully uses the game design to add depth makes this a really wonderful experience that I could hardly put down for my 40 hour play through.
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33 Reviews
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3824 Std. insgesamt
Verfasst: 20.07.20 17:48
Best game I've ever played.
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256 Produkte im Account
11 Reviews
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2058 Std. insgesamt
Verfasst: 27.07.20 03:29
Well, this game is basically Dishonored 2 in space. In a good way. I would say, it is awesome when you can feel the developers' unique style in every single detail, — but you get a totally new product at the same time.

But, Bethesda, for fụсk's sake! I am not that attentive and focused not to forget to come back through two huge locations to open a safe, — and remember its fụсking code in the first place, yeah! I am lacking concenration, thus, this incredible abundance of everything at once, — locations, objectives, abilities, — makes my head spin, to be honest.

This is the one & only minus — just personally for me — of this game, since usually I prefer things to be more linear: like, you just follow it straight, complete the objectives and proceed to the second, third, fourth location, et cetera, et cetera. In this game, you will always have to skip several objectives in every single location, since to complete them you will often need to get somewhere else first.

So, how about travelling 9000 km to the opposite side of the station, finding, for example, a smelly fụсking corpse there, getting a keycard or a note with some fụсking passcode from it, and, afterall, not fụсking forgetting to get back to the place you were a couple of hours before and completing the remaining objective? I usually feel like after a hard day at my job after doing all of it.

Oh, and also: I get nausea when I have to travel through locations with low gravity. Bruh.
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157 Produkte im Account
39 Reviews
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698 Std. insgesamt
Verfasst: 06.08.20 14:44
Arkane is single-handedly carrying the immersive sim genre on their shoulders with Prey. One of the most underrated games of this gen.
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145 Produkte im Account
7 Reviews
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1033 Std. insgesamt
Verfasst: 07.08.20 04:18
Has Cold Mountain Green Tea: Instant Buy
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5 Reviews
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5804 Std. insgesamt
Verfasst: 09.08.20 15:19
I’m gay
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285 Produkte im Account
6 Reviews
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1815 Std. insgesamt
Verfasst: 12.09.20 08:50
How difficult is it?
???? My grandma got 100% in a speedrun.
???? It's easy, maybe too easy.
???? Absolutely normal.
✅ A hard but fair challenge.
???? Challenging and sometimes unfair.
???? Absolutely frustrating, you have been warned.


How long is it?
???? Something for your lunchbreak.
???? A couple hours.
???? As long as it should be.
✅ So many hours.
???? Your lifetime is not enough.


What's the story like?
???? What story?.
???? If you can call that a story.
???? There is one if you need it.
???? Just about what you'd expect.
???? You'll want to make sure to get all of it.
✅ Like playing your favorite novel.


Having a good time?
???? Watching grass grow can be fun too.
???? If you're into the stuff, maybe.
???? Imagine breaking through a wall with your head and then another one.
???? Like playing with your dog/cat.
✅ You'll forget everything around you.
???? A memorable moment in life, like your first car.


Replayable?
???? Definitely a one-hit wonder.
???? For the achievement hunters.
???? It's a once a year kind of a deal.
???? With some mods, it's worth it.
✅ Exciting enough to always draw you back in.
???? I'm basically living my life in this.


How does it look?
???? Insults my eyes.
???? Pixelpile.
???? At least you can see what's going on.
???? Graphics simply exist so you can play it.
???? Normal, just normal.
???? Something different from the masses.
✅ Sit back and enjoy the looks.
???? Give me the looks, frames don't matter.


How does it Sound?
???? Like a 1920's silent film.
???? There are the essentials. Bare essentials.
???? Solid middle ground.
✅ A well thought out sound mix.
???? Your ears will thank you for the experience.


What's the music like?
???? White noise would be an improvement.
???? It does the job, but you won't remember.
???? There's not pros or cons to it.
???? Something to remember.
✅ You'll have the soundtrack on loop for the next year.


How do the controls feel?
???? Like stopping an ocean liner.
???? Driving a tank would be easier.
✅ Keyboard and mouse, just as you'd expect.
✅ Gamepad/Joystick recommended.
???? You think and the game will do it.


Bugs?
???? Not on my watch!
✅ Just some small ones to deal with.
???? Can get annoying.
???? Plenty, but they make for lots of entertainment.
???? It's on the edge of unplayable.
???? Basically runs on bugs.


System Requirements
???? A calculator will do.
???? PotatOS approved.
???? The pc from Best Buy will do.
✅ Fine with High-End Hardware.
???? Just two words: Quantum Computer.


Is the Price Fair?
???? Price? It's free!
???? Not enough for what you get.
✅ Perfect price for what you get.
???? It will hurt your wallet.
???? Get ready to sell a kidney.
???? Would you sell your soul?


Should you buy it?
???? No.
???? If it's on sale.
✅ Yes.
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382 Produkte im Account
35 Reviews
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1408 Std. insgesamt
Verfasst: 14.09.20 06:51
8.5/10. This game is CRIMINALLY underated. Combat was a lot of fun, enemies were cool and interesting. Location was neat. But the real seller of this game? The story. Specifically, the intro and outro. This game has THE BEST, opening sequence and ending combination I have ever seen in a game. Its mind blowing. Play this game!!!!
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267 Produkte im Account
38 Reviews
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1692 Std. insgesamt
Verfasst: 10.09.20 00:48
A masterpiece.
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15 Reviews
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3719 Std. insgesamt
Verfasst: 27.09.20 14:34
This has got to be one of the most luxurious experiences I've made in my 30+ years of playing video games - PREY is, at it's core, a roleplaying game set in space. In some respects it is similar to SYSTEM SHOCK 2 but it is not an re-enactment or a clone. You're a scientist trying to survive (and eventually solve) a calamity that has befallen your space station. There are always multiple ways of how you can approach problems - you can play stealthily or guns-a-blazin'. One of the best parts of PREY has got to be figuring out how you want to proceed or enter certain parts of the station: You could hack computers to find the right code or you could use alien powers to transform yourself into a tea-cup and roll through a tiny opening. Or you could find a vantage point that allows you to shoot the button that opens a door with an arrow made of styro-foam.

