The bar will come in two sizes and styles, with a basic and deluxe version of each. The selection of bar drinks will need to be ordered in the same way food is, so you'll need to make sure your bar is well-stocked to avoid any negative reviews! Cheers!
[i][b]Expanded Campaign[/b][/i] - We saw how much the community enjoyed our previous campaign mode levels and so have created three more! The first of these will heavily feature the new bar, acting as a great introduction to this new mechanic.
[i][b]New Thematic Decor[/b][/i] - With Dragon Rising receiving so much praise for its highly thematic decor, we decided to explore even more culturally-inspired objects. From Mexican flags to Japanese bonsai trees, you’ll be able to personalise your restaurant more than ever – and if, like me, you’ve always dreamed of opening a Medieval-themed restaurant, we’ll finally be able to turn that dream into a reality!
The full game will also include additional dynamic events, traits, gameplay balance changes and more polish than a fine dining restaurant’s silverware, while remaining at the current price point!
We’ll also be releasing a regular series of game guides in the run-up to full release to help both new and experienced players take their restaurateuring knowledge to the next level! These ‘how to’ guides will explain everything from how to create crowd-pleasing menus and secure 5-star reviews, to building a well-designed restaurant and combatting rat infestations!
Bon appétit!
Alex Mochi
Founder & Lead Designer – Dapper Penguin Studios