This update focuses on an overhaul of our Artifact store, as well as significant changes to the Ally and Wild Spirit features from the previous update. Additionally, we’ve added a new objective available in custom games called “Abandoned Ranger”.
Artifact Store: The store page of the main menu has received a face lift!
- Additional support for new cosmetic categories, allowing us to do “Daily”, “Weekly” or other faster rotations of store items.
- Improved the visibility of cosmetic items on display in the store by increasing their image size.
- Added the ability to sell cosmetics for Survivor Points
- Cosmetic Name will now be displayed when viewing the item in the store.
- Abandoned Ranger is a new objective where a ranger-style escape vehicle has been abandoned and survivors must repair it.
- While repairing it, a signal will begin emitting from it. Signal Boosters around the map will start picking up that signal and transmit a radio frequency that blocks the cabin radio from being able to contact their escape vehicle.
- Players need to locate both signal towers and work to stop the frequency from transmitting.
- This objective is ONLY available in custom game mode as we look for feedback and continue to improve it before we add it to the main game modes.
- There is now a delay before the Ally knows who their Allied Player is.
- An ally can be on any team (Survivor, Traitor, or Neutral)
- There is now a cooldown for the roar attack
- Ghosts no longer accrue Ghost Power while transformed into a ghost bear
- There is now a 180 second cooldown between Wild Spirit transformations
- Voice chat is muted for the ghost bear while using Wild Spirit ability
- And more!
- Players now deal the correct amount of damage when suffering from the tranquilized effect