The best part of PREY is its story, though. I almost never play games because of their story - and I'm easily annoyed by intrusive or lengthy exposition. I also hate reading texts in video games (my job already consists of reading and writing texts all day). PREY, however, does it perfectly: Mostly it shows instead of telling and when it does tell, it's very concise and elegant about it. The story itself is really interesting too and it manages to be emotional and philosophical without being pretentious - there's a beautiful twist at the very ending that I didn't see coming.

There are some weaknesses, of course: It takes a while to get used to how PREY handles combat and the waypoint system isn't the best. These are, however, minor points, in my opinion. PREY is worth every penny: There are several endings waiting for you and certainly more than one playthrough if you feel like it. Some of the achievements are pretty fun too!
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1112 Produkte im Account
11 Reviews
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1823 Std. insgesamt
Verfasst: 12.09.20 09:11
Fantastic game that really sets the definition of an immersive sim. Almost all of it was a great experience; the only issue I found was the third act of the game -- I felt it backtracked too much and there were a lot of times where I just rushed to the next objective just to get the story to progress. The issue for me is that I spent a lot of time exploring in the first and second act, so that by the third act it was a bit tiring to see that enemies has respawned and new objectives are in previous areas.

If you know nothing about the game, buy it now and start playing it with the internet turned off. If you already have an idea on what you're getting into (like I was), it was still a wonderful experience that really makes me wish for a sequel.

8/10.
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38 Reviews
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4278 Std. insgesamt
Verfasst: 20.10.20 08:59
Excellent game all round. Great story and music, voice acting and characters, environments, skilltree, and most importantly a variety of ways to tackle certain situations and make choices. One of the best FPS games I have played. I'd say this was on par with how I felt when I finished Half Life 2.
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3027 Std. insgesamt
Verfasst: 07.10.20 22:36
Solid gold.

One of my best gaming experiences of the 2010's.
Probably overall the best storydriven singleplayer FPS I have ever played. Raising the bar set by games as System/Bioshock, Deus Ex and Half Life

The diverse gameplay mechanics offer a 'custom' playstyle that caters to every FPS enthusiasts needs.

9.5/10
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381 Produkte im Account
45 Reviews
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5567 Std. insgesamt
Verfasst: 08.10.20 21:41
My GOTY-2017 award and maybe Game of the decade 2010.

This is the Wagyu of Singleplayer RPG.
Rare occasion I can't say anything negative.
And a sole instance when I loved DLC more than original game (Mooncrash)
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193 Produkte im Account
7 Reviews
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2635 Std. insgesamt
Verfasst: 27.10.20 11:10
[h1]Remarkable[/h1]

Aberrant, abnormal, addlepated, flaky, extraordinary, fantastic (also fantastical), freak, freakish, freaky, phantasmagoric (or phantasmagorical), phenomenal, bizarre, bizarro, cranky, crazy, curious, eccentric, erratic, far-out, funky, funny, kinky, kooky (also kookie), odd, off-kilter, off-the-wall, offbeat, out-of-the-way, outlandish, outré, peculiar, quaint, queer, queerish, quirky, rum [chiefly British], screwy, spaced-out, strange, wacky (also whacky), way-out, weird, weirdo, wild, atypical, rare, singular, uncommon, uncustomary, unique, unusual, unwonted, conspicuous, notable, noticeable, outstanding, prominent, salient, striking, atrocious, outrageous, shocking, crotchety, idiosyncratic, nonconformist, nonmainstream, out-there.

9.0
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16652 Std. insgesamt
Verfasst: 19.10.20 20:32
An unexpected masterpiece. One of the underrated games.
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6899 Std. insgesamt
Verfasst: 11.10.20 14:16
+ Advantages :
- A heavy and very controlled atmosphere
- The RPG / FPS mix that works well
- A very good level design
- A thrilling adventure
- The exhilarating alien powers
- The freedom left to the player in the gameplay, but also the scenario

- Drawbacks :
- Graphically lagging behind
- Sometimes frustrating 0G phases
- A scenario and a narration that lack genius

Summary : By attacking a style that gave birth to cult games, Arkane bet big, but finally manages to deliver a very good work. Sometimes good, often very good, but rarely excellent, Prey succeeds in plunging us into a bewitching adventure which however lacks that pinch of magic that separates great productions from video game pearls. The studio still convinces with a very successful gameplay, but struggles a bit with the lack of risk taking and innovation on the side of the scenario and the narration. Even duality on the graphic side, the whole has the chance to rely on a sublime artistic direction somewhat marred by an aging engine. The whole remains solid and offers a bunch of good ideas that will keep fans of space trips in suspense. A great adventure that I highly recommend.

16/20
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9925 Std. insgesamt
Verfasst: 26.10.20 17:15
Good game 10 out of 10 would recommend
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3 Reviews
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10473 Std. insgesamt
Verfasst: 23.10.20 03:08
Let me start with this: this game does not disappoint. Prey is by far one of the smartest, most beautiful, immersive game I've had the privilege to play, and I highly recommend it. I will not have any spoilers in my review.

The Story: 10/10
This is a game you won't want to have ANY prior knowledge to the plot or it will lessen the impact it has. The characters feel real, the story is enthralling, and the conclusion is more than what you'd expect.

The Gameplay: 10/10
If all you play is CoD or CSGO, this may not be your game. But if you are familiar with the likes of Bioshock, Deus Ex, Dishonored, or especially System Shock 2, you'll be delighted to hear that this is very much a spiritual successor to System Shock. The versatility between weapons and abilities, and how you can upgrade both, is superb. The environment is highly interactive, everything from computer consoles to vents to everyday objects are things to consider. Can't get into a room because the door is locked? Turn yourself into a coffee cup and go through the broken window. Use the huntress boltcaster to shoot the open door button on the computer console. Turn off the nearby generator and force the door open with your strength. Find the key code to the door through a security terminal. Hack the door if you have the skill. I could go on. And mind you, this is just for opening a door.

