- Added a message when a player attempts to transfer cargo from the planet surface to your ship if there is no available cargo slot
- AI crew bots will now update their behaviors more often to improve reaction times
- Overhauled the dialogue menu to make it easier to read, and use more of the available screen space. Also polished the visuals a little bit on it.
- Visual improvements to the store menu, menu is now larger, updates itself faster, and items/components appear without initial positioning issues / hitches
- Small update to the Inventory menu: added an small outline to the item description to improve readability for certain items
- Reduced minimum warp travel time before skip to 4 seconds (from 8 seconds)
- The Photon reconnect menu is now more stable and should no longer trigger itself as often
- The Photon region select menu now can switch regions quicker and without causing the reconnect menu to appear every time
- URV-500: intro cutscene will not re-play on every death / reload
- Implemented changes to ship screens to help prevent font texture corruption / garbled text in certain circumstances
- Unaligned ships (ex. Suncircler) lost their ship registration when loaded from a save file causing nearly all ships to be immediately hostile to the player ship
- Fixed issue with the store menu that could cause it to stop updating itself making it impossible to buy/sell from any stores until a game restart
- Fixed issue that prevented AI bots on the Interceptor from repairing the Engineering system
- Fixed issue that caused the fire extinguisher sound effect to continuously play in certain circumstances even when it is not in use
- Fixed issue with laser turrets (and some other beam-based turrets) that caused them to not stop their beam sound effect in certain circumstances
- Removed “View Galaxy Settings” button from The Academy as it was not relevant and caused strange behavior when it was used
- The game’s Steam integration now only is activated when launched through Steam
- Fixed issues with the controls menu when the game is launched outside of Steam
- Dozens of additional small tweaks were added to help prevent internal errors that were automatically reported by the game (thank you to the players who have analytics enabled!)
- Fixed connection issue with voice chat, if it was not enabled when you start / join a game it would not function properly
- Fixed UI scaling issue with the manual, it was a little too large and some of the text could be obscured or go off-screen
- The outdated AI version menu no longer triggers on initial launch of the game / when AI priorities haven’t been set before
- Fixed issue that could cause the game to crash when the player leaves an online game
- Fixed issue with various parts of the game that would not handle date / time formatting when the PC was set to certain language / culture settings. Caused issues with the load game menu and the final section of the Lost Colony (it would get stuck at 50%)
- URV-500: added additional collider to prevent player from getting stuck above the navigation console / mapping screen
- URV-500: updated the font configuration to help ensure the translation log screen does not show garbled text
