Hello, fellow mutants,
We hope you are enjoying playing and exploring the content from the last [url=https://store.steampowered.com/app/1558830/RIPOUT/]Major Update[/url].
With this hotfix patch, we wanted to address some noted issues from the community.
Here is what you can expect in this patch:
- Fixed an issue with new garments not being dropped from Mission rewards or as loot in the Mission
- Fixed an issue with players getting stuck in the Mission summary screen if one of the players joined at the end of the session
- Fixed an issue with players joining sessions on the Boss level and spawning at the start of the level fix
- Fixed an issue with weapon name text size in the weapon selection screen
- Fixed the difference in the order of crafting components in the crafting screen
- Fixed an issue with navigation on the Dialog box
- Fixed an issue with Heavy not registering an ensnare effect and continues to move
- Fixed issue with enemies dodging when they are ensnared
- Fixed issue with HUD visibility not matching values from H hotkey and game settings
- Fixed an issue with Critters, Zombies, and Spaceman vaulting
- Fixed an issue where enemies will continue targeting hacked enemies even after the hack ran out
- Fixed an issue where a Heavy corpse was receiving damage
- Fixed an issue where drop from enemies were dropped through walls
- Fixed an issue where crosshair was occluding teammates and showing their outline
- Fixed an issue with the Payload lifting animation snapping
- Fixed an issue where the transition door after opening was intersecting and hiding the crosshair
- Fixed an issue where Soldier with Blaster was not attacking the player with Blaster if the player was close to him
- Reworked deaths on enemies to match on the client and server-side
- Lower dotter field radius on Heavy
- New laser and flamethrower fire animations