Go buy it. Right now. I don't care if it's on sale. It's worth it. You won't regret it.
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1843 Std. insgesamt
Verfasst: 20.11.20 16:06
Where TF was I in 2017? Why did I miss this masterpiece? One of the best games I played and would spend more time there. 17 hours passed like a blink of an eye.
Gonna grind neorumods to unlock typhon and human abilities.
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565 Produkte im Account
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2679 Std. insgesamt
Verfasst: 07.11.20 23:14
Very good — you'll love it if you enjoy Deus Ex, Bioshock, Fallout, etc.
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2093 Std. insgesamt
Verfasst: 28.11.20 05:46
Prey is a reboot of the (2006) game, this one here is very complex, tense, and scattered piece of survival kinda of horror but for me it doesn't feel like a horror game at all, the game it's great, you can upgrade your weapons, also acquire new abilities, you can make ammo, health kits and neuromods which are very important cuz is the only way to you upgrade your skills/abilities, the story is pretty good.

The bad thing with this game are the loadings... extremely slow which is a problem, also upgrade your skills and most important your shottie! pistol, the gloo cannon, etc.

Because you can die quite fast tbh trust me so focus getting upgrades in your health, the maximum is 300, also PSI till the max which i don't remember if is it 150 or 200, hack till lvl 4, getting more space in your inventory is very important as well but it has other abilities too so i suggest you to choose them wisely cuz they are very important.

The DlC Mooncrash is boring at least in my opinion, I played as the 1st character and finished and it was boring as hell you've to play with 5 and do some missions and side questions quite silly tbh, so this DLC is meh.

Prey Typhon Hunter, I didn't even bother since i bet no one is online playing it.

Prety It's a cool game, the mainly problem are the loadings... taking seconds... >.>'

Prey 8/10
Heisen.
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1564 Std. insgesamt
Verfasst: 08.11.20 14:39
This is one of the best games I have ever played.

The game does have its downsides, primarily annoying glitches. However, no amount of enemies killing me through shut doors, enemies freezing until I slaughter them, several dialogues starting at the same time to drown each other in cacophony, getting stuck with no way out, and other annoyances spoiled my enjoyment of this game.

It is all about agency and belief that you are there, in the game. You feel the impact of your choices in the game and the choices are not bland or trivial. And the music, design, dialogue - all of the game made me believe that I was dealing with real people aboard a real space station.

You are in for a treat with this game.
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1279 Std. insgesamt
Verfasst: 21.11.20 17:10
Changing my review after finishing the game, and I want to say get it on sale. The start is really good, captivates you right at the beginning of the game, when you first enter the lobby of the station. Then... it gets long, it's a lot of back and forth between places. The controls feel good, except when you're in the air, now it goes to shit. The music is good, adds a lot of suspense. There are some jumpscares that scare you effectively. The game looks good too, great lighting, weird shadows though, Example: I am stading on a platform and I don't see its shadow, but I see mine on the ground. Enemies are visually well-designed, but it takes too much time killing them, either using a gun or your powers, if you use the pistol, you'ill run out of ammo really quickly, and if you're using your powers, you'll run out of psi (mana) after 3 uses of them. The story was the strong point of the game for me, but then, the story itself causes the station to be flooded with enemies, so if you haven't explored things that you now want to explore, it's too late, because there are enemies everywhere, and if you don't have the dash abilities from the skilltree, you're screwed because they will kill you in an instant. The ending was really meh, the animations to show what happened to the station were rushed (it shows) and there wasn't much of an ending, your decisions didn't impact the world that much.
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19805 Std. insgesamt
Verfasst: 22.12.20 23:25
Prey is an absolutely fantastic games that deserves to be alongside the best in the FPS story genres, such as the Half-life series and System Shock 2. I've replayed this numerous times through because I love it so much and there are so many build-paths that I try to force myself to try entirely new upgrades/abilities in order to approach so many unique situations differently. If you're looking at this game, it's because you're looking for a great single-player epic that you can't wait to come back to after work -- yet you can take your time thoroughly enjoy all that it has to offer at your own pace.

I'm not going to review the soundtrack, story, visuals, or anything in serious depth-- just know they are all fantastic. Play the game on hard your first time through, if you don't mind reloading a lot from dying over and over, as I did this on my second play-through and enjoyed it so much more -- which I didn't think could happen! I had a whole new appreciation for utilizing my environment, like electrical surges, to help defeat enemies and found that I needed to be mindful of my ammo and upgrade choices. I don't games that just beat you to death with unnecessary difficulties like sudden time limits on an objective out of nowhere, give out ammo so sparingly that you are afraid of varying your play style in the slightest, or games that really only have one build path worth pursuing while the rest is just novel options. There are so many good things about this FPS story-driven horror that you just need to experience them for yourself.
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3451 Std. insgesamt
Verfasst: 23.12.20 10:09
Imagine you were playing Dishonored but it was in space and also there were cool alien powers and a really interesting story and that's why I think you should play this game.
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1103 Std. insgesamt
Verfasst: 28.12.20 13:28
Dark atmosphere, good gameplay, semi-open world. Very good. Play it!
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2333 Std. insgesamt
Verfasst: 26.12.20 01:41
Prey is a fantastic game and I highly recommend it to any player.
Before you continue reading this review or any others: do yourself a favor and play the game blind. There are a lot of really cool moments that are easily spoiled if you read into things too much. (I avoided any such spoilers in this review.)

Gameplay:
- The gameplay is delightfully nonlinear. Similar to other Metroidvania and open world games, Prey allows multiple correct paths and solutions to many challenges -- you can often solve problems they way you might in the real world, rather than being railroaded into a certain solution. Unlike other Metroidvania games, however, its execution of this concept was stupendous. Despite a complicated map and constant backtracking, I rarely found myself getting lost.
- Combat is satisfying, and the games nature allows you to tune its difficulty just by spending your time in different places. Having a tough time in combat? Gather some materials for upgrades and health. Still having a tough time? You can take advantage of the environment in nearly the entire station -- the whole game is built around outside-the-box thinking.
- The game also subverts many common video game tropes. Areas that appear blocked off (normally unmodelled or empty in other first-person games) can almost always be accessed -- I don't remember seeing an area I couldn't get to, one way or another.
- Sequence Breaking, or skipping parts of the story via alternative means, is not only possible but arguably encouraged. Having a hard time finding a code to a door? Simply unlock the Hacking ability and brute force it. The story accounts for this; you won't mess things up even with extreme shenanigans.
- You can collect pretty much every object and use them to make tools, weapons, ammo, and upgrades. It's surprisingly satisfying to loot every container, and you don't have to worry about keeping eight different varieties of wire on you -- recyclers don't care what they take in.

Story:
- Prey does an excellent job of supporting its story. While the basic idea isn't too exceptional, the addition of logs and highly coherent, interwoven characters allows you to relate to story concepts. Often, a background or joke email will direct you towards useful areas.
- There are several decisions you need to make as part of the game: some of them are especially challenging. One of the hardest decisions I had to make was something I simply stumbled across; it wasn't even a main story event -- just a side quest.

Execution:
- The game is very well executed. Graphics are decently performing, even on my older RX 480 (and running through Steam Play Proton on Linux!) Bugs were few and far between: the only really notable one was an area where you could see through a window to some upgrades, even if you'd already collected them (leading me to search around for a room I missed -- it was just a room that hadn't updated.)
- The design direction in this game is clearly apparent: areas of the world have their own aesthetic and it greatly helps with player orientation (eg the Art Deco lobby or the brutalist Psychotronics)
- The soundtrack is well-composed, although I felt like the selection is a little limited and sometimes the triggers for songs didn't always hit.
- There isn't a way to turn off the (relatively minor) motion blur effects. Annoying if you're playing at a low framerate, but the dynamic resolution option worked well to keep the game running nicely.
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1162 Std. insgesamt
Verfasst: 26.12.20 16:17
Deliberate combat and meticulous exploration through an interconnected map help define the immersive sim status that Prey holds. Combat encounters and exploring new areas can feel like puzzles in their own right, encouraging player experimentation and creating a satisfying gameplay loop. A worthy successor that surpasses games like Bioshock in quality.
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1013 Std. insgesamt
Verfasst: 24.12.20 03:50
Arkane is really good at world building. What a lovely world.
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2906 Std. insgesamt
Verfasst: 31.12.20 01:04
Arcane Studios did it again. I did not expect that I will like Prey more than I did Dishonored, but it is indeed so.

A bit buggy here and there, but nothing I can't forgive for the sake of good gameplay and a well-framed story with interesting characters. And just when I thought the ending is weak, hell no! Won't spoil it.
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1163 Std. insgesamt
Verfasst: 18.01.21 04:22
Best Immersive sim or any game I've played. Perfect lovable sci-fi action setting with a mix of horror. Imagine Bioshock and fallout, but in space, that's right, you heard me, two big games in one. I rcommomend this game after playing 4 times and the absolutely incredible DLC that it has to offer.
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6015 Std. insgesamt
Verfasst: 11.01.21 15:52
Is it the best immersive sim? No. However, the blend of immersive sim and survival horror is a unique and entertaining take. I definitely recommend picking up this game on a sale if you enjoy Arkane's other works!
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3192 Std. insgesamt
Verfasst: 16.01.21 21:35
Excellent game. Reminds me of Bioshock. Good story, several different weapons and power upgrades, Interesting decisions to make, and many hidden touches to find. Thoroughly enjoyed it.
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2651 Std. insgesamt
Verfasst: 11.02.21 19:14
????Player Bases:
☐ Kids.
☐ Everyone.
☑ Mature.
☑ Casual Players.
☐ Pro players.

⛺Graphics:
☐ Potato.
☐ Bad.
☐ OK.
☑ Good.
???? Pretty decent graphics but a bit outdated imo, as if it were a ~2015 game instead.
The artstyle in Prey is art deco, which gives a very nice Bioshock vibe
☐ Beautiful.
☐ Masterpiece.

????Gameplay:
☐ Terrible.
☐ Bad.
☐ Average.
☐ Good.
☑ Fantastic.
???? I'd say Prey is a perfectly done hybrid between Dishonored and Bioshock.
      The alien abilities are very similar to Bioshock plasmids.
      The Psychoscope which is used to scan ennemies to unlock abilities and find out ennemy weaknesses is very similar to the research camera from Bioshock.
      Different ways to get to a point or defeat an ennemy : you can for example hack through doors, find the keycard to open the door or find a hidden passage.
      Play with a stealthy approach or head-on; set traps, use your environment or just blow them off with your fully upgraded shotgun. There are just infinite ways to play this game!

????Difficulty:
☐ Easy.
☐ Medium.
☑ Hard.
???? Difficulty I felt when playing on Hard, for once the difficulty settings are truly representative of the difficulty ingame
☐ Very Hard.
☐ Death March.

⌛Game length:
☐ Really Short. ( 0 - 3 hours)
☐ Short. ( 3 - 8 hours)
☐ Medium. ( 8 - 20 hours)
☑ Long. ( 20 - 40 hours)
???? 30h on the main game
      15h on Prey Mooncrash
☐ Very Long ( 40 - 60 hours)
☐ Extremely Long (60+ hours)
☐ Endless

????Story:
☐ It Doesn't Have One.
☐ Horrible.
☐ Bad.
☐ Average.
☑ Good.
???? The story is pretty good but it didn't leave up to my expectations, because I kept comparing Prey to Bioshock, I expected the same kind of mindblowing story.
☐ Fantastic.

????Cinematic:
☑ It Doesn't Have.
☐ Horrible.
☐ Bad.
☐ Average.
☐ Good.
☐ Like Watching A Movie.

????Music/Sound:
☐ Horrible.
☐ Decent.
☑ Average.
???? The sound effects were pretty basic :
      Almost every ennemy had a unique sound effect BUT they only had 2 or 3 sound effects each, which still made it repetitive when encoutering the same type several times.
      Very little background sounds, even on an abandonned space station there could still be more environmental sounds than that imo.
The music is okay nothing memorable.
☐ Good.
☐ Amazing.

????Price:
☑ Full Price.
☐ Wait For Sale.
☐ Refund It If You Can.
☐ Don't Buy It.
☐ Free.

????Requirements:
☐ Minimum.
☑ Medium.
???? Runs pretty smoothly, on a GTX 1050 I had everything on High except the textures (due to only having 2GB VRAM) and I had 50-60fps
☐ Fast.
☐ Super Computer.

????Bugs:
☐ Game Itself Is One Big BUG.
☐ Game Breaking Bugs.
☐ Lots of bugs.
☑ Few Bugs.
???? Actually only encountered one very minor bug : sometimes when going through a broken glass, the sound effect abruptly stops.
☐ Nothing.

????Final:
☐ Terrible.
☐ Bad.
☐ Average.
☐ Good.
☑ Great.
☐ Fantastic.

????Others:
Multiplayer: ☑
???? Prey : Typhon Hunter
Singleplayer: ☑

????Final Score:
8.5/10
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430 Produkte im Account
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2043 Std. insgesamt
Verfasst: 12.02.21 22:22
Wake up, Mr. Yu. Wake up and smell the ashes.
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2754 Std. insgesamt
Verfasst: 23.02.21 17:00
this game didn't disappoint and had a lot of fun unlike what some reviews might suggest .
the pros:
+the story is very interesting with good pacing and you get 3 ending depending on your choices and your game style so that add to the replayability.
+the gameplay is a mix between deus ex and dishonored (you can go stealthy or gun blazing with tons of upgrades and skills to unlock )
+fresh and interesting enemies.
+nice looking graphics
+sound design and the voice-over are well done .
+no game breaking bugs or glitches.
the cons :
-i didn't like the Zero gravity sections (like in space) it felts like floating and a bit hard to navigate ( its just personal opinion).
i highly recommend it if you like games like dishonored and deus ex .
8/10
ps: i didn't try the dlc so i cant tell if its any good
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25 Produkte im Account
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3003 Std. insgesamt
Verfasst: 21.02.21 21:41
gem gut. bay gem. aliyen skeri >:(
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2759 Std. insgesamt
Verfasst: 10.03.21 23:15
I cannot believe this game passed me by! Now I am making it my duty to force everyone I know to play it. I initially dismissed it because of the boring name and confusion due to another game of the same name. Plus, nobody had talked about it. I got a recommendation to play this from a friend and he's now my best friend. Two weeks after completing it, I'm still thinking about it, watching YouTube videos and talking about it. I am so disappointed that this doesn't get the attention (sales) it deserves because they truly created a work of art. I will certainly never forget my time on Talos 1. Thank you!
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4238 Std. insgesamt
Verfasst: 02.03.21 23:24
Great immersivesim. Not without flaws, but have interesting story, not bad twist at the end, great gameplay and good visuals. Some features are annoying, like respawning enemies, but overall it was awesome expirience.
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1581 Std. insgesamt
Verfasst: 22.02.21 04:20
Это лучший иммерсив сим, в который я играл, но не прошел... На днях должен исправить эту несправедливость.
В кратце - атмосферно, фантастически продуманно, с кучей деталей и потрясным саундтреком от Мика Гордона - чего еще можно желать?!
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265 Produkte im Account
24 Reviews
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1468 Std. insgesamt
Verfasst: 28.02.21 01:41
Prey is a great game with many interesting characters and choices. This game revolves around character choice, which I love. this also affects the ending.

To avoid spoilers I will avoid talking about these aspects as the game is fully of mystery for player to uncover. If you like Bioshock or you're a fan of RPGs and great story telling then Prey is absolutely for you.
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131 Produkte im Account
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1201 Std. insgesamt
Verfasst: 10.03.21 01:27
Keep the immersive sim genre alive.
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139 Reviews
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2452 Std. insgesamt
Verfasst: 25.03.21 00:56
Don't let the name deceive you, this is more System Shock 3 than Prey, as it has nothing in common with Prey at all really. Arkane's Prey is their best game by far since Arx Fatalis. It is a sprawling, nonlinear Sci-Fi survival horror game with very capable stealth as well.

You don't just follow a line to your objectives here like you do in Dead Space, the world is a playground for you to explore and be creative. But it's also a lot more than that, as Talos I research station is one of the most detailed, believable locations ever crafted in a game. It has so much personality, it feels so lived in, it's one of the finest examples of environmental storytelling while also enabling creative, nonlinear gameplay.

It takes so many cues from the System Shock games, but does so in a different scale. Whereas the System Shocks pursue a more claustrophobic horror setting like Alien, Prey is a lot taller and wider. This results in more exposition about the crew members, their lives, their personal and professional relationships, and Prey does a perfect job here, also folding in some additional thematic depth and foreshadowing.

It has plenty of flaws, certainly much more than System Shock 2, but the end result is still a rare gem, a type of game that is rarely made. A game too rich in content for most gamers hence it not being a commercial success, but for those who want an enveloping experience, this is the type of game I recommend.

[h3]Strengths[/h3]
  • Prey presents one of the most detailed, believable game settings ever made. No location feels more lived in. The world building is very strong here, and the character development is surprisingly good.
  • Wonderful nonlinear design. Virtually infinite backtracking, nonlinear quest and level progression, multiple endings including a very early one, all of this allows for greater freedom of expression from the player.
  • Extremely interactive environment used to bolster both the narrative and nonlinear gameplay.
  • The Typhon is an intriguing alien species, and they make for intimidating, although still cheesable, opponents.
  • The storytelling effectively screws with the player's mind at times, even though none of the twists are entirely unforeseen. Cool foreshadowing too.
  • Pretty good, but flawed character build diversity. Repair, Hacking, Leverage (strength leading to new physics interactions) are all used well for progression, cool weapon design although too few of them, very cool psionic powers of varying types (polymorphing, psychokinesis, pyrokinesis, summoning, and more).
  • Very capable, but overpowered stealth gameplay.
  • Inherits much of Dishonored's movement. Ledge mantling (although a flawed implementation), automatically ducking under low objects (also flawed), and thankfully leaning.
  • Above average AI actually poses a challenge even if they're still exploitable.
  • Perfectly executed outer space movement.
  • Outstanding soundtrack.
  • Good difficulty mode customization with the inclusion of optional survival gameplay parameters for weapon degradation, traumas, and limited oxygen (only if your suit is damaged though).
  • Its crafting system didn't make me want to kill myself.


[h3]Weaknesses[/h3]
  • Some plot holes - realistically, January would have just filled us in on the rest of Morgan's video, instead of wasting all the time to go fix it when our entire species is on the line here. Also you cannot escape with survivors via Alex's escape pod for some reason, only you can use it alone.
  • A bit buggy and unpolished. Physics glitches, AI path finding issues are common, other AI bugs, LOD glitches, I did encounter a game breaking bug that required restarting it (all computer screens ceased being interactive). Also some wonky coding behind some quests, like how when you transfer the data about Mikhaila's father to your workstation, it simply doesn't appear on your workstation until you talk to her.
  • Some clunkiness with movement mechanics not working reliably. Automatically ducking under objects doesn't always work, the automatic mantling reduces how much control you have over your character compared to System Shock 2/Thief's implementation. You lose control over your character a bit too often for a game like this; likewise you have no control when exiting elevators so your character might walk right into danger.
  • AI is too exploitable, much more than in System Shock 2 (and because System Shock 2 is properly moddable, it has a mod that makes them even less exploitable). Phantoms are confused when you run circles around them, when you take cover, and all enemies are helpless beyond a certain distance (100 ft or so for many) and such distances are very commonly seen in Prey's big maps. Every single AI is incapable of dealing with a player that maxes out Mobility (which is quick to max out); you can sprint and jump with impunity and probably never get touched, no matter what you're up against.
  • Various balance issues. Stealth is overpowered such that leveling it up is pointless. While the game starts off as an above average survival horror game, it ends up being a power fantasy game long before the end even (Prey Core Balance Mod thankfully delays this but it's not enough) and this is even true on Nightmare mode. Typhons are no match for a Neuromodded Morgan Yu, or even military operators.
  • Too many Neuromods, even if you never fabricate them. Your character ends up being a master of so many trades.
  • Seeing the Typhon, the ultimate threat to humanity, get absolutely bodybagged by military operators is silly.
  • The Typhon look like moving shadows yet they don't stick to the darkness. The game really should have involved lighting more in the gameplay process, and made all Typhon weaponize shadows more.
  • Not nearly moddable enough.
  • The main quest to scan the Coral is the worst kind of objective marker hunting quest. Total bore but thankfully it's the only bad main quest and you're already an overpowered God by then so you can finish it very quickly.
  • Outer space is too noisy, it misses out a bit on what space horror should be.
  • Inadequate enemy variety, especially when Commander Dahl lands and unleashes infinite spawning military operators and nothing else. Substantially less enemy variety than the System Shocks even though this is at least twice as long of a game.
  • Inadequate weapon variety for a game of this length, also substantially less than the System Shocks. Even if Prey were half the length it'd need more, even with the psionic powers.
  • The worst surround spatialization I've ever heard, which harms immersion. It doesn't use the right speakers, no simulation of height/verticality, poor sense of distance. Sound is ultra important for this type of game. It also has some sound mixing issues with character voices being exponentially louder than audio log voices.
  • Lots of lights not casting shadows and noticeable pop-in. Thankfully a mod addresses both, though pop-in can still be seen.
  • While it offers fairly extensive HUD/UI/tooltip customization, it's not enough. Thankfully Prey Interface Customizer has us covered.


There are some must-have mods for this game, listed below (if the links get removed they're Prey Core Rebalance Mod, Prey Interface Customizer, and Real Lights plus Ultra Graphics Mod, all on Nexusmods):
https://www.nexusmods.com/prey2017/mods/40
https://www.nexusmods.com/prey2017/mods/18
https://www.nexusmods.com/prey2017/mods/22

Newcomers should probably play on Hard mode first (and I recommend using all the optional survival difficulty parameters), any subsequent playthroughs are best played on Nightmare just so there can be some semblance of difficulty on them.
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574 Std. insgesamt
Verfasst: 28.03.21 04:34
This happened to my buddy Eric once.
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998 Std. insgesamt
Verfasst: 29.03.21 06:29
oh god, what can I say
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4779 Std. insgesamt
Verfasst: 23.03.21 10:23
Brilliant and underrated game. Awesome!
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6918 Std. insgesamt
Verfasst: 10.04.21 20:03
i enjoy
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2142 Std. insgesamt
Verfasst: 04.04.21 13:52
Underrated masterpiece
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4248 Std. insgesamt
Verfasst: 02.04.21 01:07
I very much so enjoyed this game--would recommend to anyone who enjoys sci-fi 'horror'.
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1471 Std. insgesamt
Verfasst: 10.04.21 17:13
Good
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2024 Std. insgesamt
Verfasst: 24.04.21 16:34
[h1] Information / Review English [/h1]

Prey falls into the genre first person shooter, which was developed by Arkane Studios.

[h1] Gameplay / Story [/h1]

Prey is set in an alternate time in which President John F. Kennedy survived the 1963 assassination attempt. As President, John F. Kennedy initiates several financings into the space program, which can expand it.

Attracted by the activity of humans in space, an alien force, which consists of different species and is called Typhon, attacks the earth. The United States and the USSR form an alliance to fight Typhon. Together they build the space station Talos I in the orbit of the moon around the earth to use it as a prison for the typhon. Over time, the station will be expanded by various agencies. This makes for a variety of decorations in the retro-futurism style]. Eventually, the United States takes full control and creates research laboratories on the prison satellite to study the Typhon. After a fatal incident between the scientists on board the station and the Typhon, the United States canceled the project. A few years later, the TranStar Corporation acquires the station. Advances in neuroscience allow scientists to use and control the typhon. This gives them the opportunity to take advantage of physiology and create neuromods that can restructure the human brain and enable new abilities (including superhuman ones). The success of the TranStar Corporation ultimately grows through the sale of Neuromods on Earth. At the time of the game, in 2035, the TranStar Corporation was expanding the station and creating residential quarters for its employees.

The player takes control of the protagonist Morgan Yu, a human aboard a space station with numerous hostile aliens. The player has the opportunity to choose certain attributes of Yu, including gender, and make choices that affect the story. In order to survive, the player has the opportunity to collect weapons and resources on board the space station and use them against the aliens. The player is also able to move outside the station in complete weightlessness. The gameplay is heavily influenced by Metroidvania.

The game has several final versions, which are dependent on the decisions and the interaction with the station

[h1] Pro [/h1]

+ challenging science fiction adventure
+ interesting story with an extremely exciting finale
+ You can feel the flair of System Shock
+ great tactical fights with cool combos
+ good scope
+ excellent level design with alternative routes and possibilities
+ little puzzles and secrets
+ several levels of difficulty
+ Achievements and trading cards

[h1] Contra [/h1]

- some long walks and periods of suspension
- Hacking mini-game too monotonous in the long run

[h1] Conclusion [/h1]

Prey offers you a successful game with a great flair, great atmosphere, story and extraordinary weapon and enemy types! Clear buy recommendation.


[h1] Information / Review Deutsch [/h1]

Prey fällt in das Genre Ego-Shooter, welcher von Arkane Studios entwickelt wurde.

[h1] Gameplay / Geschichte [/h1]

Prey spielt in einer alternativen Zeit, in der der Präsident John F. Kennedy das Attentat im Jahr 1963 überlebt hat. Als Präsident leitet John F. Kennedy mehrere Finanzierungen in das Raumfahrtprogramm ein, wodurch es ausgebaut werden kann.

Angezogen von der Aktivität der Menschen im Weltraum, greift eine fremde Kraft, welche aus verschiedenen Spezies besteht und als Typhon bezeichnet wird, die Erde an. Die Vereinigten Staaten und die UdSSR gehen ein Bündnis ein, um gegen Typhon zu kämpfen. Gemeinsam bauen sie die Raumstation Talos I in der Umlaufbahn des Mondes um die Erde, um diese als Gefängnis für den Typhon zu nutzen. Im Laufe der Zeit wird die Station durch verschiedene Agenturen erweitert. Das sorgt für eine Vielzahl von Dekorationen vom Stil des Retro-Futurismus]. Schließlich übernehmen die Vereinigten Staaten die volle Kontrolle und erschaffen Forschungslabore auf dem Gefängnissatelliten, um den Typhon zu studieren. Nach einem tödlichen Zwischenfall zwischen den Wissenschaftlern an Bord der Station und dem Typhon brechen die Vereinigten Staaten das Projekt ab. Einige Jahre später erwirbt die TranStar Corporation die Station. Fortschritte in der Neurowissenschaft ermöglichen es Wissenschaftlern, den Typhon zu nutzen und zu kontrollieren. Dadurch haben sie die Möglichkeit, die Physiologie zu nutzen und Neuromods zu schaffen, die das menschliche Gehirn umstrukturieren können und neue Fähigkeiten (einschließlich übermenschlicher) zu ermöglichen. Durch den Verkauf von Neuromods auf der Erde wächst letztlich der Erfolg der TranStar Corporation. Zur Zeit des Spiels, im Jahr 2035, hat die TranStar Corporation die Station weiter ausgebaut und Wohnquartiere für ihre Mitarbeiter geschaffen.

Der Spieler übernimmt die Steuerung des Protagonisten Morgan Yu, einem Menschen an Bord einer Raumstation mit zahlreichen feindlichen Aliens. Der Spieler hat die Möglichkeit, bestimmte Attribute von Yu, einschließlich des Geschlechts, auszuwählen und Entscheidungen zu treffen, welche die Geschichte beeinflussen. Um zu überleben, hat der Spieler die Möglichkeit, Waffen und Ressourcen an Bord der Raumstation zu sammeln und gegen die Aliens einzusetzen. Der Spieler ist auch in der Lage, sich außerhalb der Station in völliger Schwerelosigkeit zu bewegen. Das Gameplay ist stark von Metroidvania-Einflüssen geprägt.

Das Spiel verfügt über mehrere Endfassungen, welche abhängig von den Entscheidungen und der Interaktion mit der Station sind

[h1] Pro [/h1]

+ anspruchsvolles Science-Fiction-Abenteuer
+ interessante Story mit extrem spannendem Finale
+ das Flair von System Shock ist spürbar
+ tolle taktische Gefecjhte mit coolen Kombos
+ guter Umfang
+ ausgezeichnetes Leveldesign mit alternativen Routen und Möglichkeiten
+ kleine Rätsel und Geheimnisse
+ mehrere Schwierigkeitsgrade
+ Errungenschaften und Sammelkarten

[h1] Kontra [/h1]

- einige lange Laufwege und Schwebephasen
- Hacking- Minispiel auf Dauer zu eintönig

[h1] Fazit [/h1]

Prey bietet dir ein gelungenes Spiel mit tollem Flair, super Stimmung, Story und außergewöhnlichen Waffen- und Gegnertypen! Klare Kaufempfehlung.
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247 Produkte im Account
32 Reviews
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6055 Std. insgesamt
Verfasst: 03.05.21 10:21
Definitely one of the best games i ever played.
If you enjoyed Bioshock series, please don't miss this game.
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133 Produkte im Account
63 Reviews
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448 Std. insgesamt
Verfasst: 12.05.21 12:16
Pretty scary when your pizza turns into a mimic
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302 Produkte im Account
22 Reviews
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450 Std. insgesamt
Verfasst: 26.04.21 01:06
Play first on Xbox and just had to experience it again fresh. This is one of the best FPS games I've ever played. Very atmospheric and immersive.
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52 Produkte im Account
7 Reviews
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6642 Std. insgesamt
Verfasst: 12.05.21 13:51
I believe prey deserves more recognition because of the imersive gameplay and the amazing story it has.
I enjoyed this game a whole lot and i highly reccomend it!
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150 Produkte im Account
5 Reviews
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7227 Std. insgesamt
Verfasst: 07.05.21 06:51
Now heres a game that took me by surprise, recommended by a friend i did not know what to expect. A little complex and took me some time to get into but once i did and began exploring the aspects of the game it really grew on me. the enemies are a little terrifying, from the mimics that can disguise themselves as anything and kill you if you happen to unknowingly pick up a coffee cup that happens to be one in disguise. To the Phantoms that can teleport from across a room to right in your face in an instant, and then theres the Nightmare which stalks you for periods randomly throughout the game. there's a lot of puzzles and clues and side stories to uncover, as well as multiple different approaches to solving problems. locked door, hack the terminal, find the key card, turn yourself into a coffee cup or a clipboard and slide though the window, or simply crawl through the air ducts. Stumped? Don't know where to go? Break a window here and there to find out its actually a looking glass and there's a secret passage behind it. A powerful enemy stands in your path? Use your handgun or shotgun, a multitude of alien abilities (kinetic blast being my favorite), or set up a couple turrets and lure the enemy to its doom. The environment is well detailed, and there are many objects to interact with, in fact you can recycle objects, junk, extra weapons, and even dead bodies to make tools, weapons, ammo, Neural mods, and health kits. Talos one is massive and takes a long long time to explore, and then you can go outside in a suit and explore hull breached areas of the station inaccessible from the inside. However you are much more vulnerable when in a space suit, yet not defenceless. I really enjoyed the depth that this game has to offer, and i know a lot of players out there may not appreciate it in the way that i have. But if you like a great story, filled with puzzles, and a bit of terror. Give it an honest try and you may end up loving it as i have.
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753 Produkte im Account
37 Reviews
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3735 Std. insgesamt
Verfasst: 10.05.21 10:37
Amazing gameplay, amazing exploration. The enemies are hard enough that you need to think your way to approach them, and resources are scarce enough to make exploration feel very rewarding. Story gets you hooked (if you don't mind being in the dark about some stuff). I'd say the weak point is the aesthetic, which is lacking (but I'm probably biased because I was reminded of Bioshock so much). A game so good I'm currently having no want whatsoever to play anything else after finishing it.
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1136 Produkte im Account
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2650 Std. insgesamt
Verfasst: 17.06.21 22:10
Do you like bioshock?
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139 Produkte im Account
8 Reviews
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1413 Std. insgesamt
Verfasst: 11.06.21 16:13
A true masterpiece. A lighthouse that will always remind me what gaming industry should aim for. Smart, intricate and tense. I truly cannot recommend this game enough
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146 Produkte im Account
22 Reviews
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2050 Std. insgesamt
Verfasst: 18.06.21 22:21
+Interesting story
+Choices to make
+Side quests
+Lots to discover
+Space travel
+Immersive gameplay
+Nice graphic
+Great sound
+Recycler and Fabricator machines
+Neuromods
+Scary some time

I didn't play a game so good in years!
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229 Produkte im Account
7 Reviews
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1327 Std. insgesamt
Verfasst: 27.06.21 10:06
I don't understand why this game is not referenced as an example of how to do a different, immersive game with an amazing story.
Prey is one of those games you will love for various reasons, I will proceed to name a few.

Its UI is magnificent, Its incredibly beautiful and easy to understand.

I love its story, how its being told and all those twists being uncovered as you progress.

If we talk about the gameplay, its brilliant, its a remarkable upgrade from what Dishonored is, even when Dishonored is already one of the best in that genre. All the things you can do, the choices to free roam and all the opportunities to make different paths and still being told the same story, while feeling totally different and unique.

Customization of the abilities its pretty good, it feels quite different between different builds, even tho, there is not a huge ability tree.

And last, its music, just perfect. Scifi synthwave which makes everything looks cooler.

You have to play Prey if you haven't and I recommend you to play it slowly, and enjoy the atmosphere, its dialog and its story. As I said before, Its something different, with a formula only perfected by ArkaneStudios.

10/10
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1499 Produkte im Account
80 Reviews
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2038 Std. insgesamt
Verfasst: 11.06.21 08:13
another fantastic game im not sure how i havent reviewed.
IMO more polished than dishonored 2 and in its own right just a great game, if you like IMSIM games idk how you could not play this.
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301 Produkte im Account
7 Reviews
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4823 Std. insgesamt
Verfasst: 15.06.21 06:47
One of the greatest games of its generation. A proper sequel to System Shock, and a perfect example of what immersive sims can do. Games journalists make this game out to be a horror shooter with shape-shifting headcrabs being its only interesting feature. Your guns and powers are only as useful as you can make them with your own creativity and improvisation. Its so refreshing to play a game with a modern coat of paint that respects your intelligence and decisions.
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354 Produkte im Account
79 Reviews
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589 Std. insgesamt
Verfasst: 25.06.21 19:02
A highly classy title that has received little attention
In the game you can see signs of Dishonored elements like sound effects and gameplay ...
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448 Produkte im Account
3 Reviews
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4199 Std. insgesamt
Verfasst: 17.06.21 23:31
The single best FPS RPG that seemingly very few people ever played. Criminally underrated, and expertly designed. A thrilling mimicry of Deus Ex's open-ended exploration gameplay and abilities system, set to the backdrop of an alien outbreak onboard a sprawling space station - where any object in a room could be a creature lying in wait.

Fans of Metroidvania-like games would find a lot to enjoy here. Pages of unique abilities (Slowing down time, turning yourself into objects, summoning doppelgangers of yourself or straight up slinging energy bolts), huge intricate levels full of hidden pathways and alternate routes, optional side-missions with moral choices, and an extremely intuitive crafting and upgrade system that keeps you constantly hunting for more items. Players looking for more challenge can also enable higher difficulties and optional parameters - including the addition of various injury types and equipment degradation (and repair).

This game is an obvious labour of love from a team that was heavily experienced in the genre. If you've got a craving for a very well-written, exploration-focused shooter, then this should be at the top of your list.
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Logo for Prey (2017)
Rating auf Steam Sehr positiv
90.79% 18940 1922

58 Steam-Errungenschaften

Release:05.05.2017 Genre:Ego-Shooter Entwickler:Arkane Studios Publisher:Bethesda Softworks Engine:CryEngine 3 Franchise:keine Infos
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AppId:1662 Erstellt:27.05.17 18:06 (LidoKain) Bearbeitet:24.06.18 15:43 (Seb66) Betrachtet:5575 GameApp v3.0 by nilius